Jester316 wrote:LZ Bravo- I feel that this "spawn" point, is the shittiest thing any event promoter could do to a team. To move anywhere, you have to move through thick underbrush, or up and over a massive hill. Compared to LZ Alpha that has established trails, and gradual hills to everywhere on the field, I feel that it severely lopsided the game. For future events, I would like to see a better spawn point, that more evenly distributes the terrain of Splat Action.
Rico wrote:Also, all of 1st Platoon was respawning at the bridge during the second half of the game. Only 2nd platoon was spawning at sector 10, didn't seem to be a problem...
Jester316 wrote:Overall- The information about game mechanics needs to be disseminated better. In phase 1, I had no idea what time we were breaking for lunch, and had multiple differing reports. In phase 2, we really had no idea when it was over. I had been told it was both 4 and 5, and it very much confused our side.
Matt wrote:SCHEDULE
Sun 5/16
7:00am - 9:00am - Registration and Chronograph
9:15am - Overall Field Briefing
9:30 - Teams move to start points, individual team briefings (by Commander)
10:00am - GAME ON!
1:00pm-2:00pm - Lunch Break, BBQ available to those who RSVP HERE
2:00pm - GAME ON! Second phase
5:00pm - Game End and RAFFLE
Jester316 wrote:Admins- They need to be aware of the game rules before the game, not informed of them during. This was evident from the Phase 2 cowbunker incident.
chapped wrote:The game was exactly what was advertised.
I don't know what free skirms you've been attending, but the ones I've been to haven't had multiple administrative staff
Matt wrote:Bad Karma wrote:That said:
I'm not really sure what I paid $30 for.
Well Justin, I'm sorry you feel that way but, as I wrote:I wrote:... I spent more than $2500 on field fees, camping fees and props. The mortars, which unfortunately didn't work as well as I hoped due to those pumps, will be available at the next game. We had 105 people in attendance.
it took 6 folks in admin vests to finally decide to make a ruling at what was contested.
Why did it take 6? In my mind it was because there was too little information disseminated to the admin staff.
there was too little information In my mind.
Matt wrote:Sometimes I have too much faith in people. I assume that we all know when a spawn point is in contention, it's over - go spawn somewhere else. But I guess I make too many assumptions. It would have been nice if that were made clear -- and it will be next time.
Albert Einstein wrote:Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
TheInfidel wrote:PS If i have to charge up Hamburger Hill one more time im going to run towards the nearest living thing and kill it.
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