Possibly a new field

Discuss anything and everything here that's Airsoft related.

Re: Possibly a new field

Postby Chad » Thu Jul 19, 2012 12:54 pm

Matt said the reality of the situation.

We won't be able to retain MilSim or "professional" style players every weekend.

Though with our "membership" idea we are aiming at retaining these MilSim players at least once a month through an "event"(membership would obviously grant a much more affordable price and benefits, then not having one). As well as having the MilSim players be able to "customize" the arenas and having players create their own events to hold on the field.

The fields will be set up as realistically as possible with the consideration of incorporated aspects of current video game trends. We will also have a seperate field that will be similar to a speedball field for paintball, although cleverly done-up it will still "feel" like a speedball field. I understand MilSim and other professional style airsofts dislike paintball field setups, but have to think about it as a business sense instead of a player sense.

During certain events - the fields combine making a 5-10 acre warzone.

Another side track missions is to be allowed to run a "campground" of sorts as well. I don't know how feasible this idea is, as it is new to our potential plan.

As of right now, we are planning monthly events and having annual events as well.

Current Estimated Facility Cost: $300,000 - $350,000

Preventing cheating will have to involve consequences as well as a social atmoshphere that looks down on anything other than honor when they are on our field.

Chad
Chad
Grunt
Grunt
 
Team: N/A
Posts: 62
Age: 38
Joined: Wed Jun 27, 2012 8:22 am

Re: Possibly a new field

Postby Farmer » Thu Jul 19, 2012 1:00 pm

300 to 350k while its sounds like ALOT of money, and IS alot of money, it truly isnt that much for what you are ACTUALLY setting up.

If the campground idea becomes unfeasable due to either zoneing or regulations of what-not, try looking into a already established campground in the area for possible semi-exclusive useage during big event weekends? Might work, might not, but it might be worth the effort.
Farmer

Its a game....have fun or find something you do have fun at
User avatar
Farmer
Soldier
Soldier
 
Team: N/A
Posts: 124
Age: 48
Images: 1
Joined: Wed Jun 27, 2012 4:24 pm
Location: Newberg Oregon

Re: Possibly a new field

Postby Chad » Thu Jul 19, 2012 1:19 pm

Farmer: I agree. My main concern are the price for conexes and the price for the delivery. Real Estate thankfully, is still lower than I can remember it ever being and lets face it, a year from now the prices will not sky-rocket. Luckily airsoft equipment prices have come down from what they were years ago. As far as machinary goes, we are equipped with everything needed to assemble this facility. For one of our fields I fear we will need to rent a very large tractor/bulldozer/earthmover which ever, because I doubt our tractors will be able to accomplish what I have planned for this field.

I was thinking about considering an establish campground, but unfortuneately I see the regular use of IED-Simulators/Explosive Simulators/Simulated Machine guns being a no-go. Hense, the want for a rural area. With that being said, you never know till you ask them.

Chad
Chad
Grunt
Grunt
 
Team: N/A
Posts: 62
Age: 38
Joined: Wed Jun 27, 2012 8:22 am

Re: Possibly a new field

Postby Nark » Thu Jul 19, 2012 2:28 pm

I realize I'm a little late to the conversation but just wanted to add in my two cents on some of the topics being thrown around here. If they have been addressed then I apologize.
Chad wrote:Snake_Eyes: Thanks for the bit of research and info.

Luckily we've been able to find bulk containers at a inexpensive price.

I have a question for you gentlemen: Everyone likes leveling up and progressing in whatever they are doing. Would players enjoy this? I do have a few ideas all being non-cheesy. You would rank up and be offered certain awards. Then the rank system would have to be reset after certain time periods.

Chad


I think this is a good idea but tracking it would be kinda difficult. Would it be by a kill/death ratio? How would you enforce it?

Chad wrote:Thank you for the feedback. Was quick to jump at asking about prices at the wrong time.

Quick question if you gentlemen don't mind; if you're on a team, do you wear team designed patches?

Besides the few teams on the ACA and couple misc google pictures; do you are the "majority" wear patches?

Chad


Most of the established teams in the AP community have an established patch or two along with a set camo pattern.

Chad wrote:Welshy McSheeplove:

As far as current events, we are in the process of listing and disecting who our competitors are. Mainly one being Tacoma Tactical and the others in the Portland, OR area. Our current speculation of where the field may be is 1 Hour 20 Mins from Portland and 1 hour from Tacoma. One of the basis's I am using is that people will travel this far to participate in this sport and recreation experience. Being out of the main populace will also allow us to do much more life like and exciting things without disturbing the neighboring citizens.

I completely agree with creating this place to be a viable training area as well as recreation for the populace. The MOUT field and MOUT aspects of other fields will be extremely well done. Advertising to one audience or type of airsofter won't keep us in business. We have to consider MilSim, for a lack of a better term "Call-of Duty" players, basic thrill seekers, women etc etc. We will do it successfully, no mater what your play style is you'll be able to play it there among others with similiar style interests.

This is not paintball, I do not want to create fields with bunker to bunker cover( if I am making sense). We want to recreate cities, battered forests, warzones that have a fantasy and historical construct to them.


Chad


I think if you could offer the northwest a field/series of fields that rivals or is on par with SC Village than I think you would have more than enough people willing to travel an hour or so to try it out.

Also:Have you considered offering building weekends? Have a weekend where people show up on friday afternoon/night and you all have dinner and you discuss the plans for saturday i.e.

Plan for rainy day
-finish the mout site
-do a quick walk through and make necessary adjustments
-set up lights and noise systems

Plan for sunny day
-finish the south bunker in field 3
-plan and start the forest trenches
-critique the layout of field 2 and start moving objects

and then on sunday have a free play day for those that helped build. I think the only obstacles with this would be the majority of the older players have jobs during the weekends. Sunday could also be a "test" day so kids who don't want to work can come and play and then give feedback.

Have you looked at getting sponsors to help with the cost? I know Tactical Tailor is a semi-local company that might be interested. Others include KWA, Classic Army, Madbull/Socomgear, G&G, Echo-1, Condor, Voodoo, Pantac etc. I bet at least a couple of companies would be interested and it would also help out if you're planning on having a pro-shop on site.

A field idea I was thinking about would be something like a junkyard with ruined cars and shipping containers kinda like the level Dome from COD MW3. I know thats a little dangerous playing on a field with tons of sharp rusted metal in it but it could be fun and that's what waivers are for I guess.

Chad wrote:Matt said the reality of the situation.

We won't be able to retain MilSim or "professional" style players every weekend.


Retaining MilSim players wouldn't be too hard of a challenge I think. Having six fields lets you designate one or two for MilSim challenges like escort the package from A to B or even just force on force. It would have specific rules though like only using midcaps, using pyro, etc. It would set the pace a little higher than the other fields and anyone can try it and if they don't like the play-style than they can go to another field.

Sorry for such a long post :P
Nark wrote:This is gonna sound dickish but whatever I'll be that guy...
User avatar
Nark
Ranger
Ranger
 
Team: N/A
Posts: 717
Age: 35
Images: 9
Joined: Sun Jan 31, 2010 5:23 pm
Location: Portland, OR

Re: Possibly a new field

Postby Chad » Thu Jul 19, 2012 4:44 pm

Nark: Thanks for the great post.

The progression/leveling idea is a very difficult concept to make perfect. Everyone likes progressing, in any aspect of life. We're brainstorming on how to make this a useful/fun/worthwhile aspect.

SC Village is on 100 acres. We're planning for 10-15 acres initially but we'll make up with that acreage shortfall with a outstanding experience.

I believe SC Viper is SC Village's premier airsoft facility.

When everything is blessed off in the future and we begin; we do plan on offering players to come out, throw in input and help build if they want. Receive a good meal, free airsoft.

We also want to have a soft opening for Teams and certain dedicated players. It'll be a weekend of airsoft at the players leisure. Before then and after that we want to establish a network for teams and dedicated individuals to be refs. Following that we do want to sponser Team/s for future possibilities.

Chad
Chad
Grunt
Grunt
 
Team: N/A
Posts: 62
Age: 38
Joined: Wed Jun 27, 2012 8:22 am

Re: Possibly a new field

Postby Icepick » Sat Jul 21, 2012 8:28 pm

I think an interesting thing to take note of is the way the guys down south set up SC Viper. There are a few things I never thought about before... For instance, for some of the buildings they use a shipping container as the base (like you guys already discussed) but the upper level is made of plywood. A few other small things include the way that sign in the road is built (2 pipes with another piece connecting them on top), the addition of drapes in doorways with rounded tops, and some of the cover on the ground in which they use large rocks, barrels, and tubing. The small things like that are what I think is going to make this field really great.

Here is a pretty good video for reference!

http://www.youtube.com/watch?v=w1VOlYF3 ... ature=plcp
Please disregard any previous posts made by this user.
User avatar
Icepick
Ranger
Ranger
 
Team: N/A
Posts: 730
Age: 30
Joined: Fri Dec 31, 2010 3:36 pm
Location: Camas, WA

Re: Possibly a new field

Postby Panther [TFW-W02] » Sat Jul 21, 2012 10:51 pm

Chad I love the idea for this field, especially if you can develop a detailed MOUT environment. Its awesome to hear the support for this concept on the forums. Like Icepic said it will be the small things that will push this field from a standard MOUT field into something people will want to return to. Anyways thats all I have just wanted to show my support for the field.
Panther [TFW-W02]
Grunt
Grunt
 
Team: T.F.W.
Posts: 32
Age: 29
Joined: Tue Dec 28, 2010 8:23 pm
Location: Portland, OR

Re: Possibly a new field

Postby Chad » Sun Jul 22, 2012 11:35 am

Thank you for posting the pictures and the video. Been trying to locate a decent POV perspective of SC Viper. I don't think I want to capitalize on the Middle Eastern aspect as much as most fields have. I want to be able to easily change the environment and cosmetic look of the field; from the Middle East, Suburbia, Bosnia, Korea etc. Need to be able to do it Monthly/Bi-Monthly.

http://www.airsoft2day.com/news/249-wor ... apan-.html

This is a field in Japan, the catwalk they have is something I want to incorporate. Allow military commanders, team captians, L.E. officials, to effectively observe their unit as they execute the course. It is a neat field but it has a very paintball feel to it, i.e. how close the proximity of each bunker is from another.

Also, during the Winter, how active are you generally with airsoft? Do you take a couple month hiatus or keep driving on?

Thanks again for the support guys,
Chad
Chad
Grunt
Grunt
 
Team: N/A
Posts: 62
Age: 38
Joined: Wed Jun 27, 2012 8:22 am

Re: Possibly a new field

Postby Icepick » Sun Jul 22, 2012 12:40 pm

Chad wrote:It is a neat field but it has a very paintball feel to it, i.e. how close the proximity of each bunker is from another.

Also, during the Winter, how active are you generally with airsoft? Do you take a couple month hiatus or keep driving on?


I think having close engagement distances is as important as having long engagement distances. The closer you are to your enemy the wiser you have to act, it brings in a whole new style of play.

As for airsofting in the winter, I always find time to play unless there is a lot of snow or hazardous road conditions. It only snows about 5-7 days a year up here anyways, so I don't think it's too much to worry about.
Please disregard any previous posts made by this user.
User avatar
Icepick
Ranger
Ranger
 
Team: N/A
Posts: 730
Age: 30
Joined: Fri Dec 31, 2010 3:36 pm
Location: Camas, WA

Re: Possibly a new field

Postby $tealth » Sun Jul 22, 2012 10:39 pm

Perhaps for the scoring/progression issue, you could have each faction/side divided up into squads/fireteams and then each squad/fireteam would get such an amount of points per objective/game win etc?

As for the kiddies issue... As long as you try to educate them on tactics and such they do pretty well. I know that Phantom Fury has training nights at Oregon Airsoft Arena in Hillsboro, OR. You could have something like that and then you wouldn't have to worry as much about problems with kiddies. Given that they show up to those events, that is.

If you're going have well structured gameplay (in my opinion) you need to have some way of communicating to the players on the field so that you can announce "Team A has achieved Objective 3" and things of that nature to keep everyone informed of game progress. We had that problem and the last game I went to at Camp R&R, several people including myself didn't realize the game was over until they either got to wondering what happened to everyone or had to respawn.
I'm no gearwhore. I prefer "Connoisseur of Fine Tactical Garments".
See me? No? Good.
According to society, I'm too retarded to have life.
"I don't think he knows we're here..." *POP POP POP* *HIT!*
What's gonna work? DUCT TAPE!
$tealth
User avatar
$tealth
Soldier
Soldier
 
Team: N/A
Posts: 243
Age: 26
Joined: Fri Jan 06, 2012 10:43 pm
Location: SW Portland

Re: Possibly a new field

Postby Chad » Wed Jul 25, 2012 6:08 pm

Icepick:
I agree, I just don't want a chaotic mass of barriers that are just flailed about onto the field.

Stealth:
As an early idea, I have been brainstorming about allowing players to call in "airstrikes" of sorts. At the moment the current idea is to have the Airsoft Vulcan Minigun and have it be able to slide around our catwalk.

For instance: Blue team leader calls for an airstrike on - Street 1 Building 22 - I or ref or a designated person will then proceed to slide the minigun around the catwalk to the requested area and proceed to rain down fire upon the opposing team for a set amount of time. This will only be on our "main" arena.

I am shocked that people did not know the Camp R&R game was over.

First off there needs to be positive accountability of every human body on the field. Before the game starts my tower will know what field, what kind of game and how many are on the field playing. Afterwards each player will be counted off as they are killed or when the game is over.

Also on the PA system note, on our "main" arena, we plan on having four speakers facing down each 4 streets. The start of the game will be a countdown, and during the game there will be updates plus visual markers on the catwalk. So if players fail to hear the announcements, they will see the markers erected on the catwalk to understand who controls what and so forth. Also the speakers will be used for propoganda, music(to fit the theme/event), and sound effects.

Chad
Chad
Grunt
Grunt
 
Team: N/A
Posts: 62
Age: 38
Joined: Wed Jun 27, 2012 8:22 am

Re: Possibly a new field

Postby Icepick » Wed Jul 25, 2012 6:45 pm

Chad wrote:As an early idea, I have been brainstorming about allowing players to call in "airstrikes" of sorts. At the moment the current idea is to have the Airsoft Vulcan Minigun and have it be able to slide around our catwalk.


That would be pretty cool, but if you're looking for volume of fire, rate of fire, etc. from a rifle then it would be much less expensive to use a custom built SAW or other LMG. Maybe you could build a lightweight gunner's shield to give it a more intimidating factor too! Another idea could be to put a digital clock face on the gunner's shield so the forces being fired upon know how long it will be out there. It will be pretty expensive and might be painstaking depending on how the internals hold up, but in the end would be much more cost effective than $3500 for a Vulcan.
Please disregard any previous posts made by this user.
User avatar
Icepick
Ranger
Ranger
 
Team: N/A
Posts: 730
Age: 30
Joined: Fri Dec 31, 2010 3:36 pm
Location: Camas, WA

Re: Possibly a new field

Postby $tealth » Wed Jul 25, 2012 7:43 pm

Chad wrote:
I am shocked that people did not know the Camp R&R game was over.


It's actually not that surprising, all the people who didn't get the message were hiding somewhere farther away from the main play area or doing recon of sorts and were going all over the field. It was actually kinda funny... :lol:
I'm no gearwhore. I prefer "Connoisseur of Fine Tactical Garments".
See me? No? Good.
According to society, I'm too retarded to have life.
"I don't think he knows we're here..." *POP POP POP* *HIT!*
What's gonna work? DUCT TAPE!
$tealth
User avatar
$tealth
Soldier
Soldier
 
Team: N/A
Posts: 243
Age: 26
Joined: Fri Jan 06, 2012 10:43 pm
Location: SW Portland

Re: Possibly a new field

Postby Chad » Wed Jul 25, 2012 9:06 pm

Icepick:
Thank you for the idea about using a custom SAW or LMG. Also with the digital counter on the outside is an outstanding idea as well.

Welshly:
We had the original idea of 6 fields, but that has dropped down to 4. 3 constructed fields and 1 wooded/forest field (natural fortifications will be made) our woodland field won't be open right away, at least I am predicting it not to be. We dropped it cause of the amount of money we want to spend on our 1 "main" field/arena. I have friends that are Officers and Non-Commissioned Officers currently still in the Army and ones still stationed at JBLM, and I have gotten positive feedback from everyone thus far.

These are two nifty training simulators I will incorporate.

http://www.youtube.com/watch?v=tJdQZSGJGjo - IED Simulator

http://www.youtube.com/watch?v=siK5_WxiORY - Machine Gun Simulator

Also we will use Training Flashbangs as well.

Chad
Chad
Grunt
Grunt
 
Team: N/A
Posts: 62
Age: 38
Joined: Wed Jun 27, 2012 8:22 am

Re: Possibly a new field

Postby Farmer » Wed Jul 25, 2012 9:13 pm

For your custom LMG maybe use a dual LMG set-up kinda like a dual .50 cal? Would give you the "volume of fire" from say a chopper without the expense, even with 2 of them of a vulcan. Mount the LMG's side by side http://www.google.com/imgres?imgurl=htt ... A&dur=2121 some what like that. (sorry havent figured out how to imbed a photo from the web yet, at work so I cant download anything)
Farmer

Its a game....have fun or find something you do have fun at
User avatar
Farmer
Soldier
Soldier
 
Team: N/A
Posts: 124
Age: 48
Images: 1
Joined: Wed Jun 27, 2012 4:24 pm
Location: Newberg Oregon

PreviousNext

Return to Community General Discussion

Who is online

Users browsing this forum: No registered users and 2 guests