

What:
Faction Wars: End War* (presented by Airsoft Ammo Supply)
*The final Faction Wars scenario event
The cities where Faction Wars has been fought over is in complete ruins. Bemba and Mugabe after several crushing defeats have ran off into the jungle to seek refuge. Kabila is desperately searching for them to once and for all end these factions and finally gain complete control over the area.
The mountanous jungle is a crazy place. If your not hunted by someone, you are being hunted by something. There is lots of foilage, trees and cover to hide it's dangers within, so be careful; You never know what awaits you after your next step.
When:
5/29/10
Where:
The Farm 24371 Rocky Point Rd, Scappoose, OR 97056

For more info about the field ^^^Clickable banner^^^
Event Cost:
$20 - Cash at field
Age Limit:
13+
(Anyone under the age of 18 will need to have parent/guardian section on waiver filled out)
Player cap:
150 (50 per faction)
FPS Limits:
AEG - 400 fps*
Sniper Rifles (Bolt Action) - 550 FPS*
Pistols - 350 FPS*
*All FPS limits are used with a .20g bb
Raffle prizes:
Yes
The Farm is a BIO AMMO ONLY field. Anyone caught using non-bio ammo will be asked to either purchase a bag onsite or asked to leave and forfeit any registration paid. You do not have to purcase the field's BIO ammo however you must only be using BIO when playing on this field.
BIO Ammo Prices:
.20g 3,500rds $15.00*
.25g 3,500rds $15.00*
BIO Ammo Specials:
*Buy 2 bags (mix/match) for $25
FREE BBQ:
Hot Dogs (includes condiments)
Soda
How to register:
1. RSVP with a reply to the thread or you can PM me.
2. Tell us what side you want to play for
3. Tells us how many others are coming with you
Waivers:
***Downloadable Airsoft Ammo Supply waiver***
***Downloadable The FARM waiver***
Map of playfield:
TBA
Event Timeline:
0730 - Registration / Chrono begins
1030 - Registration / Chrono ends
1040 - Raffle
1045 - Briefing
1100 - 1st half begins
1300 - 1st half ends
-Free BBQ Lunch-
1400 - 2nd half begins
1530 - 2nd half ends
1545 - ending ceremonies
1530 - Go home
Game Weather:
Rain or Shine
Magazine Restrictions:

NO Hi-Caps (Box mags only allowed on Squad Support Weaponry)
Pyro/Smoke allowed:
NO
The Fool’s Gold
(A Mini-Scavenger Hunt)
There are 10 golden cylinders placed randomly through out the field during Faction Wars. They could be found in trees, in a creek, anywhere within a structure or obstacle, under a rock, pretty much anywhere.
Anyone that wants to retrieve them can do so. Once you have found the golden cylinder or cylinders make sure to secure it (there is a zip tie inside cylinder) until the end of the game so that you can bring it to me to claim a prize. You must present the cylinder or cylinders to claim your prize.
These cylinders are not part of the overall game play of Faction Wars but a mini-scavenger hunt within a game. Collect as many as you can.
I will post soon an example of what you can look for.
Game Particulars:
Flag Values:
300pt (Area Flag) 3x Base Flags (1 per faction)
100pt (Area Sectors) 9x Sector Posts
Special Items:
Cell Phones: 50pts
Gold Items: 100pts
Idols: 150pts
Laptop: 200pts
Ongoing missions:
-Capture the warlord (500ea) -only 1 per round per faction-
-Capture the officers (200ea) -only 1 per round per faction-
-Capture area sectors(100ea) -9 per round-
-Capture and return area flags(300ea) -only 1 per round per faction-
-Search, collect and return special items(50 - 200pts) Approx 15 per round-
Game play Specifics:
THERE WILL BE NO ALLIANCES!!!
How to capture a Area Sector:
Every faction will have a pre-designated colored small flag. These flags will be located at every Sector.
To capture a Sector you place your factions colored flag in the flag holder in the hole on the top of the sector post. If your factions flag is still in the holder at the end of the round you will capture that sector and those points will be awarded to your faction.
How to capture a base flag:
By stealing a faction’s area flag and returning it to your base. In the event you are killed during this process, you need to stand the flag up on its end and return to your factions base to re-spawn. Now at this point, the flag is eligible to be captured by any faction or reclaimed and brought back to the faction’s base from which it was taken from. Once a area flag is captured and returned to an opposing factions base that flag is no longer in play until the next round. A faction does not earn points for reclaiming their flag and safely returning it to their base and please note in this situation the flag is still in play unless captured and returned to an opposing faction’s base.
How to earn points:
Your faction will be awarded points at the END of each round, meaning, fight and hold what you take. Whoever’s flag is in the flag holder at the designated landmark at the end of the round will receive those points. Any base flags captured will be awarded. Any warlords captured will be awarded. Any special items retrieved will be awarded.
Respawn:
Respawn at Faction base (5 man Respawn)
Grenade Rules:
Grenade* rules are in play for areas such as trenches and/or structures**
*Grenade is defined in Faction Wars as a Nerf howler/rocket, tennis balls, and racquet ball.
**Structure is defined in Faction Wars as an area with minimum 3 walls connected to each other.
Throwing a grenade into a room (window/doorway) and landing/rest inside the room, kills all occupants in said room (only the room it rests in). All occupants are automatically dead except warlord. All occupants except warlord must return to their base re-spawn (warlord capture in effect at this point).
Throwing a grenade into a trench and landing/rest in trench kills all occupants in said trench (only the trench it rests in). All occupants are automatically dead except warlord. All occupants except warlord must return to their base re-spawn (warlord capture rule in effect at this point).
Capturing Warlords/Officers:
Every warlord (1 per faction) and officers (1 per faction) will have a colored object (color to signify what team) placed on their uniform. This will help identify them being a warlord or officer.
A warlord or officer after being shot must shout out loud the following in order:
1. Faction
2. Rank (warlord or officer)
3. Hit
Example: Mugabe Warlord Hit or Bemba Officer Hit
and then must wait 5 minutes in place to allow for opposing teams attempts on the capture before they may return to respawn at his/her base.
The warlords or officers team can try defending against the opposing teams from capturing the warlord/offiers.
Defending Warlords/Officers:
Warlords/Officers faction can defend him from capture by simply shooting at opposing factions while warlord serves (sitting) out the 5 minute capture time limit.
Warlord/officers can only be killed/captured ONCE per round and there after the warlord/officer capture rules do not apply.
Overall Faction Objectives:
1. Sector Area Control
2. Warlord / Officer Seizure
3. Find, Collect and return to base defined items of value
4. Area Flags (there will be 1 per faction)
(all points will be awarded at the END of the round, not during)
Factions:
Bemba: (Woodland / DPM / Tigerstripe / Flecktarn / Red Band Fighter)
Mugabe: (Woodland Marpat / Solid Color Camo / PMC / CADPAT / Green Band Fighter)
Kabila: (Multi-cam / DCU / ACU / Tan-Desert (desert MARPAT) Camo / Yellow Band Fighter )
Starting points:
1st Round:
Mugabe:
Bemba:
Kabila:
2nd Round:
Mugabe:
Bemba:
Kabila:
Faction Registration:
Total Player Count: (72)
Mugabe: (50 players max)
Faction Leader: Chesty_01
Officer: Pacman
Octose +1
Abe
Mrpuppy
Kelharis
PlasticTheSilentKiller
nemo +1
Jebus!
[PLA] pickles +1
[PLA] Solid
Blackhawk
glockmeister
i be pappen
Pops +2
nssas33 +2
OrangeContainer
PsYcHo_CiRcUs +3
CBeran
(27 players)
Bemba Faction: (50 players)
Faction Leader: LiquidSnak
Officer: guero91
Bane +1
PlasticTheSilentKiller Friend
TheBrotherhood +1
Stalker +1
white-boi 7 +2
branden333 +2
Ranger Harper +5
Pops +2
nemo
guero91 +4
Shin Ronin-X-_UDT +2
(31 players)
Kabila Faction: (50 players)
Faction Leader:
Officer:
dosSantos
KA-BAR
ATAC +2
Tactical.Monkey
Mufasa
Unicorn
Dinotacular +3
Antilogic
Easley
chefzilla
(14 players)
Sponsors:

(UPDATES)
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