
What: New Field, Objective game with new ideas
When: January 9th (camping allowed on the 8th for $10 by Owner)
Where: in google map under direct to here place this Northwest Agaard Road, Gales Creek, OR
Who: 14+ (unless told otherwise. Contact me)
Why: Test out new field, New ideas
Price: Free/ 5$ donation would be nice if you enjoyed yourself.
[no raffle]
Schedule
0700 - Registration / Chrono begins
1000 - Registration / Chrono ends
We will start without you, so please be on time and be ready to go.
1035 - Mass Briefing
1045 - Head out to field / Team Planning
1100 - 1st Half begins
1300 - 1st Half ends
-Intermission-
1345 - 2nd Half begins
1530 - 2nd Half ends
1600 - Go Home
What we will Supply
-Spaghetti for all who come out.
-Concrete buildings with bathrooms and showers
-plenty of parking for over 100 people
-A building for Food, a fridge to hold cold drinks, and to wash your hands you slobs!
-There is NOT insurance for this game if you injure yourself i am sorry.
-an area to prepare and stay out of the rain.
-many many different areas to fight with different needed tactics
Pictures will be in the future of about 4 days from December 13!!!
The Owners website! has a few pictures of what it has for camping!
http://www.camprandr.com/pages/admenities.htm
Guns: No restrictions on guns
FPS LIMITS
Pistols: 350
AEG: 400 (only 6 saws, m60's and any relations)
DMR: 450
Bolt Actions: 550 (only 4 per team. First come)
BIO AMMO FIELD!!!
Bio Ammo Pricing
.20g 5,000ct $20
.25g 5,000ct $20
HIGHCAPS/MIDCAPS
Rules on grenades/smokes
*Grenades are allowed. Painting a tennis-ball OD is accounted for as a grenade. The Grenades have a 10feet radius explosion. All structures have no roofs unless physically there.
* Smoke grenades are allowed as long as you don’t toss them into areas you can’t not find and recover after use.
Rules in General
*ALL ADMINS WILL HAVE WHITE BANS ON THEIR ARMS OR "MP"*
* Please no aiming for the face.
* Wear Warm clothes with an extra pair to change into
*When shot you must yell hit and place a dead rag on top of your head. That or raise your gun in the air. If shot again just walk it off.
*If someone is not calling their hits then call in an admin
* If your only 10 feet from a guy just call a safety kill, or if you’re a sniper and he gets closer than 30 feet then use a pistol.
Spawn rules: Depends on the amount of people
CAMO RESTRICTIONS
Us Soldiers- Woodland/OD (Marpat if you realy want to play)
Northern Vietnamese/Russians- Blue uniforms, Russian Camo
Civilians- civilian clothes
ACU THERE IS A HUGE CHANCE OF SNOW!! NOWS YOUR CHANCE!
Story:Date 1977
After a Russian midnight bombing of Portland, the United States of America waged war on the USSR. The Americans advanced Navy pushed toward Russia as a spear and soon troops were landing on the beaches of the fatherland so to rid the world of this communist power. They will soon discover what it is like to fight against the Russian army.
!Special Troops!
COMBAT MEDIC- The Combat Medic's main role is to heal soldiers. Rules for Medics will be briefed lower in the instructions.
MEDIC RULES!- Medic's cannot camp at ANY BASE OF ANY SORT throughout the game. A medic can only revive you once per Home Base/Forward Base respawn. Meaning, if your wounded and are revived and shot again then you must go to respawn before the medic can help you again. The medic will have to go through 4 steps as fast as they can before you are revived to replicate the stress of battle.
The medic can drag shot men from the fire zone, but the dead cant talk sense they are technically dead.
Step 1: stab the fake needle into their chest
Steo 2: Fake to push on their chest three times
step 3: Ask "what is your Rank?!"
step 4: After they answer Correctly, yell "your good to go!"
American OBJECTIVES
US 175th Infantry Company (missions go for hardest to easiest and depends on squad.)
ROUND 1
Mission 1/ squad 1: Code named "Hells Highway". The Road lives up to its name as part of your Company's force has been ambushed by the enemy and are now stranded, wounded, and dyeing on this road with the supplies scattered across the carnage. It is your teams job to Move to Hells Highway and rescue the wounded soldiers as fast as you can. Every 15 minutes that passes there is a soldier that dies with vital intel worth points. (you can bring other squads to help)
Mission 2/ squad 2: Code named "Drop Zone". A average size team of reinforcements by helicopter will be dropped Squad 2 in a open field. The men will be blind folded so to get the feeling of not knowing where they are as they are dropped into the woods. Their job is to search for the Remaining men from FCI Scouts that's radio transmition was lost two days ago. The men at this point may be delirious and scared to death so be advised.
Mission 3/ squad 3: Code named "The Few". This is a assassination mission for Marksmen, Spec ops, and behind enemy lines situations. You must go around the enemy and shoot the leader. Then you must break into some files. With this intel you must run back to base. If you’re shot with the intel you must drop it.
Mission 4/ for all: Code named "Let it burn". All squads must kill the enemy and destroy their Forward base with a fake explosive device placed in the middle of the forward base.
ROUND 2
Mission 1/ all: Code named "Fire Works". Your team must push the Communist back to their Cash's (unknown amount) and place fake explosives in the cash to destroy it.
Mission 2/ squad 2: Code named "Saving Corpral". One man from FCI was captured a day before by russian soldiers and is now held captive. You must find him and secure him back to base.
Mission 3/ squad 3: Code named "Were’s waldo?". There is a Spy on the enemies side that is actually a American in disguise and your job is to capture him and take him to safety.
Russian Army Objectives
ROUND 1
Mission 1/ squad 1: Code named "Growing Flames". Your commanders glorious set up for the ambush went with casualties, but the sound of Americans was getting closer. You must hold them off until the main forces get to the front lines. You must push them back from any supplies and intel that could give away the secrets to the war. Then soon as the reinforcements arrive you must move onto guerilla tactics to discover their radio station and destroy it with a fake explosive.
Mission 2/ squad 2: Code named "Chop off the head". Your task is simple...in a way. you must kill the enemy commander at all cost and kill his radio man. You must do both to truly hit a blow to the Americans. There is word of Special Guards on duty with the Commander. The only intel we have recieve are they hey are heavly armed, have swat shields, and a trigger finger. Good luck to you commrade...if you die dont worry...we have more men.
Mission 3/ squad 3: Code named "Finish it" your task is to kill off the rest of a pesky patrol known as FCI. They have been calling in artillery on the base for days and if that intel gets out then they will know exactly where we are. Quickly find them and kill them. As your hunt continues the radio cracks to life as reports of American's are being dropped by helicopter in the area.
ROUND 2
Mission 1/ ALL: Code named "final line". We must secure this territory and use any means to kill them. The Americans must not gather any intel or rescue any hostages. If they do so then we all might as well never go back to our homes.
Russian Civilian Objective
Mission: You all must act like the true russians you are. So you can choose to be either be a spy and look for intel to give to the Russian army, or charge gunz ablazing like others.
BIG NOTE!!!!: This is not like other games were you shoot a citizen and you’re out. If you shoot an unarmed citizen then you are BOTH OUT! this makes it so if you think there being spy's then you have the authority to kill them. So that means spy's you better be good. If you just keep shooting the civilians when there truly doing nothing but walking around an admin will take both of you aside for a moment.
MAX PLAYERS: no limit
U.S. 175th Infantry [Roster]
Commander:Eudorus
Medic1: RiotingCow
Medic2: Kilo
Sniper: Nongan
Squad 1
SquadLeader: David Mavid
-Troops-
Sergent-Riddick
Corporal-xBEARx
Private-xBEARx
Private-Regulators pal
Private-Regulators pal
Private-Regulators pal
Private-Regulators pal
Private-Regulators pal
Private-TheBrotherHood
Private-TheBrotherHood
Private-TheBrotherHood
Squad 2-
SquadLeader:Prophet
-Troops-
Sergent-McRae
Corporal-LeviJ
Private-phiz
Private-Prophet pal
Private-Prophet pal
Private-Llama
Squad 3-
SquadLeader1: BloodShot
-Troops-
Sergent- Andriod
Private-Cody
Private-Jono
The Army of Russia [Roster]
Commander:
Combat Medic:Reverend
Sniper: Messenger
Sniper: Messenger
Squad 1
SquadLeader neutramas
-Troops-
corporal-netruamas
private-neutramas
Private-Reverend
Private-neutramas
private-Reverend
private-Reverend
private-Reverend
private-Reverend
private-Reverend
Private-Reverend
Private-Reverend
Squad 2
SquadLeader1:
-Troops-
corporal- Nemo
Private-ShadedTruth
Private-ShadedTruth
Private-ShadedTruth
Squad 3
SquadLeader1: dusty.tda
-Troops-
Corporal-jwip95
private-wonderbread
private-Maglor
private-Maglor
Private-Maglor
Private-Maglor
private-Filipp14
Civilians [roster]
Squad
SquadLeader1: [LoCz]Airsofting
-Troops-
private- [LoCz]Airsofting pal
private- [LoCz]Airsofting pal
private- [LoCz]Airsofting pal
PROP ACTORS!!!
(A GOOD AMOUNT PLEASE)