Night games question

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Night games question

Postby bye » Sun Oct 14, 2012 11:50 pm

Hey guys, I am going to be trying to host a night game for my team, sorry, team only until I figure out the logistics better and hopefully a more private field, and am wondering if I have covered everything as far as safety goes. Right off the bat, I know my FPS limit is high, which is another reason why most of AP isn't invited. I will modify things as time goes along and if I can source a field safe enough for everyone to show up.
But for now....



Night ops, for those interested, hit me up. Quick overview:
There are NO UNNATURAL AMBIENT LIGHTS.
-This means no lamps, headlights, floodlights, etc. to illuminate the field(minus the barn).
-Flashlights(hand/weapon mounted are obviously recommended)
-Lasers don't hurt.

I will only host these games on my property where the layout is pretty simple.
Since this is night, it is very possible to get literally an inch behind or next to
someone. FOR THIS REASON, SEMI ONLY. Spraying and praying at night will not be accepted. If you want more reasons why, PM me.

Safety kills are required within 10'
I allow any FPS for AEGs under 450. NO BOLT GUNS.
NEVER intentionally fire at anything but the chest unless the only target you are presented is other. This means, don't get 10' behind someone and start pulling the trigger as fast as you can aiming at the head or legs or arms.

As always, no blind-firing(go Google the definition of blind firing or watch Black Hawk Down). Noise shooting is not recommended but I can't stop that.

The above are my night game rules, and do not all apply to day games.

If you are afraid of getting hurt from falling or getting shot, don't attend.
Face protection recommended, as is a good ability to work as a unit. Night ops is taking airsoft to a whole new level in mil-sim. Add in that I will strongly enforce semi-only, games will be very tactical and yes, long.
Bye.
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Re: Night games question

Postby laggard » Mon Oct 15, 2012 12:37 am

I would love to attend once you get your field situation worked out. ((And once I get my SOCOMGear M4)). This sounds like a lot of fun. Where are you out of?
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Re: Night games question

Postby CommieHunter » Mon Oct 15, 2012 8:42 am

I'd also be interested to know where the game is held.
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Re: Night games question

Postby Chowdberg » Mon Oct 15, 2012 8:49 am

Sounds awesome dude. Definitely, I'd like know the 'where at' and the whats, the hows, etc. Night games are generally intense, fast paced, and fun as hell to play with in a fairly sized group.

As for safety, sounds like you've got it covered.
I can only think of two things personally, take it as you wish, for this comes from Noob Russian Cannon Fodder:
1. Having glow sticks, or some other form of lighting to signify being out. Being pelted in a night game after calling yourself out isn't all that enjoyable.
2. This is a maybe, varies on if you play indoors or out, but watch out for holes, if any. Getting your foot stuck in something you would have seen during the day, spraining it, etc, does ruin a fun night game. Fill them in, or merely mention their general location or issue a warning.

Otherwise, a night game mil-sim, with your current rules set, sounds great to me!
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Re: Night games question

Postby bye » Tue Oct 16, 2012 10:46 pm

The location is my parents' private property. Which is why I am hesitant to open it to the "general public". I will probably try to find a field that is out of the way, yet flat-ish.

The field, wherever/if ever it works out would be in the Eugene/Springfield area.


To answer the glowsticks, I didn't require them for this event because for my group, it would lessen the interest even more. Holes are an issue, but I think I could take care of them too.

I am hoping to get in to the business of hosting games properly once I can source a solid, safe field for my more dynamic/mil-sim game ideas. Currently college is also a factor, but I am confident that with time, I can make things happen.


One small note, I do intend on keeping my FPS limit as it is regardless of if they become public or not. Since my games will not be professional style games like Riddick's, I won't be bothering with the whole insurance deal. I will have waivers(duh) but that's about it. The land will most likely be BLM land, so I will not be held for anyone's actions, be it harmful to themselves or others.
To me, 450 at semi only is acceptable. It's only when you get trigger happy guys who "don't here you" call hit when their AEG is whining super loud on full auto that things get bad for me. So, if things get rolling, I will be standing firm at up to 450(but no more) semi only. Ideally this will ensure you feel the hit or at least hear it on your armor but also don't get lit up from that 45rps lipo gun.
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Re: Night games question

Postby McNair » Wed Oct 17, 2012 12:02 am

How is this milsim?
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Re: Night games question

Postby bye » Wed Oct 17, 2012 6:15 am

Biggest thing? Dis-allowing the whole, empty a mag of bbs flying perfectly straight at one target deal. That's cool is that's not your definition of mil-sim. I'm not here to have a semantics argument.
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Re: Night games question

Postby Matt » Wed Oct 17, 2012 8:11 am

Night games without tracer units aren't very fun. Your players would be better off buying a tracer unit instead of a fancy laser. Even if you mix your tracers or you don't run tracer BBs at all, the unit itself creates a simulated muzzle flash of light, it's very realistic. Night games with semi only, also not very fun. Is it worth gimping all of your AEGs to semi only so that you can have 50 extra FPS? Why not just keep a reasonable FPS limit and allow full auto.

Also, in my experience I have found that some light is the best way to go. With a mixture of lit areas and dark areas you can force players to skirt around the lit areas to get to their objective, if they're desperate they'll run across the lit areas. Oh yeah, and have one of those, an objective. Without it, kids will just hide in the dark for hours and nothing will ever happen. Have a specific fixed objective that team A has to take from team B.

The best night games I ever played were at a truck yard. It was an industrial area so there were random flood lights in some areas. It was also right next to train switching station so you could move while the trains were making noise. The lights created bottlenecks and made it very dangerous to get into some areas. The game reminded me of the end of "Heat" when Vincent is running down McCauley near the airport, you hide in the shadows when train headlights shine on you, you move when they make noise. Having that random light mixed in really made a great pace for the game.
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Re: Night games question

Postby Catch22 » Wed Oct 17, 2012 9:47 am

450 FPS is dangerous durring the day. For night games, and the close engagement distance that allways happen.. It's Just plain stupid. You'd be better off dropping your FPS to 350, and using tracer units (Like Matt said) Glowing bb's bouncing off people, gets them to call their hits a lot better than high fps.
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Re: Night games question

Postby bye » Wed Oct 17, 2012 5:10 pm

Since the game was never intended for AP usage, my semi only(honor rule, not mechanically disabled or anything) 450fps is staying as is. Matt, if floodlights were an option, I'd consider them. However seeing as I just plain find them less fun, and they're expensive, I won't be using them.

450 is meant to keep away people who want to use full auto. As far as I'm concerned, semi is 100 times more fun to play with. Now, maybe if AEGs had at least the recoil of a .22lr, I'd reconsider, but my biggest grief with airsoft is, and always has been, spray and prayers, or just plain, people who can't aim for shit so just point and shoot. Especially when they're running 120+rd magazines.
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Re: Night games question

Postby Reeko » Wed Oct 17, 2012 5:51 pm

require the use of GID bb's and tracer units, makes for some cool light shows when those bbs fly through the air. Fast forward to about 4:18 or so

YOU SIR!!!!...... DO NOT HAVE ANY PANCAKE MIX!
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Re: Night games question

Postby Lukens » Wed Oct 17, 2012 6:05 pm

Thats one of the coolest things ive ever seen.
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Re: Night games question

Postby Junto » Wed Oct 17, 2012 6:50 pm

-400fps, semi or full
-Lasers, lights, and tracers recommended
-Go over LIGHT DISCIPLINE with all players. Teach them to use their flashlights sparingly and never point it in a teammate's vision. Your eyes take about half an hour to adjust to darkness and then some shithead kid flashes you in the face with 200 lumens of bad light discipline and you're bleeding blind for the next few minutes.
-Glow stick death rags. Provide the sticks and make sure they're all 1 cover. That way people can use other colors for other tasks.
-A light at each spawn point. Best if it's a red blinking light, just so everyone knows they're in the right place.
-Clearly explained, defined boundaries. Don't want people getting lost because they have a shitty internal compass. Some people on the field can be placed just over a rise from their objective and then go the wrong way anyway.

That's about it. Enforce your normal safety rules otherwise. Don't let people dumb down the game with worry, either. Keep it simple and it will go off just fine.
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Re: Night games question

Postby Matt » Wed Oct 17, 2012 8:01 pm

Dexter wrote:Since the game was never intended for AP usage, my semi only(honor rule, not mechanically disabled or anything) 450fps is staying as is. Matt, if floodlights were an option, I'd consider them. However seeing as I just plain find them less fun, and they're expensive, I won't be using them.

450 is meant to keep away people who want to use full auto. As far as I'm concerned, semi is 100 times more fun to play with. Now, maybe if AEGs had at least the recoil of a .22lr, I'd reconsider, but my biggest grief with airsoft is, and always has been, spray and prayers, or just plain, people who can't aim for shit so just point and shoot. Especially when they're running 120+rd magazines.


Sometimes it has nothing to do with aiming. It's cover fire. Most people I know don't empty an entire mag at everything that moves, they shoot in short bursts. But anyway, it's your game.
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Re: Night games question

Postby laggard » Wed Oct 17, 2012 8:12 pm

Dexter wrote: 450 is meant to keep away people who want to use full auto. As far as I'm concerned, semi is 100 times more fun to play with. Now, maybe if AEGs had at least the recoil of a .22lr, I'd reconsider, but my biggest grief with airsoft is, and always has been, spray and prayers, or just plain, people who can't aim for shit so just point and shoot. Especially when they're running 120+rd magazines.


I shoot my dads 10-22, and I must say I notice no difference between a .22lr and an AEG/GBBR. Short story shorter, .22lr have almost no recoil.
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