[OP] Resurrection V / Modern Battlefield

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Starts: Sat Mar 24, 2012 1:15 pm
Ends: Sun Mar 25, 2012 4:00 pm
Duration:1 Day, 2 Hours, 45 Minutes

Re: Resurrection V / Modern Battlefield

Postby nb » Sat Mar 24, 2012 2:57 pm

Sorry I couldn't mention that was bailing on this one earlier, but I thought it was for next Saturday (because I'm dumb).

I realize this won't keep me off the list of evil-doers, but better late than never...?
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Re: Resurrection V / Modern Battlefield

Postby JamesW » Sun Mar 25, 2012 2:53 pm

Good game everyone
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Riddick wrote:I don't like the price of Rick's ammo
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Re: Resurrection V / Modern Battlefield

Postby Lum dog millionaire » Sun Mar 25, 2012 5:57 pm

Indeed alot of fun. Great job everyone. I saw the pictures from the first day can't wait for the rest.
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Re: Resurrection V / Modern Battlefield

Postby Toolbox » Sun Mar 25, 2012 6:04 pm

This was my groups first game of this size. Had a great time, thanks to Riddick for all of his hard work.


Lum dog Where did you see the pics?
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Re: Resurrection V / Modern Battlefield

Postby Jason Bourne » Sun Mar 25, 2012 8:15 pm

Riddick, best op I have been too yet... Day part was absolutely the best ever. One thing Matt J. mentioned was that he would not have the respawn quite so far away. I didn't mind because I only died once as I was in the back of my team for much of the game. When there was a charge...I was in the front :) I heard you mention next time you would possibly make it so both teams could capture the respawns back and forth...this would be great as long as you figured out a way to make it un confusing. Also, it might help the confusion if you had a briefing right before the to make sure everyone was on the same page for spawning and starting locations etc... Thought the 2hr rest time was a little long.

Callahan/Lum dog, that was the best run and organized command I have seen. Can't recommend changing anything...superb.

Great job to everyone on Military...we kicked them around good time. Everyone on defense, way to hold the area when nothing was happening. The guys who worked with the Treadstone Operatives (My team) on Green 2 did a great job when nothing was happening during the night game for the last hour...until the last five minutes, when everything went wild.

Survivors, I thought you guys fought fair well, but your organization wasn't great. Great sneaking to the guys who crept up the last 5 minutes of the game. There were at least a few of you who weren't calling hits...I understand, but gotta play fair. Sorry, for all the extra hits some of you experienced...I would suggest staying away from live comrades.

Everything I said above, was obviously from the perspective of a military commander. I am sure there were probably a few cases of military problems as well.

All to say, Treadstone Operatives had a great time, thanks for the game everyone.
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Re: Resurrection V / Modern Battlefield

Postby Cloudyrains » Sun Mar 25, 2012 9:02 pm

Amazing game, had a lot of fun rolling with black 2 although my M14 was acting up. The night game was one of the best I have played and the general shenanigans that entailed were great :P

Also, I know I have said it before, but that aim top M4 is amazing.
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Re: Resurrection V / Modern Battlefield

Postby Lum dog millionaire » Sun Mar 25, 2012 10:41 pm

The pictures were on the camera after the night game. They will be posted some time tomorrow I've been told.
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Re: Resurrection V / Modern Battlefield

Postby JamesW » Mon Mar 26, 2012 12:16 am

"Face" I believe your name was thanks for lending me your highcap and me wasting the whole thing in about a minute. And is the guy who chipped his tooth ok?
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Re: Resurrection V / Modern Battlefield

Postby drpepper475 » Mon Mar 26, 2012 12:46 am

Im not going to get into the hit calling thing but its hard to communicate with your team when half of them don't have walkie talkies. Ohhh and next time the admins don't accually play in the game. I saw a lot bias choices on both sides. I had fun but I saw at least two times of foul play. One was the guy with the protech rifle that had adjustable fps hit a teammate 200 ft out and ricochet and still hit him and drew blood. the other time about twenty military got close to the survivor spawn and started yelling no full auto. it wasn't cheating but it was pretty messed up.
"you guys might be winning ,but I'm having more fun"
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Re: Resurrection V / Modern Battlefield

Postby Pork » Mon Mar 26, 2012 12:56 am

The game was great. I had fun leading 50% of the survivors, and I say 50% as a rough estimate because everyone else were out of range. Not a whole lot of people utilized private forums on my side regardless what I posted there. The organization of the objectives were a little misinterpreted by admins/host/players alike, which I'd like to see different the next game. There were a lot of bs going about with a squad on military side telling survivors it's semi auto only. And pointing out a warning to the guy with the Pro-Tech gas rifle shooting hot. There were many negative aspects on Saturday including a rage quit by two of my squad mates, leading to my resignation of commander due to transportation.

TKO put up a great tactical insert as well as Kuzman's team holding spawnbase 3. On a personal perspective, leading a team was stressful even as a first timer and not everything went to plan. There were plenty of military and survivors not calling their hits and retreating back to their respective spawnpoints. I saw a lot of confusion that day, stuff that should have been taken care of on private forums or briefing.

Callahan, you put up a great resistance that my team couldn't penetrate, kudos to you. Looking forward to a better game with better outcomes and fair play.Riddick, Sniperzden is an awesome field. It's my first time and I anticipate coming back for more.
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Re: Resurrection V / Modern Battlefield

Postby dethrok! » Mon Mar 26, 2012 9:19 am

Our first big op. It may not be big to many, but i'm used to 20 guys in a neighbors 10 acres.

Props to Riddick. Got kicked around on Survivors first day, but managed to get some good kills, learn a lot and have fun. My boy loved it as well.

I think I enjoyed the shorter games on Sunday to the scenario on Saturday, but I'm new to big operations like this.

Here are some after action lessons learned and comments from my perspective, FWIW...

1. That high ground thing really means something. Fighting up that @#$# hill all morning was hard and didn't get us far. We lost it early on on that @#$# hill. As this was my first big op, I really needed to up the aggressiveness - we let the hill go because nobody else was there and I didn't wanna get trapped with just us 3 up there and get slaughtered. Lesson learned - good clean aggressive play would have made a difference.

2. Leadership issues. Survivors saturday didn't have a well-defined chain of command and it showed. Lots of small squads oping on their own (mine included). Not meaning to diss on our commander - groups of guys like this are hard to heard - but the military guys had us beat from the get go with org. Not sure how to solve this besides an iron will and some early prep - the forum participation would help - and Riddick/the commander should really think about ways to encourage that. Not to pick on anyone, but I saw some hilarious attempts at democratic leadership in the field - great case studies on how to not command.

3. Comms were a problem. FRS just wont cut it very well in this area. MURS is much better. We're getting Wouxun radios (ordered last week, but didn't have them in time) can run on FRS/GMRS/MURS and Ham frequencies. The Ham freqs (and technically the GMRS) stuff is out of bounds for non liscenced operators, but the others are not. MURS would work much, much better, but the radios cost more. Shrug, we're going to a nice MURS setup for our squad. Also hear good things about Puxing and Baofeng radios - they are a bit less spendy, but not sure if they are as spectrum capable as the wouxon radios. PS. My HAM radio can listen in on FRS, but not transmit without mods. The admins were using Wouxun radios, FWIW.

4. Holy crap my load out was heavy. Pared it down some. I'm not as young as I used to be and I could feel it. A couple of the "hefty" guys kept mentioning that this was a skinny guys game, and they were right. As they say, cardio, cardio.

5. I'm going to focus our small squad with different areas of expertise - only one guy carrying tools, electrical tape etc. But someone should have it. I heard lots of "hey, who has a battery" or "who has electrical tape" - reminds me that having the stuff you need is important.

6. Still have not figured eye/face pro. I had ad fogging issues Saturday - FogTech or no. Sunday was better, with a diff set of goggles, but the field of vision sucked. Need to think about this a lot more and spend some real cash for real protection that works. I did like my mesh face mask worked great, but was finicky and sat on my face a bit much - will need to tweak or look around.

7. My new SR10 KWA rifle ran like a champ after a bit of fincky stuff early on. Ditched the side arm after day 1 as it never got used. My mid caps seemed to be flaky with the new KWA, so ended up using high caps most of the time. Ended up liking them, even though I've always thought of myself as a midcap snob for realism sake. Sometimes pragmatics wins in the end. I bet everyone humping .223 around would kill for a 350 rnd mag that weighted ~10 oz.

8. Loved my 5-11 boots comfy like running shoes. Loved the knee pro- but need better pads as mine shifted a bit under weight. What do you expect from harbor freight.

9. Probably going with a helmet. Used to not think much of them, but having a place to mount the GoPro would have been nice. Probably wont' get the rail mount for it - rather have 1st person perspective from the head. Or wire something custom up for the left shoulder.

10. Had fun with TKO - picking locks and getting the intel early. Skills (bow-staff, nunchuck, lockpicking) are cool. I took classes from www.onpointtactical.com a few years back (friends with the guy who runs it and I did some of their photo work) and we learned a lot. Scout, urban escape and evasion etc. Skills over equipment, baby. Anyone can buy stuff.

11. The inevitable Drama Llama showed up and I saw lots of pissing about "the other side not calling hits" etc. I was on survivors on Sat and Military on Sunday and the moaning was the same on both sides. Shrug. I think its just part of the game - people gotta man up and be honorable, but its never going to be perfect. Roll with it brothers.

That is all for now. Cheers.
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Re: Resurrection V / Modern Battlefield

Postby Jester316 » Mon Mar 26, 2012 9:42 am

As an admin, I only saw 1 instance of a person not calling their hit. And that was a person I shot in the thigh.

People need to understand, your eyes see further than your bb's. While you may think you are hitting them, you may not be. Move closer, shoot more. I stood next to a person who "was not calling his hits". None of the rounds were even close to him. When one did hit him, he called it. When you see a person "flinch" they may just be dodging the rounds.

As far as structure goes, the Survivor side had very little. I listened to your comms all day long, and it was a cluster shazaam from the get go. The military side clearly had you beat in that department (sorry Syntax).

As far as improvements go: I'd make it so the safehouses are capturable all day. None of this one and done stuff.
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Re: Resurrection V / Modern Battlefield

Postby phiz » Mon Mar 26, 2012 10:07 am

Good times! Thanks Rick, admins, Callahan, Lumdog, survivors, and everyone else on the field who played honorably. We had a great time. No game is ever perfect, so you adapt, fall back, and move up again. I enjoyed the objectives and the game play. Admins did their job well by calling a cease fire to straighten stuff out, that was pro.

If you intentionally didn't call your hits, you know you are pond scum. If you lit people up past what is decent, or if your FPS was over the top for the distance, or you shot with the intention to inflict bodily harm, then you are worse than scum. If you play in anger please go do something else, like couch therapy.

Calling hits: I had a sniper bb bounce off the ground in front of me and hit my leg. That was a ricochet, I did not call it a hit. But I bet he thought I was hacking.

Dethrok, FWIW- I agree that fighting uphill sucks, the log fort is especially bad. I have yet to find a good assault on it. I finally made my own facepro, picture is here. http://i765.photobucket.com/albums/xx291/amartwick/mask.jpg. Stainless steel mesh and light enough to hang from glasses. Fixed my fogging issues. Callahan is a good leader without micromanaging, his battle plan and comms won the day. We had good radios and decent radio discipline by the squad commanders. Everyone fought together, hard, as a team. Reinforcements seemed to go where they were needed.
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Re: Resurrection V / Modern Battlefield

Postby drpepper475 » Mon Mar 26, 2012 10:35 am

when in doubt i call my hits :D
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Re: Resurrection V / Modern Battlefield

Postby Strikerz » Mon Mar 26, 2012 10:46 am

Jester316 wrote:As an admin, I only saw 1 instance of a person not calling their hit. And that was a person I shot in the thigh.

People need to understand, your eyes see further than your bb's. While you may think you are hitting them, you may not be. Move closer, shoot more. I stood next to a person who "was not calling his hits". None of the rounds were even close to him. When one did hit him, he called it. When you see a person "flinch" they may just be dodging the rounds.


I have to agree 100% with you here. When I was an admin on sunday I did see more instances where people were not calling hits, but a majority of the people were not actually hitting who they were shooting at and simply getting mad. There is not much you can do to make people call their hits, so just move on and get someone else.

As far as the weekend goes It was very fun. Me and two others from 3 bravo single handily took the wood fort and allowed military to move up. For me that was probably the funnest game of the weekend. I lost my barrel Saturday night and someone from the opposite team was willing to help me find it, which i greatly appreciated. Eventually I found it. Sunday I helped admin and actually enjoyed it. Overall both teams did amazingly well. Good job both teams on both days! And thanks rick!
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