Jerm_G wrote:Again as Dan has posted, this thread has nothing to do with SAWs. It is about the M-240 medium machine gun or equivalent being used as a support by fire system at the company/platoon level. M-4s with box mags and SAWs that pack 5000 rounds in a box mag, in my opinion have no place in realistic "mil-sim" events. Hell I would like to see all high caps of all kinds removed from games.
BTW just something to think about...
The weight of a single 200 round box magazine for the M-249 SAW in the real world is 6.92 pounds. Therefore 5,000 rounds of linked 5.56 in 200 round drums would top the scales at 173 pounds.... in just ammo.
While i totally agree that real caps are super cool, the thing to keep in mind is that in Airosft you generally have to put more rounds down range than in real life, almost 3 times as much, for the 30 rounds a M4 shoots you would need about 70-90 in airsoft. You have leaves... everywhere. The range is only 150ft on avg. I had real caps and it made it very fun to play with, but another problem is that not all gun platforms have real caps, and to further that, good quality real caps.
I think the answer to carrying ammo limits in milsim games is to distribute a certain amount of ammo per person, if you issue the operator 7 mags (U.S. ARMY standard) you give him 500 rounds to load into his 7 mid caps. When another resupply comes through (I would assume game promoter supplied, this could be included in the game fee. AKA Not really having to pay for ammo) they would be given another 500 rounds. this is of course an example, and could be less or more ammo depending on what the admins say.
On the topic of FPS, Phoenix is correct. In Arizona they play at 500 FPS due to the lack of trees and cover to dive behind. The guns can handle it, you just need quality parts.
And as mentioned a few times, if you feel the game is unsafe to your health, do not attend. No one is making you, and no one is going to argue with you to go.