Variable wrote:Ya know what makes great ops great? Immersion. When players become and act like the characters they are supposed to be playing. Using your head and guile to complete objectives *other* than walk 100 yards from the respawn to the action and fire 200 rounds before returning to the respawn.
Coming up with a complex backstory and points values are meaningless when in reality the game is the same symmetrical slugfest that you've played 30 times already.
Attack37 wrote:My limited experiance in OP's has shown me one thing....if you limit the rate in which BB's are expelled, you increase the "immersion". In saying this instead of giving points...how about resupply. Literally, make each person walk on with a combat load. No extra BB's, no high caps, just what you have loaded in magazines. (obviously allowing box mags for support weapons)
When people have to count rounds....they don't spray all over the place, and start using tactics instead of just running at the opponant shooting as they go. At that point it doesn't matter how many respawns you have....when you run out of ammo....you are done.
Cap n pickles wrote:The holy wars game had some people so into it that the other team was so upset about it (Not following rules and geting blown up by IEDs) that we actually had people quit because it was not shoot em up, racking kills, and grabbing flags!
I just laughed. I got a few complaints about how the game didn't have enough shooting and trigger time in it. I told them they should have read the Game thread.
The problem that i have seen is that about 90% of the people DO NOT bother to read the game thread. they write down the date, location, and time along with other basic info for the game and they show up and play. All with out really reading any of it or even thinking about it.
Cap n pickles wrote:The holy wars game had some people so into it that the other team was so upset about it (Not following rules and geting blown up by IEDs) that we actually had people quit because it was not shoot em up, racking kills, and grabbing flags!
I just laughed. I got a few complaints about how the game didn't have enough shooting and trigger time in it. I told them they should have read the Game thread.
The problem that i have seen is that about 90% of the people DO NOT bother to read the game thread. they write down the date, location, and time along with other basic info for the game and they show up and play. All with out really reading any of it or even thinking about it.
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