OP: Steel Talon - March 14 - 15th, 2009

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Postby Shorty » Mon Mar 16, 2009 5:07 pm

American wrote:
Zephyr wrote:One of the only downsides to me, was people not calling their hits. This is bound to happen, especially at large OPs but it was getting out of hand in the 3rd phase. The US forces just seemed to not want to call hits anymore, especially around Hamburger hill. Either out of desperation because they were loosing, or more likely it was just the result of a few dishonest players.


I was on Hamburger Hill in that firefight on the US team and I was a medic. We kept respawning because we had two medics up there and all the players were either the SF team or pretty experienced guys. I had the same phenomenon with Cartel players not calling hits though. I think I would have to agree thet the newer players present didn't make anything better. But yeah, all the trouble on the hill was probalby due to Shorty's and my medic skills. By the way, great OP. When are the pictures going to be posted?

Yeah that little spat on Hamburger hill was exhausting, thanks American for helping heal them all.
All they that take the sword, shall perish with the sword. (Matthew 26:52)
But Dang will they have a great time.
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Postby Deliverator » Mon Mar 16, 2009 5:08 pm

We are working on it BK. Riddick sells nice mid-caps for $20 each. S-Arms or something like that. Feed great except they don't feed the very last round out of the magazine. I love them, they hold 160 rounds and are metal body. For outdoor ops you don't want real cap mags, because 30 rounds that don't go through tree branches doesn't make me happy. Midcaps are fine, so you can only have 5-10 seconds of full auto fire before you are empty and have to reload.
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Postby Tanto » Mon Mar 16, 2009 5:14 pm

Helmet-cam video coming. It was my 1st time with it, the quality is SEVERELY lacking...
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Postby Solid » Mon Mar 16, 2009 5:17 pm

By the look at the field and sound of it the American side had little to know command structure going on. I was on Cartel and I was like "Wtf? Organization? What is this magic?" One of the best ops i've been to, having real organized platoons and a command structure really helped.
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Postby Steve » Mon Mar 16, 2009 5:18 pm

I believe in realcaps.

Especially if you are going to be playing outdoors in big ops.

I would strongly consider playing again in an outdoor game that restricted participants to people 18+, with a single camo pattern per side, and running realcap magazines.

Hicap mags lead to guys dumping hundreds of rounds in a constant stream. Realcap mags limit people to shorter engagements, more movement, and just better fun.

Chances are good that I will not be out at many more large ops. If I am there, it will be to camp, hang out with folks that I like hanging out with, and volunteer to admin. If I were looking to play in an op in the future, it will be with mature players, realistic ammo capacity, and proper uniforms. And preferably with teams rather than just a loose collection of individuals.

There is a place in airsoft for folks that just want to spray at each other with hicaps and run around like they are hero-types. I call this place 'Somewhere that I am not paying to be at'.
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Postby Wickers » Mon Mar 16, 2009 5:21 pm

Solid game, I had a great time even though it didn't feel much like an Op. Sqawesome did an amazing job of crushing our opposition all day. Thanks to everyone responsible for putting the event on.

Same problems as always at splat with medics, people not gtfo after dying, etc.

I did have one curveball. In the village a player stood in the middle of a doorway, screamed obscenities, thrusted the air, and flipped me off as I shot him repeatedly. An admin observed the whole thing and asked him to stop and go to spawn. He did not comply and continued to play, the admin simply gave up. I don't really know what else to say other than I think something should have been done...
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Postby X » Mon Mar 16, 2009 5:23 pm

Great game guys . I wanna give Peaches Kuddo's for keeping the comand structure on the Cartel side she did a lot better then most dudes I ever Fight with and during the Phase 3 I was a medic taking the hill. I went thru a whole box of bandaids during that rush , When I met up with Peaches at the bottom of Hamburger Hill I said " Theres no way we are taking that hill" and she said to me " I'm taking that Hill' and the next thing I know it was like Hell had opened up and the Devil himself moved aside to let this angry mob up and leading the way was PEACHES moving up the hill yelling and shooting with PRAT and who ever was with them swarming the hill like a shadow just gobbling all the daylight . We took the hill and the stars and stripes Too . Unbeliveable . I'd roll with you guys anytime . Steve-o you had it in the bag , We had exelent Camuinacations on the radio at all times and Most of the guys followed orders . Even tho they wanted to get more action . There were guys that at any time could have took the Village but were told to stay out , " For the missel strike " some didn't understand why but they followed command . We knew who was in charge and we followed orders . For there being 400 players I didn't see any Americans in no more then groups of 10 to 20 at any time. and we just kept killing them. But that one sniper on the American side you "gotta know who you are " You kept pickin off my guys one by one on HH at one time you shot ten befor we finely put the rush to stop it , I thought that there was some kind of out flanking comming and when they told me they got him it was one sniper. I thought . WHAT THE F#@K " Good job to all that had fun . And to all that didn't . Well lets see your game Oh yea thats what I thought.
Thanks TOP and all that made this a great game .
Last edited by X on Mon Mar 16, 2009 5:30 pm, edited 1 time in total.
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Postby Solid » Mon Mar 16, 2009 5:29 pm

I like the mid caps, your not constantly reloading, your only frequently reloading ^.^ Id go to something thats a mid cap event, but a realcap event id have to skip out on. I do have to agree with the matching camo, id say 80% of the day we were asking each other "Are they Cartel? I dunoo, ARE YOU GUYS CARTEL?! YES? NO?!" I got friendly fire in the first 5 minutes as well making it back up to Hamburger because the guy misheard me, so matching camo or something along those lines should be required.
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Postby TOP » Mon Mar 16, 2009 6:01 pm

solidslayerr wrote:I like the mid caps, your not constantly reloading, your only frequently reloading ^.^ Id go to something thats a mid cap event, but a realcap event id have to skip out on. I do have to agree with the matching camo, id say 80% of the day we were asking each other "Are they Cartel? I dunoo, ARE YOU GUYS CARTEL?! YES? NO?!" I got friendly fire in the first 5 minutes as well making it back up to Hamburger because the guy misheard me, so matching camo or something along those lines should be required.


OK guys.... working on one now :)
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Postby Hellcat's Doc » Mon Mar 16, 2009 6:04 pm

First i would like to say good job to those in third platton under my command. We were able to take every objective that we were given, and this is because when a command was given it was followed. When the fighting became heavy and i told you to push you did not question it and you just pushed, your agressiveness was a kick in the pants. I would be more than happy to lead you all again. Special thanks to Ivan for holding the village and having the intuition to know when to move forword.

First platoon, keep rocking face. I know you can't help it.

To terror, thank you for being a good commander and not bum rushing the front, there is nothing like learning that your commander got bored and got himself killed. Your battle plan and flexibility were crutial in our outstanding victory.

For the US forces, thank you for giving us a hard fight. I know in the end the cartel forces were victorious, but there were many moments i feared that you would break through the line that my platoon had set up.

All in all i feel that this was the best game that i have been to at Splat, I think that due to strong leadership from Command all the way down to the squad leaders we were able to keep organized. Yes there were some people who did not call hits, but that happens, them cheating should never diminish the honor you recive from your own actions.

Finaly to top and his admins. this was a great game, thank you very much for putting it on. you did a great job of organizing the event, and keeping it running mostly smooth.
Thank you for the fantastic raffle.

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For what it's worth...

Postby book42 » Mon Mar 16, 2009 6:17 pm

Fun game. Hard terrain. Difficult combat. But all around... fun. Congrat's to everyone and an earnest thank you to the creators and sponsors of the game.

I would have to agree with those before me, and would love to see a larger game like this with two, very specific, camo requirements. That's my only gripe. I was at Mad Dog and I counted over nine seperate comoflauge. It would be fantastic if it were woodland verses multicam, or ACU verses Tiger Stripe, or Desert verses Woodland... whatever; just so we know who and what we're shooting at.

Again, thank you. And I am looking forward to fighting with, and against all of you again.

Kevin- a.k.a.: Book

p.s. little, white balls :p
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Postby Ollie Twist » Mon Mar 16, 2009 6:22 pm

Matt wrote:I agree 100%. When you get 300-400 participants, you can afford to be picky with your requirements, even if it means a bunch of people can't make it. Say you enforced real-caps only. Say you enforced uniforms and camo patterns (1 pattern per side). Say you required death rags. Say that you had to be pre-paid, registered, and listed in a squad before you can even show up for the game. How many players would we have left? 200? Maybe only 100? But those would be 100 of biggest mil-sim enthusiasts this community has, and would make for a truly amazing event.


This.

After this game, I really want a support weapon, but my carbine comes first. I know I will getting some mid or real caps for games like this. I say we get a MilSim event with some restrictions.

My favorite restriction is no winding on mags unless you are a support gunner, and I would love to see that.
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Postby Ivan Daylovich™ » Mon Mar 16, 2009 6:39 pm

Nasty wrote:I don't know what it was, but I was pinned for several minutes while this kid fired a constant stream over my head...


We had a guy with a mini-gun on our side might have been him.
Other than that it would have had to have been a SAW or something with a box mag.
Possibly someone good at reloading or tandem firing

Nasty wrote:As of now, almost all the games I go to are just clusterfucks that have a bunch of little kids.


Very few of the games I go to are clusterf**ks.
Generally there is lots of room on most of the fields we play out to flank behind the enemy if you want.

X wrote:Great game guys . I wanna give Peaches Kudos for keeping the command structure on the Cartel side she did a lot better then most dudes I ever Fight with and during the Phase 3 I was a medic taking the hill. I went thru a whole box of band aids during that rush , When I met up with Peaches at the bottom of Hamburger Hill I said " There's no way we are taking that hill" and she said to me " I'm taking that Hill' and the next thing I know it was like Hell had opened up and the Devil himself moved aside to let this angry mob up and leading the way was PEACHES moving up the hill yelling and shooting with PRAT and who ever was with them swarming the hill like a shadow just gobbling all the daylight . We took the hill and the stars and stripes Too . Unbelievable . I'd roll with you guys anytime...


I remember being dead on that hill and seeing Peaches just standing in the open yelling at our guys to take the hill. :)

Hellcat's Doc wrote:First i would like to say good job to those in third platoon under my command. We were able to take every objective that we were given, and this is because when a command was given it was followed. When the fighting became heavy and i told you to push you did not question it and you just pushed, your aggressiveness was a kick in the pants. I would be more than happy to lead you all again. Special thanks to Ivan for holding the village and having the intuition to know when to move forward...


We were just waiting for the push ahead command.
The only time we questioned your order was when we were defending the village at the start of round one. We just sat there without any contact for awhile wondering why we weren't moving up, but we stayed and defended the village.
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Postby reaper317 » Mon Mar 16, 2009 7:03 pm

First off i would like to say thank you to top for organizing such an awsome game i had a blast. I do agree with other people on here about the death rag's, i know i had to have shot at guy's that were dead but no rag's so sorry to say but that is the price they pay. Also have to say thank you to Hellcat for doing such a good job commanding platoon 3,and to ivan for keeping us guy's in squad 2 going and pushing forward. We came and we concured just like we said we would, but i do have to say that us/brazilian forces did hold us off at some points but we did eventually make it through. Top i hope to see more event's hosted by you this was a great game even though i fell on my a_ _ i dont know how many times cause of the mud but all in all i had a blast.
Fear the REAPER..
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Postby Crusader 6 » Mon Mar 16, 2009 7:25 pm

Man, really too bad that I couldn't end up making it. I like the idea of having no hicaps, and restricting camo options. I do not like the idea of 18+ games, as it would take those of us who would be dedicated enough to meet uniform/equipment requirements out of the equation. I think you should just limit it to 15+ and have the uniform/equipment restrictions set so that it would leave all of the random backyardsofters at home.
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