by Jerm_G » Sat Dec 22, 2012 10:01 pm
Update: Player guides and mission info will be out by Jan 1 for all teams and OPFOR. Rules will be very similar to the first Impression game. As with the first Impression, there will be down time. This is exists for a reason. We want to ensure that all teams have the time available to conduct final gear checks, mission planning, practice reaction to contact drills, actions on the objective, and cover any other on-site training that may be required. The big change and why the delay, for player packages is because Bill and I took a hard look at past respawn rules and completely tossed them. They suck, don’t work for the event, and are the total opposite of "mil-sim". So out the window they went.... every single concept we have used to date. We are going to try a whole new concept and see how the airsoft community likes it and if it wants to keep it.
Basically.... there is no respawn. Instead game play and hits will work like this...
Hit and Respawn rules.
The first BB impact to any area covered by hard armor, Sapi plates and helmet, you get to brush it off and keep gunning.
A second BB impact to any area covered by hard armor will be a pass through and count as a "wounding" hit.
Any Impact to an area on the body which is not protected by hard armor will count as a "wounding" hit.
When a player sustains a "wounding" hit, the player will lie in place, stop engaging and call "hit" until a team medic arrives to preform aid.
The medic will remove a card from the wounded players left shoulder pocket and on that card will be the player's injury. The medic will have to conduct proper buddy aid for the injury using items from a "training IFAC" (as defined). If the injury would require immediate medivac, a medevac 9 line must be given via radio to the COC. Once the proper aid has been rendered, and a medevac 9 line given if needed, the player will be allowed to continue the fight.
First aid will be supervised by the team assigned admin (BSP staff) and must meet their standards of acceptance.
Training IFAC will include the following:
1x Training tourniquet. (SOF-T style, replica ok)
1x Israeli/ field dressing style bandage
2x Cravats
-Field dressing and cravats must be in a Ziploc bag.
-bandages do not have to be in individual wrappers.
Bandages and cravats can be had new for less than $20.00 total
Emerson makes TQs for those who don’t have spares laying around for $13.00 (please don’t use these in real emergencies as they likely will not work.) (real TQs once used, should be regligated to training use only, even if the have never been fully tightened.
-The plan is to use these kits at every follow on event.
-TQ safety breif will be given durring safety breif at each game with demonstration and BSP staff will ensure that no TQ will be tightened to any level that could stop blood flow. These will be applied and then removed after treatment standards have been met.
-OPFOR will not need a training IFAC.
"Sometimes it is entirely appropriate to kill a fly with a sledge hammer." -Major I.L. Holdridge USMC