23-24 June - Mugambi calls - Back to the Jungle

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Postby Knuckles » Fri Jun 22, 2007 4:15 pm

OK, guys. I am out of here, and beginning my epic journey North. I will be on my cell if you need me. I should be at the field by nooninsh tomorrow. See you guys there.

PS: I'm perma-1337 now. w00t
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Postby Anglico » Fri Jun 22, 2007 7:55 pm

What is the status of having Camp Fires at our camps?
I come in peace, I didn't bring artillery. But I am pleading with you with tears in my eyes: If you shazaam with me, I'll kill you all.
Marine General James Mattis, to Iraqi tribal leaders
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Postby Valentine » Fri Jun 22, 2007 8:02 pm

I'm actualy very very upset that i cant make it to this. i want to wait a little longer to go on vacation, but thats not my call.
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Postby msawiel » Fri Jun 22, 2007 8:36 pm

no open flame
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Postby Bulldog » Sun Jun 24, 2007 9:04 pm

Thanks for the Game Hellmut. The game rocked. I finally got to test my 60 in a rough environment and it was fun. I really enjoyed the whole scenario. I always love going to your games.
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Postby Cadet E. » Sun Jun 24, 2007 11:47 pm

I had a great time, thanks for putting on a great game. So I noticed you recording our adventures on a recorder
(notably during the ride back to TALK where you had us sing that Blue Horizon song lol)
Any chance that a video will be posted soon?
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Postby mr.eke » Mon Jun 25, 2007 5:49 am

TOC, not TALK. (Tactical Operations Center)

I believe there will be some video posted at some point, but there's a bit of work to do to edit, and clean it up first.
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Postby Knuckles » Mon Jun 25, 2007 9:24 am

Wow.

I hurt.

What a great game. For those of you who did not make it out, mark Battlesim games as a "must attend" event. HellMutt puts on a quality show.

Running with APST and the 1 Commandos was a blast! The field was immense, the competition was stiff and the weather SUCKED-ASS!

As the shock-force for the Mugambian Army, 1 Commandos was tasked with stirring shit all day long. We had trucks...sometimes, we ran a few times, but mostly, we walked. Walk and walk and walk, wade through nettles that were over your head. Swam through 4 foot tall wet grass that saturated your every molecule and hacked thrugh a blackberry patch...RIGHT INTO the rear of a MNTF MEU.

We accomplished all phases of our operation...in the first 2 1/2 hours. We moved with swift determination and executed with violence of action. We siezed the airfield, we took diamonds, we blew up drugs, we made a shady arms deal, we bought off PMCs, we infiltrated the Marine HQ and stole a truck, we mowed down countless MNTF members but mostly...we walked.

Props to XO Warren for making such a realistic mil-sim experience. It was fast paced, and fun. I would defintely go back. Things I would like to see changed:
1) Waking up at 0330 to play an airsoft game in the dark just so I can finish the game at noon. Solution: Sleep in and start game at 10 am, play until 4.
2)Catered food was good but not worth the $10.00 paid for it. A CLEAR profit was intended and collected I'm sure as the cost for the (small) piece of BBQ chicken, rice and broccoli I got could NOT have been more than $2.00 including the plate it was served on (where was the african food?). Solution: $1 hot dogs. Profit margin, can't mess it up and makes us all happy.
3)Leadership. I was FAR from impressed with the "leadership" offered by our CO. It's just too hard to take someone in a command-role seriously when they are wearing a silly halloween mask at a mil-sim event. Solution: Lead by example, buy some shooting glasses, keep them on your eyes (NOT on the top of your head) and stop threatening to shoot your own troops when they don't do what you think they should.

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Dawn (0400 Hrs)

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Not-so-dawn

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MNTF assaulting MIG HQ

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Sequestered technical

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1 Commandos on the move


Where's my Tylenol...
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Postby Hotcurry » Mon Jun 25, 2007 9:46 am

Wow.

Interesting game. Highs and lows both abound. The weather was amazingly bad. I have been on the tops of mountains in winter and had better weather! Holy crap. The grass was amazing...you never dried out. My gortex boots, that I can stand in a stream and stay dry, were squishing at hour 3.

By the time the marine group had moved from the airport to the diamond mine, aparently the mugambians had already completed 3/4 of thier objectives. Did knuckles mention the walking.....the location was amazing, and beautiful, and BIG. Too big.

The actors who were scattered throughout the game were great. A real addition to the game play. Hillarious also. My team had a hard time keeping a straight face while searching a guy talking about his bad rash...

I had my son with me, who until soaked and cold, had a great time, and loved the details. He was so happy to have shot a drug lord. We bailed early. My god did it rain!

Nice to see you all there!
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Nearly all men can stand adversity, but if you want to test a man's character, give him power.

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Postby Tombstone » Mon Jun 25, 2007 10:40 am

Had a great time, but I learned something...NEVER follow the APST into the woods and off the path!
I can only imagine their thinking "Look how thick these brambles and stinging nettle are! they'll never expect us to come through here!"
Well, they did, and they killed all of our itchy, cut-up asses.
oh, that and the suprise buttsex...
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Postby Nightshade » Mon Jun 25, 2007 10:45 am

Tombstone wrote:Had a great time, but I learned something...NEVER follow the APST into the woods and off the path!
I can only imagine their thinking "Look how thick these brambles and stinging nettle are! they'll never expect us to come through here!"
Well, they did, and they killed all of our itchy, cut-up asses.
oh, that and the suprise buttsex...

We scared the shit out of them though.
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Postby Matt » Mon Jun 25, 2007 10:55 am

I think the weather was fine. I wasn't overly impressed with the field, but the rain gave it that hard edge that it needed. Otherwise we'd be a bunch of tards standing around in an open field lobbing BBs at each other. However, the OP planning did help avoid some of that. The wooded areas of the field were quite thick and full of blackberries and whatnot, I'm sure that over time if this field is used again and again it may clear up and natural paths will begin to form.

The scenario was awesome and very well written, but lacked enough content to last for an entire day. And we got up at 4 AM to start. I felt like I had gone fishing and limited out in 2 hours. Still, the detail given to even the OPfor scenario was great. I hate it when there's no planning or objectives for OPfor, with this OP we had a purpose.

The MNTF outnumbered MIG 3 to 1, that was also a very enjoyable part of this game. I love target-rich environments. It also seems more realistic in my eyes, they would definitely send enough guys to do the job. It would have been nice to have some support from a dedicated PMC bought by our diamond money, but instead most of the PMCs were wishy-washy. An actual PMC in the real world has to make these decisions that his LIFE depends on, in Airsoft it doesn't matter because you respawn... So why not be a backstabbing prick?

Camping was not too fun. No open fires were allowed, but fireworks were lit off during gameplay. Would have been nice if we could have asked the landowner people again, because of the rain, if we could have fires. It might also have been good to mow the areas that we camped, if possible. I know it's hard work, but we were basically out in a grassy field with ants, bugs, and field mice. We could have been in a mowed field with a nice fire going, eh?

The vehicles brought a great dynamic to the game, however I was disappointed that we didn't have more military vehicles. I was hoping that we'd have the crazy halftrack and the M114 with mounted gas M60s from GS2 again, that was awesome. The vehicle rules were confused quite often, MNTF would put any guy with an M249 or M60 in a truck and call the gun "mounted" even though it wasn't physically mounted. So we started doing the same. Vehicles got shot the shit out of, even though that was against the rules. Anyway, I didn't mind much, at the range I was hitting people the BBs didn't hurt much and I doubt they hurt the vehicles. The best vehicle we had was Steve's, I'm glad he brought that thing. Oh yeah, the tactical Volkswagon was the shit!

And the admins can't get a standard non-biased basic uniform so they can be easily identified? I'm sorry, but if I see Wooldand or ACU, I wanna shoot it :)

First MIG didn't need a leader. It's hard to step up and command a group like ours when you're an outsider. Capt DOA did try his best, despite the fact that we pretty much did our own thing. I know it's hard to find CO's to volunteer, we've had the same problem with our games too. It's a dirty job, but somebody's got to do it. I will say one thing, when we started doing our own thing I really enjoyed the game more. The CO doesn't exist so you can all stand around and say, "What do we do next." You all have brains and you can think on your own, that's why we train. The CO just needs to make sure we're at least doing what we set out to do.

Speaking of which, Van Hoosling was dearly missed, as was a dedicated sniper/spotter team for first MIG such as Seagreen/Hillbilly. If GS4 is announced next year, I don't even know if the original 1st MIG will return without our leader restored to power. We'll have to see what happens.
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Postby The Duke » Mon Jun 25, 2007 10:59 am

Nightshade wrote:
Tombstone wrote:Had a great time, but I learned something...NEVER follow the APST into the woods and off the path!
I can only imagine their thinking "Look how thick these brambles and stinging nettle are! they'll never expect us to come through here!"
Well, they did, and they killed all of our itchy, cut-up asses.
oh, that and the suprise buttsex...

We scared the shit out of them though.


Actually 1st Platoon scared the shit out of them twice! The other one was with the rememant of the first attack, we were able to manuever around and hug the river and attacked their rally point....it was awesome.
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Clips - "Whats the tactical importance of chewing gum"
Me - "It's Spearmint..."
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Postby Nightshade » Mon Jun 25, 2007 11:20 am

WHERE ARE THE PICTURES, FRED?!
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Postby Martin. » Mon Jun 25, 2007 12:32 pm

Dantes wrote:It would have been nice to have some support from a dedicated PMC bought by our diamond money, but instead most of the PMCs were wishy-washy. An actual PMC in the real world has to make these decisions that his LIFE depends on, in Airsoft it doesn't matter because you respawn... So why not be a backstabbing prick?


yeah, sorry to any other PMC's that NWO deliberately attacked regardless of side. we where feeling a little bitter after some PMC's embedded in our formation turned around and blasted us after clearing a sector. we basically decided afterwards that the only good PMC is a dead PMC.

:french:

sorry about your face nightshade.

oh, and i still get a little laugh after i was "sacrificed" and left to die to the entire APST team. you had to be there.

its true, we all hardened the shazaam up for this game. i dont think there was one person that didn't have a puddle in the bottom of their boots by the end of the game.
good times.
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