
Presented by Mithril Security Solutions

Sponsered in part by:

Background:
For centuries the British have ruled over the Irish people with an iron fist. For years proud, strong,
and blessed Irish heads have bowed under the crack of the English whip. “NO MORE!” says I;
Joshua Pearse, son of Patrick Pearse, a man who’s back is sore from being bent carrying the British
on his back.
The time to claim our independence, and reclaim our freedom, is at hand. It is time to push the
English occupiers from our homes, our businesses, and our streets. It is time to take the kings army
and push it into the sea. We cannot hope to beat them in numbers, so we must remove their will to
fight. We will lay claim to the flag they hold so dear, destroy their safe havens, and eliminate their
leaders for all to see. The capture of one of their leaders would also prove a valuable bargaining
chip should things begin to go bad for us.
So join me in reclaiming our home! The Irish have been pushed around enough, and now heads
will roll.
When: 3/30/2014
Where: Splat Action
32155 S Grim Rd, Molalla, OR 97038
Event Pricing: $20 payable day of event
FPS Limits: Standard AP Limits
Fully/Semi Automatics 400 fps (1.5j)
SemiAuto DMR (full auto disabled) 475fps (2.1j)
Sniper Rifles (Bolt Action ONLY) 550 FPS (2.8j)
*Limits Measured with .20g BB
Ammo Restrictions: Splat Action is a BioAmmo ONLY field
Smoke/Pyro: Cold Burning Only, No lighted fuses / No Homemade
Grenade Rules: Thunder B/ Tornado Grenade ONLY
10ft kill radius. 2 grenades to kill a vehicle.
Rocket Rules: Nerf Rockets ONLY, must be launched not thrown
20 ft kill radius. 1 Rocket to kill a vehicle.
ALL Explosives/Launchers must be checked in prior to game.
Event Schedule:
0900 – Chrono Opens
1030 – Chrono Closes
1045 – Safety/Rules Briefing
1100 – Game 1 begins
1400 – Game 1 Ends
Break
1500 – Game 2 Begins
1700 – Game 2 Ends
Teams:
IRA (Green Team)
Uniform: Civilian Clothing w/Green Armbands
Northern Ireland (Orange Team)
Uniform: Any Camouflage Pattern w/ Orange Armbands
Rules/Gameplay
The winner of this event will be determined by a pointbased objective system. At the end of each
game, each team will be scored based on the number of objectives under their control (inside their
forward operating base).
Each Team's respawn area will be several hundred feet from their Forward Operating Base (FOB),
and thus their FOB will be in play at all times.
The game will begin with Northern Ireland controlling all of the procurable/destroyable
objectives. These objectives include the following:
Flag: There will be one flag, located inside Northern Ireland's FOB. It is the IRA's objective to
capture that flag and return it to their own FOB. Northern Ireland can also return this flag back to
their FOB if it has been taken.
HVTs: There will be two High Value Targets imbedded in Northern Ireland's defenses. Both
teams will be made aware of these HVTs during the briefing. HVTs will have different respawn
rules than the primary force.
After being hit, the HVT must stay in place on the ground. The HVT may only respawn by being
escorted back to the FOB by two teammates. Each Teammate must have at least one hand on the
HVT at all times during this.
If the IRA finds a “downed” HVT, they may capture the target's head by placing both hands on the
HVT and politely asking for it. The HVT must then surrender their “head” to the enemy
combatant. This head is then in play and may be taken back to the IRA's FOB to be captured.
After their head is removed this player is no longer a HVT, and may then respawn as a normal.
Northern Ireland Satellite Base: It is Northern Ireland's objective to protect this base from the
IRA.
It is the IRA's objective to destroy this base with a transportable IED. The IED will begin at the
IRA's FOB, and will destroy the satellite base PERMANENTLY if it is placed inside.
Motor Pool: The Motor Pool will be between both FOBs in the middle of the field, and inside the
Motor Pool will be a vehicle. The first team to have control of the vehicle (at least one team
member has one hand on it) for 5 minutes will gain the use of it.
The vehicle will then patrol the surrounding roads and kill members of the enemy team. The
vehicle can be killed by 1 rocket, or 2 grenades.
If the vehicle is killed, it will remain in place immobilized. The Immobile vehicle can then be
captured again if a team controls it (at least one team member has one hand on it) for 5 minutes.
After this the vehicle is back in the game.
Northern Ireland Commander: After being hit, the commander must stay in place on the
ground. The commander may only respawn by being escorted back to Northern Ireland's FOB or
Satellite Base by at least two teammates.
If the IRA find the downed commander they may also escort him wherever they want as long as it
is done by two members of the IRA. It is the IRA's objective to capture Northern Ireland's
commander and return him to their FOB. Northern Ireland can also return the commander if he is
recaptured.
Scoring:
At the end of each game, points will be distributed to each team as follows.
IRA Scoring
Enemy Flag Captured: (Yes) – 1000 (No) 0
Enemy Commander Captured: (Yes) – 3000 (No) 0
Satellite Base Destroyed: (Yes) – 1000 (No) 0
HVT heads captured: (2) – 1000 (1) – 500 (0) 0
Northern Ireland Scoring
Flag Protected: (Yes) – 500 (No) – 0
Commander Protected: (Yes) – 1500 (No) – 0
Satellite Base Operational: (Yes) – 500 (No) – 0
HVTs Alive: (2) – 2000 (1) – 1000 (0) – 0
Ensure your slot by RSVP'ing on this thread!
RSVP List:
Vehicle Operators: Clownbaby + Charlie Brown
Undecided:
-Drtilgner +2
Northern Ireland:
-Mithril +6
-Nikolay
-Crossbow +3
IRA:
-Kendodude
-Darius137 +536 (more like +10)
-toucansam21 +1