Higher FPS for Medium Machineguns

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Higher FPS for Medium Machineguns

Postby Darius137 » Sat Jan 15, 2011 6:12 am

6mm or 8mm.

I know this will probably get people angry if used at AP events, but...

I like the idea of a Weapons Squad. A squad completely devoted to two M240's. A squad leader controlling a pair of M240's (or M60 VN) which have gunners, assistant gunners (feed the ammo into it. AKA A-Gunners) and then possibly an Ammo Bearer (basically a low ranked guy who is along for the ride to carry shit and provide rear security while the gun teams provide support by fire).

Then up the FPS for gun teams. Make the M240's shoot closer to 600fps. Bolt action FPS so that they can actually reach out a bit further, and are a bit scarier to the average player.
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Postby Pharaoh 6 » Sat Jan 15, 2011 8:58 am

+1 on Darius' idea.
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Postby Steve » Sat Jan 15, 2011 12:25 pm

I want it. In 8mm.

Support weapons should be a constant source of terror for the other team.
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Postby CHUCK » Sat Jan 15, 2011 1:56 pm

I really like this idea.
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Postby Tanto » Sat Jan 15, 2011 1:59 pm

Nasty wrote:I'd be down for this. I'd recommend 450 or 500, though, as I think 600 would be hard to sustain with a support weapon, not to mention kinda dangerous...


This. But yes, they should be the terror of the field. Too many people can just slap a high cap and a LiPo in an M-4 and outgun a SAW...
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Postby Matt » Sat Jan 15, 2011 2:07 pm

I've been at events that had higher FPS mounted guns that were operated by game staff, there wasn't a problem with those. And it was pretty cool, they had decent range. They made something to fear.
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Postby Patrick750 » Sat Jan 15, 2011 2:17 pm

I think it's a good idea but what about the people that wont have those upgraded M240's and still shoot 350fps?
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Postby Catch22 » Sat Jan 15, 2011 2:33 pm

I could post a large post with lots of quotes as to why this is a bad idea but you wouldn't read it all anyways.

SAW platforms are fine at 400 fps. At milsim games with everyone using midcaps, they'll have their advantage by be able to using boxmags. Over 400 fps for full auto weapons is IMO unsafe.
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Postby SilentStalker » Sat Jan 15, 2011 2:54 pm

As a support gunner and owner of a SAW I am not sure I would want my gun hooting any hotter than it is since I already feed a ton of ammo thru it and have to take care of the gun. And Maintenance costs are not cheap since I have a good Airsmith that I trust. For example at the last event I was able to attend I put down 7500 rounds in the first round of the game. I know I have to check things out again once I get home and more than likely have some minor maintenance done prior to its next excursion.
As much as I would like to have some advantage over the M4 with a boxmag all I have is rate of fire and most guys get there head down so Why do you really need 500 or 600 fps for a support team.
Darius, Who is going to be allowed to upgrade their guns and then who is going to verify after the game they have been down graded. Also who is responsible for the actions of the gunner having been given this authority to upgrade? I see a lot of 500 -600 fps support guns in the hands of newbs.
I think I just said what Catch22 said but with a lot more words. I agree Unsafe.
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Postby Catch22 » Sat Jan 15, 2011 4:17 pm

If 762/308 SAW's are allowed to shoot at a higher FPS. People with 762/308 full auto assault rifles, will want their FPS to be higher aswell. 400 FPS for all fully automatic rifles is the easiest and safest way to go.

I saw this whole thing coming
http://www.airsoftpacific.com/viewtopic.php?t=30465&start=30
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Postby Matt » Sat Jan 15, 2011 4:29 pm

This is sort of out of context now because somebody split the topic. There was another post saying that essentially the M240B is a big hassle because it's probably going to be extremely heavy. For all that extra weight, you don't get any more performance over a regular AEG. I think that's why Dan brings up different BB weights and velocities.
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Postby Catch22 » Sat Jan 15, 2011 5:37 pm

I wouldn't say it was out of context. It was split to keep people from hijacking another thread, with this topic. Obviously some people want to up the FPS for SAW's.
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Postby shakespeare » Sat Jan 15, 2011 7:48 pm

I think that having SAW's shoot up to 450 FPS or so could be beneficial-although realistically, SAW's shoot the same round as an M16. So perhaps SAW's shoot 400, like M16's, but 240's shoot about 450? 600 is WAY TOO MUCH for a full auto gun. People would bleed-- a lot.
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Postby Darius137 » Sat Jan 15, 2011 8:18 pm

1) SAW (Squad Automatic Weapon). This is usually an M249.

2) MG (Machine Gun). A platoon asset usually of the M240 or M60 type.

I dont' want any change in SAW fps limits. SAWs belong in fire teams in squads of line infantry. I want to change the dynamic for Platoon sized operations and have designated machine gun teams firing hotter to give things like Platoon Attack a better mil-sim immersion.

This is not about getting higher fps for anybody. It's not for ARs and SAWs. It's for designated MGs in select situations where you want a mil-sim game.

Again: Not at all about SAWs. Thread title is incorrect in what I was posting about 100%.
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Postby Deleteplz » Sat Jan 15, 2011 8:21 pm

Oh not this crap again.

Leave the FPS limits alone. They are still where they are now for a reason.
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