[OP] Easter Rising

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Event Information (view in calendar)


Starts: Sun Mar 30, 2014 10:00 am
Ends: Sun Mar 30, 2014 6:00 pm
Duration:0 Days, 8 Hours, 0 Minutes

Easter Rising

Postby Tombstone » Sat Mar 01, 2014 8:57 am

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Presented by Mithril Security Solutions
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Sponsered in part by:
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Background:
For centuries the British have ruled over the Irish people with an iron fist. For years proud, strong,
and blessed Irish heads have bowed under the crack of the English whip. “NO MORE!” says I;
Joshua Pearse, son of Patrick Pearse, a man who’s back is sore from being bent carrying the British
on his back.
The time to claim our independence, and reclaim our freedom, is at hand. It is time to push the
English occupiers from our homes, our businesses, and our streets. It is time to take the kings army
and push it into the sea. We cannot hope to beat them in numbers, so we must remove their will to
fight. We will lay claim to the flag they hold so dear, destroy their safe havens, and eliminate their
leaders for all to see. The capture of one of their leaders would also prove a valuable bargaining
chip should things begin to go bad for us.
So join me in reclaiming our home! The Irish have been pushed around enough, and now heads
will roll.

 
When: 3­/30/­2014

Where: Splat Action

32155 S Grim Rd, Molalla, OR 97038

Event Pricing: $20 payable day of event

FPS Limits: Standard AP Limits

Fully/Semi Automatics ­ 400 fps (1.5j)
Semi­Auto DMR (full auto disabled) ­ 475fps (2.1j)
Sniper Rifles (Bolt Action ONLY) ­ 550 FPS (2.8j)
*Limits Measured with .20g BB

Ammo Restrictions: Splat Action is a Bio­Ammo ONLY field

 
Smoke/Pyro: Cold Burning Only, No lighted fuses / No Homemade

Grenade Rules:  Thunder B/ Tornado Grenade ONLY

10ft kill radius.  2 grenades to kill a vehicle.

Rocket Rules:  Nerf Rockets ONLY, must be launched not thrown
20 ft kill radius.  1 Rocket to kill a vehicle.

ALL Explosives/Launchers must be checked in prior to game.

Event Schedule:
0900 – Chrono Opens
1030 – Chrono Closes
1045 – Safety/Rules Briefing
1100 – Game 1 begins
1400 – Game 1 Ends
Break
1500 – Game 2 Begins
1700 – Game 2 Ends

Teams:
IRA (Green Team)
Uniform: Civilian Clothing w/Green Armbands

Northern Ireland (Orange Team)
Uniform:  Any Camouflage Pattern w/ Orange Armbands

 
Rules/Gameplay

The winner of this event will be determined by a point­based objective system.  At the end of each
game, each team will be scored based on the number of objectives under their control (inside their
forward operating base). 

Each Team's re­spawn area will be several hundred feet from their Forward Operating Base (FOB),
and thus their FOB will be in play at all times.

 The game will begin with Northern Ireland controlling all of the procurable/destroyable
objectives.  These objectives include the following:

Flag: There will be one flag, located inside Northern Ireland's FOB.  It is the IRA's objective to
capture that flag and return it to their own FOB. Northern Ireland can also return this flag back to
their FOB if it has been taken.

HVTs:  There will be two High Value Targets imbedded in Northern Ireland's defenses.  Both
teams will be made aware of these HVTs during the briefing.  HVTs will have different re­spawn
rules than the primary force.  

After being hit, the HVT must stay in place on the ground. The HVT may only re­spawn by being
escorted back to the FOB by two teammates.  Each Teammate must have at least one hand on the
HVT at all times during this.

If the IRA finds a “downed” HVT, they may capture the target's head by placing both hands on the
HVT and politely asking for it.  The HVT must then surrender their “head” to the enemy
combatant. This head is then in play and may be taken back to the IRA's FOB to be captured. 

After their head is removed this player is no longer a HVT, and may then re­spawn as a normal.

 
Northern Ireland Satellite Base:  It is Northern Ireland's objective to protect this base from the
IRA.  
It is the IRA's objective to destroy this base with a transportable IED.  The IED will begin at the
IRA's FOB, and will destroy the satellite base PERMANENTLY if it is placed inside.

 
Motor Pool: The Motor Pool will be between both FOBs in the middle of the field, and inside the
Motor Pool will be a vehicle.  The first team to have control of the vehicle (at least one team
member has one hand on it) for 5 minutes will gain the use of it. 

The vehicle will then patrol the surrounding roads and kill members of the enemy team.  The
vehicle can be killed by 1 rocket, or 2 grenades.

If the vehicle is killed, it will remain in place immobilized.  The Immobile vehicle can then be
captured again if a team controls it (at least one team member has one hand on it) for 5 minutes. 

After this the vehicle is back in the game.

 
Northern Ireland Commander: After being hit, the commander must stay in place on the
ground.  The commander may only re­spawn by being escorted back to Northern Ireland's FOB or
Satellite Base by at least two teammates. 

If the IRA find the downed commander they may also escort him wherever they want as long as it
is done by two members of the IRA.  It is the IRA's objective to capture Northern Ireland's
commander and return him to their FOB.  Northern Ireland can also return the commander if he is
recaptured.

Scoring:
At the end of each game, points will be distributed to each team as follows.

 

IRA Scoring­

Enemy Flag Captured:                            (Yes) – 1000              (No) ­ 0

Enemy Commander Captured:              (Yes) – 3000              (No) ­ 0

Satellite Base Destroyed:                            (Yes) – 1000              (No) ­ 0

HVT heads captured:                                          (2) – 1000              (1) – 500              (0)­ 0

 

Northern Ireland Scoring­

Flag Protected:                            (Yes) – 500              (No) – 0             

Commander Protected:              (Yes) – 1500              (No) – 0

Satellite Base Operational:              (Yes) – 500              (No) – 0             

HVTs Alive:                                          (2) – 2000              (1) – 1000              (0) – 0             

 

 

Ensure your slot by RSVP'ing on this thread!

 

RSVP List:

Vehicle Operators: Clownbaby + Charlie Brown

Undecided:
-Drtilgner +2

Northern Ireland:
-Mithril +6
-Nikolay
-Crossbow +3

 

 
IRA:
-Kendodude
-Darius137 +536 (more like +10)
-toucansam21 +1
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Re: Easter Rising

Postby Chainsaw » Sat Mar 01, 2014 11:22 am

I will be attending this game, and I have a tentative +2 for the Northern Ireland side.
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Re: Easter Rising

Postby ClownBaby » Sat Mar 01, 2014 3:20 pm

So there shouldn't be any friendly fire at this event. That'll be a nice change. LOL
I'll be there (hopefully late,sleep is good) ready to get some Imperial stank on my boot. God save the Queen, My Arse!
"Will you walk with me out on the wire, cuz baby I'm just a scared and lonely rider" - The Boss
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Re: Easter Rising

Postby ClownBaby » Sat Mar 01, 2014 7:59 pm

Of course you're invited laddie. Just didn't want to +1 myself, figured you do it when you knew how many of yer brethren would be accompanying you.

As far as the price goes. You get what you pay for. With Tombstone, Chainsaw, & Panzerfaust running the games(I'll be back in a couple months to assist them, I have some surgeries planned. If anybody cares) I'm sure it'll be a lot of fun, and run very smoothly. Plus vehicles, awesome props, and new buildings don't grow on trees.

Can't wait to see you there with yer crew! Wouldn't wanna do it without you.
"Will you walk with me out on the wire, cuz baby I'm just a scared and lonely rider" - The Boss
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Re: Easter Rising

Postby Chainsaw » Sun Mar 02, 2014 12:14 pm

charliebrown wrote:its 5$ more lame and im not invited. so what happened to the grand opening


For $5 more you get objectives, vehicles, and props! Also, this is still probably the cheapest game this month that is an "OP" by any means.
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Re: Easter Rising

Postby Lift Kit » Sun Mar 02, 2014 8:16 pm

Myself and an unknown number of additions for IRA (figured civvie clothes game was a good into to organized play for some friends).
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Re: Easter Rising

Postby Tombstone » Sun Mar 02, 2014 9:12 pm

Lift Kit wrote:Myself and an unknown number of additions for IRA (figured civvie clothes game was a good into to organized play for some friends).

Awesome. Please let us know as soon as you have a number so we can better prep for the event.

Updated main post to reflect growing roster.
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Re: Easter Rising

Postby Kendodude » Mon Mar 03, 2014 11:53 pm

Hype. I might be able to make this... OR NOT.
I'll see if I can get a ghetto AK rocking.
EDIT: I'd be rocking IRA...
Last edited by Kendodude on Tue Mar 04, 2014 11:58 pm, edited 1 time in total.
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Re: Easter Rising

Postby Darius137 » Tue Mar 04, 2014 12:01 am

Put me down as a mebbe too. Will know closer to 2 weeks out. Civilian wearing gopnik pls.
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Re: Easter Rising

Postby Chainsaw » Tue Mar 04, 2014 8:25 pm

It looks like Mithril is up to 6 people in total who can make it to this event!
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Re: Easter Rising

Postby tucansam21 » Wed Mar 05, 2014 4:20 pm

Tucansam21 +1. Not sure what side yet kinda waiting to see how the team numbers shape up.. But put me down for IRA
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Re: Easter Rising

Postby Darius137 » Wed Mar 05, 2014 8:18 pm

I'd like to change my maybe to a probably, and also add a +536 players from KBAB.
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Re: Easter Rising

Postby Tombstone » Thu Mar 06, 2014 8:55 am

Darius137 wrote:I'd like to change my maybe to a probably, and also add a +536 players from KBAB.


We're gonna need a bigger boat...
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Re: Easter Rising

Postby Kenneth » Wed Mar 12, 2014 1:08 am

I would like to go and ill try to get some friends to go. Ill know for sure in the next week or so. My guess is me +2 for the IRA. Can i wear an OD green plate carrier if im on the IRA? or is it strictly civy.

EDIT: This is my first event and im curious if my battery will last the whole day or if I need to pick another up before hand.
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Re: Easter Rising

Postby ClownBaby » Wed Mar 12, 2014 2:17 am

2 batteries is always a good thing.

As far as the plate carrier. If you don't need it, don't wear it. If it's a must, a black long sleeve would contrast well. Just remember, your the rebel element, so overgeared isn't the "look." We're trying to have a game with very little friendly fire. Hopefully. :lol:
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