
COLD WAR
OPERATION: NIGHTINGALE
Presented By: Black Sierra Productions
The year is 1981. The United States and the USSR are at the height of the Cold War. Covert operatives for the CIA and KGB are performing intelligence and counter-intelligence throughout Europe and the Americas. You are a covert operative. Dark alleys are your battlefield, the camera is your weapon of choice, and as tensions mount between these two super powers it is up to you to help your country get the upper hand.
ADMISSION FEE: $25 (paypal blacksierrapayments@gmail.com )
AGE LIMITS: 16+ (Participants under 18 must have waiver signed by a parent)
TEAM REQUIREMENTS: 5 man teams (10 teams total)
WHEN: Season runs from August 26th - October 21st
REGISTRATION BEGINS NOW!
GENERAL INFO
Interested parties will submit a roster by email to coldwar@blacksierra.net
Upon confirmation you will receive:
- Codename for your team
- KGB or CIA designation (you do not get to pick)
- Email address for your team
DURATION 8 weeks
Teams: 5 CIA/5 KGB
5 members per team.
-Must be able to travel around the Portland Metro area
-Must have access to a digital camera
-Must be willing to have fun
Objective: Succuessfully survive and accrue funds from completed missions.
How to win: Team Survival and have the most funds in your operations account at operation index.
RULES
Each team will start with $1,000,000 in operating capital.
-The team will use this money to buy information from informants and hire specialists* (assassins, photo recon, ect)
-A successful mission completion will yield more operating captial.
-A failed mission will result in a severely lowered operating budget. (You won't get as much money to operate for the next mission)
-Each team member will be provided an email address to recieve handler* information
Each team will be provided a handler for your respective nation of operation.
-The handler will provide locations for mission detail procurement. (where to go to pick up your mission data)
-The handler will provide contact information of informants. Contact can be made through several avenues: face to face direct contact, email, or Instant Messenger
While out on a mission it is imperative that you maintain a low profile. If you are photographed by another team while on the job, this information will be submitted to their handler and the operative in question will be circulated throughout the intelligence community. Once you've been photographed you can be targeted for assassination by just about anyone. So in other words, don't get your picture taken.
SPECIALISTS
Specialists are people that have "special" skillsets that in the event your team can't achieve an objective due to personal schedule, time crunches, or location, can be hired to fulfill your mission. They all have their price. The best of the best will cost more than the bargain basement hitman. Based on how they perform, each specialist will move up or down through a ranking system we will update weekly.
The Specialists have a stake in this game as well. They are also competing to be the best at what they do. They can be hired as employee's, they can be one time contract players, they can also be hired double blind if you so choose.
-Teams will be provided with a list of specialists available for hire. This list will be based on rank from best to worst.
-Teams will NOT know the real identity of the specialist they hire. (codename)
-Teams can solicit specialists through proxy, if the specialist is willing to take a contract from an unknown party.
-Teams are NOT required to hire specialists if they do not choose to.
HIRING A SPECIALIST
-In the event a team elects to contract a specialist...whether it be long term, short term, or a single operation endevour, the team will contact the specialist. The specialist if they accept the contract will be required to email the Admin's (Seagreen and Deacon) to make them aware of the contract. The contract will be noted, date, duration, mission profile. Upon completion the Specialist will email the admin's of the success/failure of the mission they were hired for. This will affect the team's next alotment of capital. The deal struck with the specialist will be honored 100% by the teams.
Specialists will start with no money. Their first contract should require an upfront fee. (this will be lined out by the admin's...starting upfront payment)
Specialists will also have access to a handler contact. This will be an email address or IM system that will provide intelligence...or rather better intelligence on a target. This will cost the Specialist cash.
The Specialist at the end of the game who is "alive" and has the most capital will have the honor of being known as the "best" and his identity will be revealed.
Suggestion for Specialists serving contracts: Follow a basic clause: 50% up front, Success complete payment Failure, no further payment on the account. The original agreement must be followed.
HOW TO BECOME A SPECIALIST
Want to be a specialist in Cold War? Submit an application to coldwar@blacksierra.net so we can see if you qualify. Only the best may compete for the right to call themselves the top specialist at the end of the season.
This is your chance to sell yourself as a badass. Send us the following items:
- Photo of you in your specialist kit.
- A list of your "tools" of the trade (weapons, etc)
The entry fee for a specialist is $10.00
MISSIONS
Missions will be wide ranging. From photo recon and information gathering to assassinations.
- Photo recon: you will stalk, observe, and photograph targets which your handler provides. Don't get caught.
- From time to time you will deal with informants to gather vital information on targets, missions, and what is going on in the intelligence community.
- Assassinations: when the time is right, you may have to get your hands dirty. Do you have what it takes or will you hire a specialist to do your dirty work?
This isn't a weekend only experience. You will participate throughout the week, night or day. Online and off. This is an immerision experience. Are you ready?
***IMPORTANT: MUST READ & ADHERE***
THERE WILL BE NO AIRSOFT REPLICAS IN PUBLIC. THERE WILL BE NO CARRYING OF AIRSOFT REPLICAS IN PUBLIC. THE ONLY TIMES AIRSOFT RELATED ACTIVITIES WILL BE PERFORMED WILL BE AT LOCATIONS THAT ARE AIRSOFT FRIENDLY, SAFE, AND HAVE EITHER ALREADY BEEN USED FOR AIRSOFT IN THE PAST, OR HAVE LOCAL POLICE DEPT. CONSENT.
WHEN ON A MISSION/DIRECTIVE THAT IS SPECIFIED "AIRSOFT FRIENDLY" EYE PROTECTION MUCH BE WORN AT ALL TIMES THROUGHOUT THE MISSION/DIRECTIVE PHASE. THIS WILL BE CLEARLY OUTLINED IN YOUR MISSION/DIRECTIVE DETAIL BRIEFINGS.
DO NOT PROVIDE TEAM DATA OR PERSONAL DATA TO INDIVIDUALS OUTSIDE OF YOUR COVERT TEAM. YOU ARE OPERATING IN TOTAL DARKNESS. EVEN YOUR REPECTIVE CIA/KGB COUNTERPART TEAMS DO NOT KNOW OF YOUR OPERATIONS. IF YOU COMPROMISE YOURSELF, YOU COMPROMISE YOUR TEAM. WHEN COMPROMISED, YOU ARE NO LONGER THE HUNTER, BUT THE HUNTED.
ONE HIT IS ONE KILL. IF IN THE EVENT YOU ARE SHOT IN AN AIRSOFT FRIENDLY MISSION. YOU ARE OUT FOR THE REMANING DURATION OF THE GAME.
ALL RULES PERTAINING TO ACTORS (SEE CQC GUIDELINES) ARE APPLICABLE.
IF YOU ARE CAUGHT CHEATING, YOU WILL DISQUALIFY YOURSELF AND YOUR TEAM FROM THE COMPETITION.
TO BE CLEAR: THIS IS NOT GOTCHA. THIS IS NOT SOME ASSASSIN GAME WITH AIRSOFT REPLICAS. THIS IS A ROLE PLAYING ESPIONAGE GAME.