WHAT: TOTAL WAR 13
WHEN: 3/13/2011 - 10AM-4PM
WHAT: Total War series - Alpha vs. Whiskey
COST: $30 pre-paid / $45 day of event (space permitting)
PLAYER LIMIT: 48 (24 ALPHA / 24 WHISKEY)
FB EVENT PAGE: http://www.facebook.com/event.php?eid=184478588261006
ROSTER (3/9/11 - See FB Event page for updates):
ROSTER:
ALPHA: 11 SLOTS OPEN
(13/3/24) (confirmed/standby/cap)
CONFIRMED AND PAID:
John Villarreal
Joshua Dennis
Lucas Richter
Nicholas Rico
Sean Crotty
Tim Billick
Kyo St.Res
Nathaniel Ward
Elliott Gray
Anthony Do
Tony Bennett
Levi Hrizco
Alec George
STANDBY:
Alec Brandli
Marshall Smith
Gil Butler
WHISKEY: FULL
(24/2/24) (confirmed/standby/cap)
CONFIRMED AND PAID:
Travis Neal
Wyatt Lemoine
Brandon McClanahan
Dustin Espey
Taylor Berg
Alex Higgins
Isaac Stratfold
Sean Lai
James Trocme
Robert Nesse
Tsudoi Wada
Erik Van Ginneken
Daniel Mulerron
Blake Powers
Isaac Collins
Taylor Scott
Geoffrey Barcus
John Beath
Guy Beath
Jeremy Kipper
Richard Williams
Sozae Williams
Del Sweigart
Ryan Driscoll
STANDBY:
Rob Doctorr
Christian Awessome Vandament
Alphaville is back and trying to capture a vital communication and transportation junction in the Southeastern Whiskeyland.
We will meet at Tacoma Tactical at 1000. Chrono, registration and team designation will happen at Tacoma Tactical. Each side will be given a full briefing and OPORD in our TOC (Tactical Operation Center) at TacTac before heading to the field in a convoy. GAME WILL BE ON AS SOON AS YOU ARRIVE AT THE AREA OF OPERATIONS. GAME WILL BE ON AS SOON AS YOU ARRIVE AT THE AREA OF OPERATIONS.
Every person will be assigned to a squad with a designated squad leader. Each squad will have specific objectives that are linked to the total operation. This operation will follow a chain of command, if you are interested in a leadership position, please contact us directly.
Uniform Requirements:
Alpha - ACU/DCU/Tan/MC
Whiskey - Woodland/OD/Black/Marpat
All Weapon FPS Limits: 400 FPS w/ .20 bb (HARD LIMIT)
This is straight infantry battle.
Sign up via facebook and call in or come in to Tacoma Tactical to pre-pay. 253 345 1471. You can pay via credit card over the phone or by card or cash in person. We also accept paypal.
Non-paid players will be put on a Standby list until they have paid. Once they are paid they will be added to the Confirmed list.
NEW INFO 3/9/11
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SCHEDULE:
0915-1000 - Arrive Tacoma Tactical -
Whiskey will report to RIGHT DOOR LABELED WHISKEY
Alpha will report to LEFT DOOR LABELED ALPHA
Players needing rentals/supplies can come to retail area
1000-1030 - Whiskey Briefing and Squad/Platoon Assignment
1030-1115 - Whiskey moves out to field in convoy
1020-1100 - Alpha Briefing and Squad/Platoon Assignment
1100-1145 - Alpha moves out to the field in convoy
1145 - 1545 - OPERATIONS
1545 - ENDEX
1600 - Leave field
COMBAT RULES:
NO PRYO of any kind
FPS LIMITS: 400 FPS w/ .20
Min engagement distance 25’
Eye pro required at all times
Hits to body, weapon, gear count
Helmets and Body Armor can take 1(one) hit
1 HICAP or as many mid/low caps
Buddy Team re-gens
BUDDY TEAM RE-GENS
Everyone has a buddy
Your buddy MUST BE WITHIN EARSHOT!
You are considered KIA if your buddy is missing
Each player carries a medic bandage
Only medic or your buddy can apply bandage
ONLY USE YOUR MEDIC BANDAGE
When you are hit:
1. Yell hit
2. Can call for medic/buddy
3. Buddy can apply band or return to re-gen with you
4. If Buddy is dead, both return to re-gen
5. Medic can field re-gen you and your buddy
ENGINEERS
Barricades are 2x4 road blocks with bolts and nuts that must be
constructed or deconstructed
Engineers are issued a tool kit with 1 wrench
Only engineers can de/construct barricades
2 Engineers per team
No special designation other than tool kit
MEDICS
1 Medic per side
Medics can construct a CCP (casualty collection point) where players may
re-gen
Medics will be issued 8 re-gen kits for the game
Medics may carry 4 re-gen kits at a time
Regen kits are different than bandages
Regen kits can be placed OVER bandages
RADIO OPERATORS (RTO)
RTO must have radio
RTO will be issued a code sheet
RTO may capture Supply Points by:
Finding code word at SP (in envelope)
Transmit coded word from code sheet to CO
Holding position for 10 min
RTO may STOP capture of Supply Point by
Transmitting coded word before 10 min
SUPPLY RULES
You may carry only 1 hi-cap or multiple mid or low caps
You may place extra supply in ammo cans (W or A) or vehicle (A only)
You may place supply at supply points your team holds
You MAY ONLY USE YOUR AMMO CAN SUPPLY
If you supply point is captured you may move your supply to your next
supply point during re-gen
BARRICADES
Barricades may be constructed by Engineers only using wrenches
Barricades may only be de-constructed by Engineers using wrenches
Barricades must be constructed where they are location (DO NOT MOVE
BARRICADES)
Barricades may be built/destroyed mutiliple times
VEHICLE MOVEMENT
Vehicle may only move forward
Speed limit 5 PM
No shooting at/from vehicle
Vehicle may only move forward if Alpha player is on road 10-15 feet in
front of the vehicle
Vehicle must stop at all constructed barricades
ONLY provided barricades may be used to stop movement
If vehicle is stopped for more than 2 minutes engine will be turned off