OP: SOLOMON'S PASS March 10 Signup Thread

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Postby Variable » Sun Mar 11, 2007 4:12 pm

Just a few comments.

Zeus: Thank you for putting this on. The amount of work you put into the logistics, player packets and admining is well appreciated. My team and my team's auxilliaries had a great time.

General comments:
*Splat Action is fun, but it has probably outlived it's usefullness as an airsoft venue. For alot of reasons I don't think it is really well suited for a 380 person event, especially of the airsoft variety.
*Team organization on the Taliban team lacked heavily. This isn't a jab against Ka-Bar, Zeus, or anyone else who tried to lead the Taliban. The main problem I saw was that a very very large portion of the Taliban forces were joe-shmoe+2 (mostly 15 years old it seemed), not Teamname(10). Most of those players either weren't on the Taliban forums or were to busy wasting time in stupid meaningless threads (you guys know which ones I mean) to read the player packet. When these large masses of inexperienced players WERE organized into pickup squads it didn't matter since most of them have no concept of how to work/fight as an organized entity. I don't really have a suggestion to fix this, unless the event organizer says that the game is only open to real teams (looks at Niall).
*Medics. I totally agree that the Taliban use of medics could have been a lot better. My team (OITA) didn't really get it's act together with the use of our medic (and draggers) until the second round, but once we did we didn't suffer any casualties that had to go back to the respawn until our medic ran out of bandaids. I really liked the aid tents, and in future OPs those would be a pretty cool mutator to see.
*Cheaters. With that many people you are bound to have some that value winning a shallow victory over having an honorable game. I saw potential cheating on my own side as well as the enemy. I'm not going to point any fingers, it wouldn't do anyone any good.
*The Brittish camo (and use of Shemags) looked ALOT like the Taliban uniform. I realize it is mil-sim correct to have the Britts fighting the Taliban, but even at 50 yards its pretty hard to tell the difference sometimes. Maybe in future OPs the uniform requirements and team breakdowns should be rethought.
*Team balance could be improved. I'm not going to phony pony about the teams being stacked. I'm just pointing out that an equal number of highly organized teams with upgraded weaponry against a bunch of independent, inexperienced, and undergunned (I've never seen so many damn Wal-Mart guns in one place before) isn't entirely fair. If there was a way to balance out the "n00bs" onto both teams or something, that would be nice. Like I said, not bitching about it not being fair or anything, just pointing out something that could improve.
*Pre-assigned radio channels announced at the briefing. My squad didn't know what channel we were supposed to be on. I think half of the Taliban was on channel 13 and the other half was on 16, then halfway through the first round it all switched and I was offline. Not that it mattered a whole lot since most of it was just mindless chatter and 15 year olds hot mic-ing or hitting the alert button.

All in all my team enjoyed this OP and looks forward to the next one.
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Postby jjookkeerrss » Sun Mar 11, 2007 4:17 pm

I had one problem.
After yelling hit serveral times and putting my death rag on, a few people on ISAF decided to keep shooting me and laughing about it.
I told them dont shoot serveral times, and they ignored my request.

Other than that
ZUES GREAT GAME!!
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Postby Killer » Sun Mar 11, 2007 4:20 pm

Ya joker, i kind of had that same problem... but other way around.

Some Woodland guy was walking away from khe-san and towards the village, and it was just me there.

He had no death rag on, and was holding his gun.

So, I instanly popped him in the head.

To who ever that is. sorry. Couldn't figure it out.
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Postby Rico » Sun Mar 11, 2007 4:25 pm

Having a command unit that can get your squads squared away, and keeping good communication goes a long ways.

All our Platoons had their own channel. Each PL was on a command channel with the CO, and the 2IC was on the Platoon Channel. Only the Squad leaders get to talk on the net.

Intel and Orders come down the net to the appropriate people.

If you apply these practices, it will help the whole organization come together.
You and your stupid F*ing rope...

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Postby Rico » Sun Mar 11, 2007 4:31 pm

There were so many people it was sometimes impossible not to hit the dead.

a) I you didn't have a death rag on, and there are combatants hiding near.

b) You do have a death rag on but you are sitting up or standing up, and there are combatants hiding near you.

The red rag is a VERY important piece of equipment. Hold your gun in the air doesn't work well when there is tons of smoke, and tons of people in one area.

There was a pile of dead Taliban behind Hobo camp in the second round when Baron and I snuck back toward the road. It was almost impossible to tell who was alive and who was dead.
You and your stupid F*ing rope...

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Postby Newcomb » Sun Mar 11, 2007 4:40 pm

maybe it was you guys that shot me in the a$$ right after i got healed by the medic lol
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Postby chapped » Sun Mar 11, 2007 4:41 pm

variable wrote:*The Brittish camo (and use of Shemags) looked ALOT like the Taliban uniform. I realize it is mil-sim correct to have the Britts fighting the Taliban, but even at 50 yards its pretty hard to tell the difference sometimes. Maybe in future OPs the uniform requirements and team breakdowns should be rethought.


Per Zeus' instruction we all removed and stowed our Shemaghs at the round one briefing.

I will agree that to the inexperienced eye DPM and Woodland may seem indistinguishable. They are similar.
If you think that gave us an unfair advantage consider this; In the last round we suffered three friendly fire casualties.
That is an equal opportunity gripe. Personally I like the challenge that comes with having to identify a target before I shoot. Slows down the game and speeds up the mind.
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Postby Skywalker » Sun Mar 11, 2007 4:43 pm

Loved it. Got extremely muddy. Hamburger hill was pure insanity. Props to the Taliban for putting so much bleeding accurate fire into our positions. I was peeking over a board to try and spot one of your positions (which was pretty difficult btw) and heard a bit of sound whooshing when two bb's slammed into the board about an inch from my face. That was bleeding intenseness. You guys put up a hell of a difficult fight up there.

Thanks a bunch to DunePanther for being a hella motivating leader. Thanks also to the medics of Charlie company, you guys (and girl) did great. Thanks to the grunts for being fearless and dragging back my sorry a$$ when I got shot.

I saw alot of good teamwork, and alot of motiviation. Thanks to the doodz that helped me organize a small yet effective assault on Hamburger Hill in the second round. That was awesome and i actually got to use a "grenade".

Zeus you were doing a GREAT JOB AT being an ADMIN. You made sure those Tali's in the building i tossed the frag into called themselves out. I realize it is quite stressful when noobz didn't read the brief or any of that stuff. The rules are very hard to enforce with 350+ players. I cannot thank ZEUS enough for holding this OP. My entire team had a great and very very memorable time.

It was a great OP. Glad to have been there. Look forward to more.
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Postby Newcomb » Sun Mar 11, 2007 4:45 pm

chapped wrote:Per Zeus' instruction we all removed and stowed our Shemaghs at the round one briefing.

I will agree that to the inexperienced eye DPM and Woodland may seem indistinguishable. They are similar.
If you think that gave us an unfair advantage consider this; In the last round we suffered three friendly fire casualties.
That is an equal opportunity gripe. Personally I like the challenge that comes with having to identify a target before I shoot. Slows down the game and speeds up the mind.


i actually liked the challenge of trying to idenify who was on what team mainly in round 1
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Postby KA-BAR » Sun Mar 11, 2007 4:45 pm

dunepanther.

i am sorry you did not get out of me what you were seeking. i told you in PM's that i would not divulge the identities of any hackers i saw in ACU for 2 reasons....one was because it served no purpose at this moment in time. and two i cannot positivly identify the transgressors by unit patch because i was not that close. there is one person in ACU i did see hacking, and that person knows i saw them, and they have such a lack of character, that they are not even worth mentioning as a hacker. i may be a asshat, i may like to throw a phony pony fit or two.....but i do not set people up for a lynching, i let them do that for themselves.

i am by far sheltered from my actions my friend. if anyone has beef with anything i say online or in person, i am not hard to find. as for what you think of my credibility, YOU DONT EVEN KNOW ME, cease and desist now, making affronts on my personal integrity is a lost cause. you are off the map and there be monsters. noone is going to shut KA-BAR up, unless they are willing to face a murder charge, cause you will have to kill me to silence me.




if you feel that thru my generalizations that i am pointing a finger at you....then that is coming from your concience within, my statements are only bringing the truth to the surface, ZANE and mono were both on the field wearing ACU and you dont see them comming to me saying " you are a ACU hater, you make me buttsore!" and why is that....because they know that i know they are men of integrity and welcome to share the field with one such as me. so if you feel lumped in to my generalizations, then there is a good possiblity you might have people on your team that need to be squared away. if you were on HH for the first half of the day, then you were nowhere near me, you were near war, and it sounds like you and knuckles had some issuses .... so it is not just me that has made this observation.




KA-BAR out
Last edited by KA-BAR on Sun Mar 11, 2007 4:51 pm, edited 1 time in total.
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Postby tucan sam » Sun Mar 11, 2007 4:46 pm

Dunepanther, you must be talking about the Village Area, cause I was at Khe Sahn in round 1 and we held for at least 30 minutes.
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Postby Cobol » Sun Mar 11, 2007 4:46 pm

Well, all in all I had a good game. I didn't get nearly as many kills as I usually do since I was RTO for Echo company and relaying orders to all of Echo. I was hoarse from shouting last night. Sorry about some of the commo issues first half, my radio crapped out and I had to requisition one from Nocte (thanks Nick, I like that one you gave me a lot more than the crap one I was using and will be buying a new one). Hopefully you squad leaders on Echo can forgive my negligence in bringing a crappy radio with me for that important job.

DuneCorps, from what I saw your shit squared away. You went where you were needed and put up a helluva fight. I lent you my leatherman and you went to extra trouble to make sure I got it back. I appreciate that and hope to see you at more games. You all bring a level of intensity to the game that alot of players don't.

To all the veteran players, it's up to us to improve the level of play. Many times today I saw players around me trying to teach the new players some good skills. Sometimes from those who I would never expect to be the ones to do this. Thank you. For those of you who didn't try to correct the flaws in those around you, you're not helping the community.

That is all.
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Postby Mono » Sun Mar 11, 2007 5:09 pm

All I have to say, Ka-Bar, is that you're damn lucky I couldn't find a training knife during the break after round 1. I checked the entire parking lot, asked everyone I could find, no luck. Or should I say, lucky for j00.

Don't worry. I'll be sure to bring two to the next OP, just in case I break one off in your chest. Prepare to meet vulcanized rubber death, kafir!
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Well, uh... Yes, that will happen.
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Postby KA-BAR » Sun Mar 11, 2007 5:14 pm

dude you lie mono......ask that retard kendodude, he always has one to wave around. plus i had already stabbed the shit outta him, so he didnt want anymore.


buy your own, have it on your kit at all times....you never know what bush may just sprout eyes yelling "STAB STAB STAB"



KA-BAR out
I am not half as good as I want to be, but I am twice as good as you think I am.
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Postby Thompson » Sun Mar 11, 2007 5:15 pm

Cobol wrote:Well, all in all I had a good game. I didn't get nearly as many kills as I usually do since I was RTO for Echo company and relaying orders to all of Echo. I was hoarse from shouting last night. Sorry about some of the commo issues first half, my radio crapped out and I had to requisition one from Nocte (thanks Nick, I like that one you gave me a lot more than the crap one I was using and will be buying a new one). Hopefully you squad leaders on Echo can forgive my negligence in bringing a crappy radio with me for that important job.

DuneCorps, from what I saw your shit squared away. You went where you were needed and put up a helluva fight. I lent you my leatherman and you went to extra trouble to make sure I got it back. I appreciate that and hope to see you at more games. You all bring a level of intensity to the game that alot of players don't.

To all the veteran players, it's up to us to improve the level of play. Many times today I saw players around me trying to teach the new players some good skills. Sometimes from those who I would never expect to be the ones to do this. Thank you. For those of you who didn't try to correct the flaws in those around you, you're not helping the community.

That is all.


Indeed. I taught one of the females how to shoulder and fire her m4 more comfortably and accuratly than her boyfriend had.. lol... and later in the game I showed her how to cover a fire sector and we shared a doorway to fight from.. I believe we racked up a combined 4 kills from that position... I saw a few guys trading weapons for ease of shooting, hell... I even saw people leading charges that normally dont. If the medics long arm went down, guess what... they grabbed a sidearm, and went charging into the shit to fix thier fallen....
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