Near Eugene Field Project.

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Near Eugene Field Project.

Postby nedmac » Sat Apr 14, 2012 11:23 pm

How well would a field near Eugene be accepted by the airsoft community? Most of you are up north more, but would people actually drive down? Is it worth the effort for anyone to build down here?


I have the ability to build on a family friends property. It's private and insured. He has a total of 330 acres. So it won't be a "small field". If this is even worth going into, I would go all out. For sure I know I have a couple cars to place around and a tractor for digging trenches. What would people like to see in a new field?

Sum it up:
1. Would enough people come down?
2.What would you like to see in a new field?
3. Would events start showing up down in the Eugene area?
4. Who wants to help? :) Sometime in May
5. Up for suggests/comments.
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Re: Near Eugene Field Project.

Postby TheAirsoftSaint » Sat Apr 14, 2012 11:28 pm

I would go, mostly because its a shorter drive from here to Eugene.
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Re: Near Eugene Field Project.

Postby Orwell » Sat Apr 14, 2012 11:40 pm

If it's a well developed field it'll get attention. Eugene isn't unreasonable, but Scappoose is forty minutes away from SE Portland, and R&R is only about an hour. As such, you'd have to be better than either of those fields in order to compete.

I'd recommend buildings. Multiple stories are neat, and often requested. However, I think a sprawling building would be better. A main hall, 4-7 rooms off of it, 1-2 rooms off of 1 or 2 of the original rooms. Plywood would be good enough.

My $.02 :)
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Re: Near Eugene Field Project.

Postby Payback » Sat Apr 14, 2012 11:43 pm

Good camping areas. Not just grassy areas for tents, but spots for trailers as well. Most games down there will need to have camping.
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Re: Near Eugene Field Project.

Postby Ivan Daylovich™ » Sat Apr 14, 2012 11:50 pm

It wouldn't have to be better than Scapoose or R&R. Just pick a weekend that there aren't games at those places and you won't have to compete with them.
I'm a little farther away from Eugene now, but I went to most of the games that were hosted down there. I'd be down for a game and demand Chicken Bonz afterwards.
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Re: Near Eugene Field Project.

Postby Rapture » Sun Apr 15, 2012 12:24 am

I would definitely be down for some games at this field, as well as helping improve it.
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Re: Near Eugene Field Project.

Postby wikingwarrior » Sun Apr 15, 2012 7:34 am

I would love this so much, I know a lot of people who airsoft in Eugene who would too.
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Re: Near Eugene Field Project.

Postby Transition » Sun Apr 15, 2012 8:17 am

look heres the deal, if you build what people want, Huge buildings, things like that its gonna cost $$$$$$$$$$$$$ and than you would need to charge higher amounts, higher entrance fees mean less players, lets face it airsofters are CHEAP, and you all can argue this but we know its true. The only way to provide these things is to open your market to paintball, yes I said it PAINTBALL, they will bring you the revenue stream needed to build and maintain a amazing field. Personally I loved running the farm, but it cost me money every day it was open, but I would do it again in a heartbeat because it was a blast. So good luck with it if you do it, and if you have any questions feel free to email me sometime.
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Re: Near Eugene Field Project.

Postby Jerm_G » Sun Apr 15, 2012 10:55 am

Good on you for looking at doing this. If done correctly you could be very successful. Splat Action has been around for a long time now and done well. If you want your project to last it almost has to be run like a business. You have to build a plan, identify cost projections, marketing plans, who you’re going to provide your services too and so on. It's extremely time consuming but critical that your planning is done correctly. I would recommend looking at looking at three areas. Paintball, airsoft, and law enforcement training. Having property of that size means there is a potential for double duty or at least the construction of a couple of firearms ranges (depending on local ordinances) for law enforcement use to bring in revenue when the other rec sports are down.

As for construction, your basic field needs to have three areas. These being parking, staging and play areas. Each has to be planned out with capacity in mind. Designing a field that allows up to 400 players is great. Not so great if you can’t park more than 50 cars or don't have the infrastructure to process those players, get them signed up and ensure they have paid. Some of this seems common sense but its all issues that have come up in the past. Most seems trivial, like having a gravel parking area that holds all the vehicles for your players. But being that I have spent my time at some of the events pushing cars that are stuck in the mud, this is an issue. Toilets have even been an issue. I’ve been to a fair share of events that have not had enough shitters to accommodate the players.

As for the field, good ones are designed around the upper amount of expected players. They are also designed to funnel a majority of the traffic to a centralized area, while still allowing room to maneuver around the main area of engagement. This allows for the reroute of traffic flow, and limiting the possibility of a bottleneck. In vehicle traffic control and in military planning, this is typically done through the use of terrain and structure. People are lazy and will take the route of least resistance. Hamburger Hill at Spat Action is a good example of that. Most will take the roads around it. Few try to fight up and over it.

As for fortifications and structures, sand bags, earth berms, broken down cars and plywood go along ways. One of the places field planners fail is they make their structures too small to be used as a building. If the thing has one room and only fits 4 people, it’s not a building. It's now an above ground bunker. Designing structures that allow for room clearing and MOUT operations drastically increases the playability of the "town". These can be open structures but should have some gravel in them to prevent slippage increase safety. These larger, multi room structures also assist event hosts in planning Mil-sim events. Currently it is a phony pony to find a place event planners can host an event that allows for MOUT operations without going to the National Guard and asking permission to use their training areas.

I could go on and on but I'm not, so I leave it with this. Safety is first and paramount in field development. Having year round access to the field for emergency vehicles is important. Having dangerous material removed from barriers (windows on cars as an example), gravel in key areas and structures that are built with safety in mind are all key. At the end of the day you can have the best field in the world, provide all the awsomeness one could hope for and loose it all in a heartbeat with a single law suit. So whatever your plans are, make sure you take steps to limit that happening to you.
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Re: Near Eugene Field Project.

Postby nedmac » Sun Apr 15, 2012 11:03 am

Wow, lots of great advice. Some good things to think on. Keep it coming!
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Re: Near Eugene Field Project.

Postby Variable » Sun Apr 15, 2012 11:58 am

Keep It Simple. Before you start trying to dig trenches and build buildings, host a regular ol' skirm, woods style there.

Personally I'd go play in Eugene.
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Re: Near Eugene Field Project.

Postby Rapture » Sun Apr 15, 2012 12:05 pm

If you can, make one for this next weekend since nobody has scheduled anything.
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Re: Near Eugene Field Project.

Postby sly2 » Sun Apr 15, 2012 12:16 pm

I'd go, and my friends would too, when they get back from military training.
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Re: Near Eugene Field Project.

Postby nedmac » Sun Apr 15, 2012 12:26 pm

Unfortunately, the owner of the property is going out of town for a month and won't be back til mid May. So nothing happens til then. I do like the idea of having a simple skirmish, but I know nothing about hosting one. If there is anyone that wants to set game types and rules, you know, admin stuff. That would be great.
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Re: Near Eugene Field Project.

Postby Sir Stubby Eyre » Sun Apr 15, 2012 1:58 pm

For a simple skirmish you don't need anything elaborate, for safety rules you can use ours (Camp R&R) or AP's, just ask Matt for permission. Pick up some duct tape to mark people's sides, come up with some objectives like capture the flag or something like that. If you are going to have a field you need to get your feet wet with hosting. We did several free skirms before we started charging entrance fees. You have a month before the owner comes back from vacation so you have plenty of time to post a game and come up with the rules and such.

Good Luck.

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