CQC6 Competition: July 21-22 (1 slot left)

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Postby Seagreen » Mon Jul 16, 2007 10:05 pm

Infractions in the PMC scenerio will be self evident.

We may use a little 100mph tape and tab it to your shoulder for the round...worst case.
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Postby Knuckles » Tue Jul 17, 2007 8:34 pm

Bill,

Just making sure you get the engraving correct for the trophy(ies). It's "Professional Airsoft Contractors". and "P.A.C." for short.

P.A.C. is 110% ready for CQC6. Make sure you and your boys (and girls) are ready for us (pass out Band-aids, Tylenol, Ben-Gay and Prep-H).

I can't tell you how forward I am (we are) looking forward to this event. Your competitions are always the best, and each one better than the last.

We'll see you Saturday morning.

:D
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Postby Pope_Alex_Kaeda_I » Tue Jul 17, 2007 9:19 pm

Knuckles wrote:Make sure you and your boys (and girls) are ready for us (pass out Band-aids, Tylenol, Ben-Gay and Prep-H).
And make sure that nobody messes up and replaces the Prep-H with Ben Gay!
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Postby Kendodude » Tue Jul 17, 2007 10:13 pm

And make sure nobody replaces your KY jelly with bengay the night before too!


Or should you...
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Re: CQC6 Competition: July 21-22 (1 slot left)

Postby mr.eke » Wed Jul 18, 2007 9:24 pm

Deacon wrote:Event staff will be providing all teams with Thumper TG 6 training distraction devices.


How many flashbangs will you provide for each team, or team member?
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Re: CQC6 Competition: July 21-22 (1 slot left)

Postby Matt » Wed Jul 18, 2007 9:28 pm

mysterE wrote:
Deacon wrote:Event staff will be providing all teams with Thumper TG 6 training distraction devices.


How many flashbangs will you provide for each team, or team member?


6 or 12, depending on whether or not we choose to deploy them in 1 or 2 different scenarios.
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Postby Knuckles » Thu Jul 19, 2007 8:00 am

Is there going to be any intel leaked about the scenarios for this one, or are we going in blind?
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Postby Seagreen » Thu Jul 19, 2007 1:50 pm

You have the premise of the scenerios.

We will provide on site briefings like in the past.

This has added to the intensitiy and shows the overal adaptability of the teams as well.

Makes for a more interesting ride for the whole group!
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Postby Knuckles » Thu Jul 19, 2007 1:55 pm

It's ALL good.
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Postby Matt » Thu Jul 19, 2007 2:24 pm

CQC FINAL DETAILS

LOCATION ADDRESS
305 3rd St W, Rainier OR 97048 - Event staff will be on location for setup, DO NOT SHOW UP at the location to "scope it out." If you're seen there, your team may be disqualified. The only acceptable time to show up is 30-60 minutes prior to your slotted time. The only place you can BE before a scenario admin grabs your team is in the parking or registration areas.

SPECTATORS ARE NOT ALLOWED UNDER ANY CIRCUMSTANCES. If you aren't on a registered team, an actor, or part of the event staff you will be asked to leave.

REGISTRATION / PARKING / SIGN IN
Park in the rear lot (large lot) when you show up. Proceed to registration to confirm all of your stack members have paid/signed waivers. Event staff will bring you as a group to the chrono. Once you've paid and chronographed, scenario admins will gather you from the parking lot area to proceed to 1 of the 3 briefing points marked on the map.

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THINGS TO REMEMBER
- RTFM! (Read the Handbook)
- Show up 30 minutes prior to your alotted block
- Your Admission Fee ($45)
- Your AP Waiver
- Comms / Earbuds
- Extra Batteries
- Backup AEGs
- Toned-down loadout for the Close Protection scenario (if you have one) Remember helmets are not required for this scenario, also shooting glasses are acceptable for this scenario only.

DEPLOYING A DM
Again, you can deploy a DM for the LE scenario. A DM will have a very useful vantage point on what's going on in the building and may be able to supply VITAL information to your guys on the inside. Yet another reason why comms are VERY important.

BE PREPARED!
This is not Strikezone, you will not be able to come inside and mess with your gear for an hour before you have to be ready to rock, you won't actually enter the building until you're "in game." I suggest you prepare as much as possible before showing up. You should be able to jump out of your car, slap a tac vest on, grab your primary and be ready to roll.

BE RESPECTFUL
Be Respectful of the property. Anything that comes with you, leaves with you. Leave no trash behind.

POST-GAME BBQ (7:30pm Sunday)
Make sure to bring:
- Your raffle ticket!
- Food & Grills if you want to eat with the actors/staff
- Lawn Chairs/Blankets (no picnic tables available, sorry)
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Postby Mack » Thu Jul 19, 2007 2:36 pm

Knuckles wrote:Is there going to be any intel leaked about the scenarios for this one, or are we going in blind?


Here's the "intel" I've gotten:

LE: There won't be a new negotiator
MOUT: No peace talks man
PMC: It's going to be private hence the name PMC


I hope this helps Knucks. If there's any other info I can get you let me know. :D
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Postby Seagreen » Thu Jul 19, 2007 3:13 pm

Remember: Real Cap loads for magazines. 33 to a 30 round mag, and actual real steel pistol mag loads for GBBs. NO HIGH CAPACITY WINDING MAGAZINES. (Don't even ask. Don't be that guy)

Shotguns: 8 round to a single shell (8 shots) or normal load to a shell discharging shotty.

SAWs: Enough to make it function properly. Overshoots will be subjective and scored accordingly by the Scoring Admin. They are the final say. There will be no arguing trigger control.

If you are caught using overloaded mags, you will be disqualified from the competition. Your team will go on without you.

Other items to be done prior to coming to the game:

-PUT AN IDENTIFICATION NUMBER ON BOTH SIDES OF YOUR HELMET. 1-12.
-FUNCTIONAL OPTICS
-FUNCTIONAL AND LEGAL REPLICAS (330fps) Chrono will be on station and it WILL BE USED. IF you are shooting over 330fps. YOU CAN'T USE THAT REPLICA.
-LOAD YOUR MAGS PRIOR TO SHOWING UP
-GAS YOUR MAGS
-CHARGE YOUR BATTERIES
-CLEAN YOUR GOGGLES
-BE PREPARED TO STEP OFF AS SOON AS YOU ARE CHRONO CHECKED AND PAYED AND SIGNED IN



SO IN SHORT...FOLLOW THE RULES.
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Postby Matt » Thu Jul 19, 2007 4:19 pm

PREPAY LIST UPDATED

If you aren't on it and you should be, please let me know.
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Postby Fury » Thu Jul 19, 2007 5:57 pm

We will have time inbetween scenarios to re-gear and change kits though right? Also before we are taken to the scenario will we know what it is so we can gear up accordingly?
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Postby C_J_R » Thu Jul 19, 2007 9:56 pm

we have a mp-5 thats shooting 325 consistantly is that still legal?
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