I was wondering what event promoters would be looking for / looking at regarding employing close air support at events? Any particular rules? Kill radius for nerf footballs dropped from the sky? Ideas for environmentally friendly and player-safe "warheads"?
Sometime within the next year, I'll be starting work on a UCAV, and am trying to figure out what types of payloads would be useful / allowed so I can manage my design requirements ahead of time.
So far the plan is to build a GLID unit to designate targets and determine grid co-ordinates for air strikes, and build a multi-rotor drone to deliver the payloads. Set it up to launch and recover from the out of play staging area to protect it from players and protect players from it?
Not sure yet how to handle shooting it down, but maybe put together rocket launchers with IR emitters and an IR sensor on the bird wired into a weapons-hold status?
Basically, before I dump a couple of grand and a few hundred hours into design and manufacture, is this something even worth doing? Or should I find a different project?