Close Quarters Combat 7 (CQC7)

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Postby TOP » Fri Mar 27, 2009 9:58 am

john boy wrote:
TOP wrote:
Pope_Alex_Kaeda_I wrote:
CommieHunter wrote:Full helmets for the whole stack required? I'd rather not wear a heavy bucket....
I'd rather not have to spend money to attend an event . . . .


Aren't you charging $40-50 for your event Alex?
Yes, he is.. But he isn't asking you to purchase an unnecessary item to use.. Or maybe he should. BSP has seen fit to remove helmets form the equipment list for their CQB's. I know this isn't BSP.


The reason I asked that was from a previous post about MilSim from Alex;

Pope_Alex_Kaeda_I wrote:How many of you are willing to do what it takes to have a "mil-sim" event"?

With all the talk of a Mil-Sim event, how many of you are really willing to do what it takes?

Are you willing to follow a chain of command, even if that means that you're going to spend 4 hours defending a bridge, rather than hunting the enemy? Are you willing to purchase and wear ACU, because thats what the scenario calls for? Are you willing to use an M4 or M16A2/A4, rather than whatever gun you presently have? Are you willing to buy the magazines that the event calls for?
Or, are you looking to attend more of the same run-and-gun, shooting-fests filled with people who couldnt follow an order if the order jumped up and down carrying a neon sign that said "I"M AN ORDER, FOLLOW ME"?

The reason why I ask - to me, a military simulation event has a chain of command, and orders that are followed. Loadouts that are enforced, magazine restrictions, and theres an overall mission that has to be achieved.

What do I mean by "loadouts that are enforced"
I mean - each side has one specific loadout. An example is - US Woodland, PASGT Kevlar Helmet (or replica) with US Woodland cover, ALICE gear with +2 canteens, the only acceptable armor is an RBA. M4 and M16A2/A4's/M249 are the accepted rifles (not shorty M4's, not DM rifles, not SCARs or HK 416's, or M14's or whatever), along with 6+ Real-capcity, or Standard capacity (68 round) magazines (not midcaps, not highcaps).


This is an immersion... The gear requirements are posted.
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Postby Haloeclipse » Fri Mar 27, 2009 9:59 am

Helmets can suck but honestly, they can save you quite the headache (pun intended). Anyone remember the HVAC at strikezone? I know one of WAR's members does lol.
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Postby KA-BAR » Fri Mar 27, 2009 11:16 am

the location is a old meat packing plant?

alex..... didnt you trip over a pallet in plain view @ CQC3?


get a damn kevlar for your brain bucket if you plan on competeing alex!

ill sell you my old PASGAT for cheap.

LOL.
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Postby Amos » Fri Mar 27, 2009 11:37 am

I almost split my head open on a desk at one of BSP's training events. Without a helmet I would have had a trip to the hospital.
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Postby Seagreen » Fri Mar 27, 2009 11:43 am

Although in the latest BSP Challenge, we didn't require a helmet for either scenario, it was due to the type of scenario and the location in question. The overall danger level for moving in that event was relatively tame.

Now that I know this is an LE scenario, I'll adjust some of the training for our team to meet those guidelines.
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Postby Matt » Fri Mar 27, 2009 12:15 pm

Exactly Bill, it wouldn't have made sense to wear a helmet in the BSP scenario, especially day 1. But our scenarios, all three of them, call for a full scale assaulter loadout.

You'll want armor, helmets, pads, tactical vests, boots, balaclavas, gloves, long sleeves, and of course eye-pro. Some of those things are optional and up to the individual, but that's what I would recommend for the level of action we're dishing out. Anything less would be asking for casualties.

This is the event where you actually get a chance to use all this sexy stuff!
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Postby Rico » Fri Mar 27, 2009 1:20 pm

Yup, it is strictly LE ROE. Tactical Entry team, the handbook and the general info section of the first post tell you everything you should need to know about what to train for.

"The teams in CQC7 will not be required to furnish a DM team, negotiators, undercover officers, or other such roles. This is a competition for tactical entry teams only, all of the members of your team should be part of the entry stack and expect to fill the roll of a tactical entry assaulter."
You and your stupid F*ing rope...

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Postby Pope_Alex_Kaeda_I » Fri Mar 27, 2009 1:32 pm

My post wasn't about the money - my post was about the "i dont want to wear a helmet". Sure, i'd rather not wear a helmet, and I'd rather not pay for an event, but I understand that sometimes you don't have to like something, you just have to do it. And yes, my event costs money - events that are worth going to sometimes cost money, and I'm willing to spend money to attend an event that's worth attending. My remark was not about the cost of the event, it was about the whole "i dont want to wear a helmet" thing. Perhaps I should have said "id rather not have to wear pants" (and an apology for my rant - I guess I'm just getting tired of people asking where the money is going at the Manicotti Incident - when a bunch of 14 year old meatwads instant message me asking why the Manicotti Incident is so expensive, about the 15th time, I get tired of explaining where money goes)

And Morgan - I have helmets. Within my line of sight I can see 3 helmets. ;) real helmets.
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Postby Matt » Fri Mar 27, 2009 2:12 pm

Pants are required! :D
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Postby CommieHunter » Fri Mar 27, 2009 2:18 pm

That's fine. I can live with wearing a helmet. If the rules were just a copy/paste of the old rules, and there was a possibility that I could not wear a helmet, then I would have taken it.

As it is, I'll wear a helmet.
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Postby john boy » Fri Mar 27, 2009 3:07 pm

Matt wrote:Pants are required! :D
Ahh- man...
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Postby Pope_Alex_Kaeda_I » Fri Mar 27, 2009 11:33 pm

Matt wrote:Pants are required! :D
Damn. . . . my dreams of wearing a tactical speedo are destroyed.

*cries*
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Postby john boy » Sat Mar 28, 2009 1:45 am

I am having a problem with Rule "C. Actors MAY remove your side arm or primary weapon to use it. We'll make sure it gets back to you." Under Section "7. How to Die". of paragraph "VI. Hits and outs". Will AP/APST and their sponsors provide insurance on our personal weapons if they are not returned in the same order that they were taken? Meaning will you replace our replica's if they are broken while in use by your actors?
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Postby Rico » Sun Mar 29, 2009 1:48 am

Legitimate concern, I will let Matt answer this one.
You and your stupid F*ing rope...

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Postby Darius137 » Sun Mar 29, 2009 2:00 am

Matt wrote:Pants are required! :D


I was planning on wearing UDT shorts.

Are those okay?
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