Possible LC event in PacNW - 2012

Discuss anything and everything here that's Airsoft related.

Postby Reese » Sat Nov 12, 2011 2:57 am

Darius137 wrote:Do we have to sweep / clean BBs after playing?


I think that was a stipulation as well. I can't remember for sure.
"Your reputation is the only true currency you have in this community... spend it wisely."
User avatar
Reese
Specops
Specops
 
Team: N/A
Posts: 1033
Age: 43
Joined: Sun Jan 30, 2005 8:07 pm
Location: Portland, OR

Postby Darius137 » Sat Nov 12, 2011 3:01 am

I know when we use it for military training, they are very anal about cleaning it out of ALL brass to include sweeping the gravel surrounding the buildings. It's easy for brass, but I can't imagine the headache from doing that in the gravel with BBs. I wonder if they care.
Image
Member of Rushing Russians KBДB (Cascadian VDV/Airborne) chapter.
https://www.facebook.com/groups/KEBAB.PARTY/
User avatar
Darius137
1337
1337
 
Team: RR KBAB
Posts: 7790
Age: 42
Images: 1
Joined: Tue Mar 01, 2005 9:24 pm
Location: OR

Postby McNair » Sat Nov 12, 2011 8:16 am

Yeah,as Lettuce said, inside the buildings will need to be cleaned thoroughly. We did pick up all the brass outside in the mout area but outside the mout area we didn't have to clean up. There's a lot of other space for use at Rilea that is really cool, I believe. The place is up and down terrain covered with bunkers/foxholes, etc. As well as the ability to dig(at least we could)and since the ground is sandy dirt, it's pretty easy to dig in. roads everywhere.

Where teh MOUT site is, to the south there's a "Missile Base". I never got really near it, as we maneuvered around it a lot.

But there is razor wire and shit at some points around the MOUT site. So who knows how Rtards will hurt themselves on that.

I know when I did reenacting there, we paid like $20-$30 an event which covered insurance and what not.
only once did anything get canceled on us and that was lodging. It was when there was a bunch of forest fires and they had people training so they were using the old barracks that we normally use. We ended up sleeping in the field, which wasn't bad and kind of cool since we were doing a 10 hour non-stop event that weekend anyway.
User avatar
McNair
1337
1337
 
Team: N/A
Posts: 7114
Age: 42
Images: 5
Joined: Tue Mar 01, 2005 2:27 pm
Location: Vernonia, OR

Postby Matt » Sat Nov 12, 2011 10:08 am

Nasty wrote:TBH, true MilSim is pretty difficult. I think BSP nailed it with "LARP"sim, i.e. semi-scripted events.

Though the OPFOR being unorganized isn't necessarily true. Take CAG guys for example. They might be running around in Arab garb with AKs are cheap rigs, not looking "tacticool", but I wouldn't call them unorganized.

However these games start, they'll start out small. A 20 vs 20, with one side SOCOM or something and the other side Taliban or generic "OPFOR", which devoted players on both sides would be much more fun, at least to me, than a 100 vs 100 skirmish.


True milsim is boring. Modern war is not exciting. We don't use guided bombs in Airsoft and drop them with pinpoint accuracy and watch our enemies die from miles away. So... yeah... we can't really simulate actual military action at all. We're simulating the wrong war. Airsofters fight our battles as infantry on the ground level, that doesn't happen in real life as much as it used to. We're also not in the desert. Lot's of players around here don't really understand that.
Image
User avatar
Matt
1337
1337
 
Team: APST
Posts: 9645
Age: 44
Images: 12159
Joined: Fri Nov 26, 2004 3:32 pm
Location: Portland, OR

Postby Matt » Sat Nov 12, 2011 10:33 am

Nasty wrote:It might just be me, but I don't think running around the woods in a team of unorganized squads facing another team of unorganized squads is MilSim. I think that's a skirmish. The presence of camo patterns and some nifty back story doesn't make it MilSim.


Exactly - the point is, simulating something that's more, say... 1980s Navy Seal era - rather than Operation Iraqi Freedom - might be more akin to the terrain in Oregon and the types of tools we have available for milsim (people and guns).
Image
User avatar
Matt
1337
1337
 
Team: APST
Posts: 9645
Age: 44
Images: 12159
Joined: Fri Nov 26, 2004 3:32 pm
Location: Portland, OR

Postby McNair » Sat Nov 12, 2011 10:58 am

As Nasty said, it doesn't have to be what's going on now. Mil-sim doesn't have to be things that are happening currently. You can make up some realistic scenario and have it still be mil-sim. You just have to treat it that way. There are plenty of operations that have been going on throughout the 80s-2000s that you don't hear about on the nightly news.
User avatar
McNair
1337
1337
 
Team: N/A
Posts: 7114
Age: 42
Images: 5
Joined: Tue Mar 01, 2005 2:27 pm
Location: Vernonia, OR

Postby Reese » Sat Nov 12, 2011 5:26 pm

Obviously realism is in the eye of the beholder, but my understanding of Mil-Sim has always been going that extra mile for realism. Compared to most airsoft, it's a huge deal to only have mags loaded with 30 rounds a piece. It's a huge deal to only have one life, and no respawns. It's a huge deal to have actors who actually try to play the part of OPFOR and not some kid who is hiding behind a tree in a hole, waiting for you to walk by.

Matt is right, we can't actually drop a JDAM on you, but we can certainly simulate it with sound effects and give you the tools to figure out where you want your airstrike to go with a grid on a map or a laser designator. Airsoft can be much more realistic, and still be fun in the process, but most airsofters just want to shoot some people. That's totally okay. Nothing wrong with that. BSP has, however, always catered to the small percentage that gets off on realism though.
"Your reputation is the only true currency you have in this community... spend it wisely."
User avatar
Reese
Specops
Specops
 
Team: N/A
Posts: 1033
Age: 43
Joined: Sun Jan 30, 2005 8:07 pm
Location: Portland, OR

Postby john boy » Sat Nov 12, 2011 7:24 pm

Reese wrote:Airsoft can be much more realistic, and still be fun in the process, but most airsofters just want to shoot some people. That's totally okay. Nothing wrong with that. BSP has, however, always catered to the small percentage that gets off on realism though.
This is why the No. 5 RAC only comes out for only a few events a year. We are the part of that small percentage that wants that realism. Spray and pray lightly organized games are great once in awhile. But MILSIM(realism)is what we want to do...
Image
User avatar
john boy
Specops
Specops
 
Team: RAC 5
Posts: 1510
Age: 54
Joined: Tue Mar 01, 2005 11:20 pm
Location: Tualatin, Or

Postby Night_Stocker » Sat Nov 12, 2011 7:36 pm

I have to agree. I know I haven't been here long, but the one thing that gave me the final push to make the plunge into airsoft was listening to Deadrag Radio when they talked about a milsim game in Sweden. I was hearing about how they felt so immersed, they had trouble being surprised when they heard that one person had died (of a heart attack.) All I could think was "I want to do this.
If I want to just shoot some people, I can do that just as well in paintball as airsoft. Keep in mind: I DO enjoy the adrenaline-fueled plastic torrents, I just enjoy immersion more. If I have just made some enemies, so be it.
If $400,000 a year is low-class, I'm totally f***ed.
User avatar
Night_Stocker
Soldier
Soldier
 
Team: 9/G
Posts: 130
Age: 34
Images: 7
Joined: Sat Aug 27, 2011 10:05 am
Location: Bellingham, WA

Postby Catch22 » Sat Nov 12, 2011 7:49 pm

Please come up with something better than "LARP-Sim"
User avatar
Catch22
1337
1337
 
Team: SpecDet1
Posts: 5963
Age: 54
Images: 303
Joined: Thu Feb 24, 2005 5:14 pm
Location: Yambag County, Oregon

Postby Night_Stocker » Sat Nov 12, 2011 7:49 pm

Nasty wrote:Chris, the JTF will kit you up and drag you down to the next small scale MilSim event, whether it's BSP, CAG, or whoever puts it on.

Also, I had a thought. Could "LARPsim" also be applied to this sort of stuff? I mean will we are simulating the military, and military scenarios, we are technically role playing. I've been thinking that LARPsim is a more accurate term, because in the airsoft community it seems that MilSim has come to mean just a game with a military-esque force on force and some background, while there are those people who go the extra mile and want to go to games portraying real world operators and units, and do things that are as close as possible to real world equivalents, utilizing actors, actual military based objectives and scenarios, scripted events, etc.


A: If the JTF has no qualms with it, I have none.

B: no problem LARPsimming it (my pride can take a hit for LARPing.)
If $400,000 a year is low-class, I'm totally f***ed.
User avatar
Night_Stocker
Soldier
Soldier
 
Team: 9/G
Posts: 130
Age: 34
Images: 7
Joined: Sat Aug 27, 2011 10:05 am
Location: Bellingham, WA

Postby Reese » Sat Nov 12, 2011 8:01 pm

Rather call it something like Live Action Military Simulation (LAMS) :D
"Your reputation is the only true currency you have in this community... spend it wisely."
User avatar
Reese
Specops
Specops
 
Team: N/A
Posts: 1033
Age: 43
Joined: Sun Jan 30, 2005 8:07 pm
Location: Portland, OR

Postby Matt » Sat Nov 12, 2011 8:11 pm

Catch22 wrote:Please come up with something better than "LARP-Sim"


Agreed. shazaam that idea right in the neck.




THIS IS LARP:



THIS IS MIL-SIM:

Last edited by Matt on Sat Nov 12, 2011 8:18 pm, edited 2 times in total.
Image
User avatar
Matt
1337
1337
 
Team: APST
Posts: 9645
Age: 44
Images: 12159
Joined: Fri Nov 26, 2004 3:32 pm
Location: Portland, OR

Postby Catch22 » Sat Nov 12, 2011 8:14 pm

Or just take back Mil-Sim
User avatar
Catch22
1337
1337
 
Team: SpecDet1
Posts: 5963
Age: 54
Images: 303
Joined: Thu Feb 24, 2005 5:14 pm
Location: Yambag County, Oregon

Postby Reese » Sat Nov 12, 2011 8:59 pm

Catch22 wrote:Or just take back Mil-Sim


Pretty much.
"Your reputation is the only true currency you have in this community... spend it wisely."
User avatar
Reese
Specops
Specops
 
Team: N/A
Posts: 1033
Age: 43
Joined: Sun Jan 30, 2005 8:07 pm
Location: Portland, OR

PreviousNext

Return to Community General Discussion

Who is online

Users browsing this forum: No registered users and 4 guests