[OP] Crimson Hammer - Action Acres - May31, June1

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Event Information (view in calendar)


Starts: Sat May 31, 2014 10:00 am
Ends: Sun Jun 01, 2014 5:00 pm
Duration:1 Day, 7 Hours, 0 Minutes

Crimson Hammer - Action Acres - May31, June1

Postby Wisenheimer » Thu May 01, 2014 4:35 pm

OP: Crimson Hammer

A squad of soldiers have been captured while on an intel mission in Shenaniganistan.

Merika must take action and rescue these men before they are executed. Save the men, retrieve the intel, and take action on any intel gathered.

There may be more at stake than anyone ever imagined.


When: May 31st - June 1st. with Night Game and FREE CAMPING


Where: Action Acres 10381 S Mulino Rd, Canby, Oregon 97013

Cost - Pay for Saturday, get Sunday FREE!
25.00 per person (pre pay) INCLUDES LUNCH and 3 raffle tickets
20.00 per person (pre pay) NO LUNCH and 3 raffle tickets
25.00 day of event No LUNCH and 1 raffle ticket
7.00 day of event Lunch

PREPAY AT http://www.actionacresairsoft.com/

Schedule - Both Days
Gates/Chrono Opens: 9am
Safety Briefing: 10am
Game On: 10:30am
Lunch: 1pm
Game Over: 4pm
Night Game: TBD (Objectives will be revealed as intel is acquired).

Camping on the play field is OPTIONAL. Eyepro will be required at all times if camping on the play field.
There will be a central fire pit in the parking lot camping area. No other fires are allowed.
Absolutely no fires on the play field.

Flashlights are required for all players during the night game. A glow stick will also be required. Glow sticks will be available at the Action Shack.

Objectives

MERIKA - Rescue POWs, gather intel.
SHENANIGANISTAN - Defend your assets.

Game Objectives will be revealed via game intel.

Camo
Merikan Forces - M87 (woodies), MARPAT, Multicam, AOR2.
Shenaniganistani Forces - Any other camo, Merc kit, civilian clothes.

Ammo Restrictions
No limit to the amount of mags you can carry. Mids, hi-caps, whatever.
EXCEPTION - NO BOX MAGS IN M4s.
Box Mags are for SAWs. Bring a SAW, use a box mag! NO SAW... NO BOX MAG!
Action Acres is a BIO ONLY field.
Don’t be that guy. Use bio!

FPS Limits (.20 field ammo will be used at the chrono station).
AEG/Polar Star - 400 FPS (Polar Stars MUST have tournament lock)
DMR - 450 FPS (DMRs MUST have full auto disabled.)
Bolt Action/Sniper Rifles - 550 FPS
Co2 Pistols - 350 FPS or under.
Green gas pistols exempt from chrono.

Re-Spawn Rules
No Medics. 1 Player Spawn rule. As soon as you reach the spawn point, you may re-spawn.
IF YOUR GUN IS HIT BY A BB, IT COUNTS AS A HIT.
When in doubt, call yourself out!
Call your hits and use a Dead Rag.
Play with Honor.

Safety Kills
Be judicious with your use of the safety kill.
HONOR ALL SAFETY KILLS, EVEN IF YOU DISAGREE.
Bring all Safety Kill disputes to admin. Abuse will be frowned upon, even penalized.

AEG users - 30 feet. A sidearm is recommended.
Polar Star users - 30 feet. A sidearm is recommended
Bolt Action/Sniper Rifle Options -
Snipers have 3 options when engaging a target within 50 feet.
1) Use a pistol
2) Retreat to 50 feet or more.
3) Let your target pass to 50 feet or more.

Grenades
Thunder B grenades have a 20 foot kill diameter. If you are within 10 feet, call yourself hit.
Launched (NOT thrown) Nerf Vortex Footballs have a kill diameter of 30 feet.
If you are within 15 feet, call yourself hit.
DO NOT THROW THUNDER B GRENADES OVER ANY WALLS.

Knife Kills
No "plastic" or "Nerf" swords.
Using real knives in game play is strictly forbidden.
Plastic and rubber training knives ONLY.
To knife kill an opponent, you must tap them on their body, preferably on the shoulder.
Do NOT throw knives. Knife kills are silent kills. If you are knife killed, DO NOT YELL HIT! Quietly place your dead rag on your head and follow game re-spawn rules.

Eye/Face Protection
Players under the age of 14 are REQUIRED to wear face protection.
A shemagh or tactical wrap does not qualify as face protection.
All players are required to wear full seal eye protection.
Shop glasses are not acceptable.

Face protection, such as a mesh half mask with goggles or a full facemask, is highly recommended.

If you do not have acceptable protection, go to the Action Shack and get a mask. They are free.
You only have ONE set of eyes, make them last.

Field Rules
No drugs or alcohol allowed
Barrel covers “on” at all times off the playing area
Goggles “on” at all times in the playing area
No cursing or obscene gestures
No arguing with the ref or host
Magazines out in the parking lot
Do not fire/dry fire your gun in the parking lot
No”playing on” after you are hit
Do not cross any fences
Do not shoot at animals
Do not shoot at airplanes
Do not climb on bunkers
Report all safety issues to the ref or staff
Last edited by Wisenheimer on Fri May 02, 2014 10:09 am, edited 8 times in total.
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Re: Crimson Hammer - Action Acres - May31, June1

Postby ClownBaby » Thu May 01, 2014 6:58 pm

Can you clarify the pm schedule, please?
"Will you walk with me out on the wire, cuz baby I'm just a scared and lonely rider" - The Boss
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Re: Crimson Hammer - Action Acres - May31, June1

Postby Wisenheimer » Thu May 01, 2014 7:21 pm

ClownBaby wrote:Can you clarify the pm schedule, please?


Done.
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Re: Crimson Hammer - Action Acres - May31, June1

Postby ClownBaby » Thu May 01, 2014 11:41 pm

What I was wondering is will their be play between 4pm and dusk, or will their be a mandatory break during that time?
"Will you walk with me out on the wire, cuz baby I'm just a scared and lonely rider" - The Boss
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Re: Crimson Hammer - Action Acres - May31, June1

Postby Wisenheimer » Fri May 02, 2014 1:04 am

Probably, since it won't be dark until pretty late.
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Re: Crimson Hammer - Action Acres - May31, June1

Postby Shortbu » Fri May 02, 2014 9:21 am

Just a suggestion, as you might want to include AOR2 on the 'merika team. It's pretty hard to distinguish it from the other patterns listed on that side.
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Re: Crimson Hammer - Action Acres - May31, June1

Postby Wisenheimer » Fri May 02, 2014 10:10 am

Just for you, Shortbus.
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Re: Crimson Hammer - Action Acres - May31, June1

Postby rbnissanguy » Sat May 03, 2014 9:36 pm

im going. hoping to make a big showing with 622 crew.
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Re: Crimson Hammer - Action Acres - May31, June1

Postby Junto » Wed May 07, 2014 8:55 pm

Is it possible to attend Sunday only?
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Re: Crimson Hammer - Action Acres - May31, June1

Postby drpepper475 » Wed May 07, 2014 10:01 pm

its been a while but ill be there :)
"you guys might be winning ,but I'm having more fun"
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Re: Crimson Hammer - Action Acres - May31, June1

Postby Titan_reaper » Fri May 09, 2014 7:22 pm

Titan_reaper +2 i have prepayed for the event already, i hope im doing this right.
Kill them all
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Re: Crimson Hammer - Action Acres - May31, June1

Postby Titan_reaper » Tue May 13, 2014 9:09 pm

3 for team merika 1 support gunner, 2 basic troopers
Kill them all
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Re: Crimson Hammer - Action Acres - May31, June1

Postby Wisenheimer » Sun May 18, 2014 11:59 am

You can come either Saturday or Sunday, both, or even come to the night part of Saturday and stay or come back Sunday.

Saturday entry gets Sunday for free.

Here's a great video from ASTD from the last game...
https://www.youtube.com/watch?v=6Em8YnJ ... e=youtu.be
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Re: Crimson Hammer - Action Acres - May31, June1

Postby Cyclops » Sun May 18, 2014 12:38 pm

Great video!!! We will make it out there one of these days.
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Re: Crimson Hammer - Action Acres - May31, June1

Postby Ollie Twist » Sun May 18, 2014 7:43 pm

WIll be there. Shenaniganistani.
"It's Ollie, man."
"NO FUCKIN WAY?!"

I'M DA BES
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