AAR - Op: Holy Wars of Alzakistan

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AAR - Op: Holy Wars of Alzakistan

Postby Snowman » Sun Sep 12, 2010 9:26 pm

I felt we could organize all congratulations, comments, and issues here. I do have a few things to say, as well.

Overall, GREAT game. Albeit my first op, I still think it was put together very well, I could tell what the objectives were, and we all knew when phases were changed. The game had a good length to it, so I don't feel like I'm wanting more, and best of all, there was plenty of action for those that wanted it.

-Now, we did have some issues with cheaters, but that is a given at any and all airsoft games. The best thing to do is not get pissed and just let an admin know.

-Also, we had some issues with people taking off their eye-pro when heading back to respawn. They got yelled at, and finally we had to get a UN observer (admin) to go and talk to them about it. In the end, issue was resolved, but we could have been more clear about rules regarding eye-pro before the game started.

-We did have some civvies being douchebags when it came to ROE. The rule was, no shooting an unarmed civvie. We checked the civvies each time they came into the city, and those who were clean were allowed in. However, one or two somehow managed to get weapons into the city, and this is where being a tard comes in. They would fire at the US, get a guy, then drop the gun and claim being a civvie, then get shot. Since we couldn't shoot the civvie, they were (technically) allowed to roam free around the city. We probably could have been more specific regarding rules pertaining to ROE in that regard.

In the end, the US lost in disgrace, due to killing almost all of the civilian population of Urak. It was a fun game nonetheless, and I can definitely say having the APC helped the US a lot. Thanks to Capn' Pickles for putting this together, and I hope we can do another Op sometime soon.
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Postby Darius137 » Sun Sep 12, 2010 9:45 pm

1) The staff was incredible.
-We had a medic tent, and as this summer seems to be the summer for people dropping like flies in the heat, it was much needed. Thanks to Redd and Bambi for setting it up and helping us not get anyone too seriously heated out. It was definitely hot in my IBA and I saw a lot of others doing a lot more in the heat.

-The admins gave a very good OP feel to the game with their UN Blue helmets. They also gave their all. After the game Android was about to pass out from the heat. He's a trooper. James helped keep things moving and Phoenix gave me braces blindness when he smiled. Okay, they all did very well, but those were the two near me in the medic tent (I reinjured the foot *sadface*)

-The game started a bit slower off the mark, but made up for it by just lasting longer into the day

-There was a lot of back and forth on the whole hit calling thing, but by the end of the game they had admins at every conflict zone with no hit accusing being done, so I'm not sure how to really change that except tell people ten more times before every phase of the game

-Thanks to Airsoft Outlet Northwest for giving up a LOT of raffle prizes. Nearly everyone got something. Except me. :(

-The players come to an OP, but the players are what make the OPs fun. JuiceMachine and JewishNinja both got into character from what I saw in their Hajji clothes, as well as a few more who I couldn't really make out. It's nice to see a Middle-Eastern themed game with a whole side requiring a "uniform" or headgear

-If you can't make it, say it as soon as possible. If you are a maybe, say you are maybe in and maybe have the game hoster put a "maybe" by your name so they have a better count. We had almost 175 people registered on the forum page and only about 80 showed up. It was enough to make it fun, and luckily the teams were more or less even, but it has screwed with perfectly good games in the past. Ask any promoter.

-This was an OPERATION. There was a very diverse mix at the game. You had day players, fully kitted out MC wearers with plate carriers and people in their duty ACU uniforms showing up. Alongside them, you had people wearing full man pajamas and turbans. It made a very good game.
---but you also had people who showed up and wanted to just shoot people. There are big shootem up games that are fun, there are skirmishes, and there are more character-driven operations. People come to these smaller games to get in character. Just realize it's going to happen. I'd prefer a lesser number but everyone in 100% character. We had a few just wanting to shoot fools. If you have a sector, guard it!

Overall, most issues in this game were due to persons that the game hosts couldn't really control. I am very impressed with Cap_n_Pickle's first OP and look forward to this becoming a regular series.
Last edited by Darius137 on Sun Sep 12, 2010 9:46 pm, edited 1 time in total.
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Postby Limpy » Sun Sep 12, 2010 9:45 pm

It was awesome playing against you, Snowman. You and your team all showed good sportsmanship and a great amount of skill. Again, I apologise for the confusion about our spawn, and I apologise for anything the ALF (not that I was the core leader, but I still feel the need) players called and chided while they were getting shot at spawn. I tried to handle it maturely and jokingly, and you guys were great about moving back to the village. To further continue on this, another team that is, as always, wonderful to play with: SWAG. Suma, I feel I owe you an apology for screaming at you when you came running and gunning through us from behind; it was uncalled for, rude, and unsportsmanlike. It was very good of you to, instead of retaliating with another rude remark, to come up to me and explain to me why I had been wrong in my accusation of too-short-of-range-firing. Also, thank you for helping me out with understanding what a safety kill radius really is. Understanding how feet work is difficult for me, as I was raised using the metric system. Your team faired well and fought valiantly, hope to see you soon again on the field.

Overall this was a great OP, as I had expected it to be, and I eagerly await the succeeding game. Pickles, I am so glad that you put this on, and, as I said on the field, those who spent their time complaining and griping about how they weren't winning are not really worth having an opinion from. Those who stayed and followed the rules obviously had a blast, and I know I did for sure. I shot all my mags in the first two rounds, and I'm glad that I was able to save Ghostmarrow's stuff, which had been left at the spawn, in round four. Again, fantastic game, can't wait for the horrific civil war! Now, I must take a turn and look down upon something that I noticed. ALF spawn was covered in trash, there were speedloaders lying on the ground, and people had even taken some of my ammo. I found food wrappers, some hostess cupcake plastic containers, and a lot of ammo bags. Guys, when you leave a field you need to leave it in better shape than it was when you got there. Just because paintballers leave unexploded paintballs all over the place does not give us the right to leave our garbage lying around. I am honestly very disappointed that I had to pick up seven empty bags of ammo. Come on guys, this is why we get in trouble.

I will add more when I get home tomorrow, I am beat.
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Postby Snowman » Sun Sep 12, 2010 10:07 pm

Ah yes, that reminds me...

-Another issue I had, is that I sneaked up behind the ALF camp, safety killed someone, then they walked to their spawn point at the fort 20 feet away, then instantly turned around and headshot me. I felt a tad pissed, because I was attempting to get into that fort, and sadly, that was impossible as the people would have continued respawning as I shot them, leaving me dead and unable to rescue the hostage. I felt that was somewhat of a major flaw, as US forces had to leave the field and wait 10 minutes to respawn. I would have been happy with just putting the ALF's respawn elsewhere, not RIGHT next to their base.

- Also, I won't mention names, but there was one member of on of the teams present that lost a lot of my respect. One of the admins was telling this guy something, and this guy was like, "That's not possible." When the admin said he saw a video of it, the man in question was like, "Well, I have someone on my team who was in the Army and [dealt with this stuff all the time]. He served 3 tours in Iraq, so he knows what he's talking about. Hey man, can you come over here and tell this guy that it's not possible? You know [admin], this guy was an ---- in the Army for 3 tours, so he knows what he's talking about." He said it in a condescending sort of manner, and I believe he himself served in the military.

My point - Great, you served in the Army. Please don't be rude and talk down to us as if we have no clue what we are talking about. *MAYBE* the admin was right, maybe he was wrong. Don't hold up your service as an excuse to talk down to other airsofters. It's a bloody game, for heaven's sake.

I am in NO WAY trying to disrespect any members of the military. I am simply pointing something out that irked me a bit. Sadly, I must say I did lose a great deal of respect for the man in question, simply because of how he acted at that time.
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Postby dom186 » Sun Sep 12, 2010 10:24 pm

Snowman, you do realize that the guerilla tactics the mujahideen used were exactly what they were supposed to be doing. In real life, with real ROE, the terrorists grab their guns, shoot at US troops and try to cause confusion and then stash their guns away and pretend to be civilians. A good friend of my parents knows a sniper in Afghanistan who shot the shoulder of an insurgent firing mortars into a US base. He saw that terrorist the next day in a US medical tent receiving medical attention for his wound, not even joking. He could do nothing about it because the terrorist had no weapons on him. The three times I was checked I was clean, bear in mind you were there, and was sent to respawn thus I was never allowed into the city at all the first round. Our job was to distract you and to cause confusion and frustration so the fact that you seem to be very frustrated about our ROE shows that we did our jobs perfectly. And the best part is you can't ignore us. Talk to any of the US that were knifed killed or had their pistols stole because of their lack of paying attention. And the best part of a is there were less than 15 of us :)
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Postby Snowman » Sun Sep 12, 2010 10:28 pm

True, very true. I can say it was annoying. ;)
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Postby Russkie » Sun Sep 12, 2010 10:34 pm

Wicked One wrote:Whos posting pictures up?

I am. Working on it atm.

I think DJ was taking photos too. I hope he will post them up as well.
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Re: AAR - Op: Holy Wars of Alzakistan

Postby Eudorus » Mon Sep 13, 2010 8:34 am

Snowman wrote:
-snip-

-We did have some civvies being douchebags when it came to ROE. The rule was, no shooting an unarmed civvie. We checked the civvies each time they came into the city, and those who were clean were allowed in. However, one or two somehow managed to get weapons into the city, and this is where being a tard comes in. They would fire at the US, get a guy, then drop the gun and claim being a civvie, then get shot. Since we couldn't shoot the civvie, they were (technically) allowed to roam free around the city. We probably could have been more specific regarding rules pertaining to ROE in that regard.


To an extent the muja/civi group were supposed to be douchebags, This is a reflection of real life. However I can tell you that a civi who has just popped an American and thrown down his gun was not counted as a civi kill.

Snowman wrote:In the end, the US lost in disgrace, due to killing almost all of the civilian population of Urak.


Some people on the American team were amazingly trigger happy.
I personally watched a couple of groups of civilians approaching the city with their hands in the air get gunned down out of hand and one guy who refused to strip to bare skin and decided to leave was shot in the back as he left.
Besides killing a lot of civilians the Americans also blew away the pilot they were meant to rescue and shot the guide for the hostage rescue mission in the face from about ten feet when he was in plain sight, wearing US pattern camo with his hands up. I might have taken that last one a little personally! LoL

Snowman wrote:It was a fun game nonetheless, and I can definitely say having the APC helped the US a lot. Thanks to Capn' Pickles for putting this together, and I hope we can do another Op sometime soon.


On behalf of the reff team, we loved admining for you. We hope to run another game and keep telling the story of Alzakastan's Holy Wars.
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Postby ghostmarrow » Mon Sep 13, 2010 9:21 am

Thanks again for grabbing my stuff limpy, and yeah the trash rather pissed me off too. We went back and picked the rest of it up though. That field is entirely too important to get booted off it fo something stupid. Big thanks to the admin. and especially eudorus for helping keep the alf kind of on target. My head was swiveling 10 minutes into the game trying to keep everyone on task. But they did well and everyone really started to mesh as we got going.
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Postby DJ » Mon Sep 13, 2010 10:03 am

My perspective from the SSUV ( small unit support vehicle) We approached from the East with dismounted troops along side. When we got to the city it got kind of wild and we started taking a lot of fire. I moved up (too fast) to the hot spot, which was the fortress and unfortunately left some of our dis mounted folks standing in the open.....sorry guys. We got our SAW into action and generally laid down a wall of lead ( plastic). To the muji / ALF dude who was in the fort, outstanding job. You held up pretty well till we got out stuff together. The high point of the game for me was watching the gal with the mac 11 , leap over the fort obstacle and take out the fort bound muji. She had cat like reflexes! I wish I had vids of that. I did not witness any of the cheating mentioned, My biggest pan was the general lack of coordination / communication. My main issue was noise in the cab of the beast. Sorry if I sounded like an Idiot, when asking for repeats.....too noisy, maybe an equipment up grade is in order.

I / we were pretty hard core on any non US people. Any one in coming close to us got to make dust angels. I was waiting for the tossed in IED that never came. I was expecting a barrage of nerfs, alas they were absent too.

With the SSUV, we were kind of the bully on the block, but we also were a BB magnet, neither Matt nor myself took any hits.

Apparently the US killed massive amounts of non combatants, even though I was a perimeter nazi with our SSUV , Neither me or the gunner claimed any non com kills :D

People this is a new kind of game, it was not just a force on force, shoot em up. This is like the real world where you have to ID targets and decide if its friendly or not. One cannot just light em up when you see movement. This kind of lets the younger and non military player see the "stress" that ground pounders experience. We will do better next go round.

In conclusion. PICKLES AND CREW. DAMN NICE JOB, FROM INCEPTION TO END. I hope we can keep up the mil sim aspect like in this game. The random actors / civis made sure that I had to be constantly alert to my surroundings. Brings back some old memories..........Armored-Cav @ your service.
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Postby Nox » Mon Sep 13, 2010 2:40 pm

Awww man, next time I gotta go to one of these..

#%$#^&#@ bein broke a$$..
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Postby Suma » Mon Sep 13, 2010 3:38 pm

Limpy wrote:To further continue on this, another team that is, as always, wonderful to play with: SWAG. Suma, I feel I owe you an apology for screaming at you when you came running and gunning through us from behind; it was uncalled for, rude, and unsportsmanlike. It was very good of you to, instead of retaliating with another rude remark, to come up to me and explain to me why I had been wrong in my accusation of too-short-of-range-firing. Also, thank you for helping me out with understanding what a safety kill radius really is. Understanding how feet work is difficult for me, as I was raised using the metric system. Your team faired well and fought valiantly, hope to see you soon again on the field.


I think you are actually talking about Leech, but I will pass this on to him. I do appreciate what you said though pretty standup of you, much respect.
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Postby Suma » Mon Sep 13, 2010 3:51 pm

Suma wrote:
Limpy wrote:To further continue on this, another team that is, as always, wonderful to play with: SWAG. Suma, I feel I owe you an apology for screaming at you when you came running and gunning through us from behind; it was uncalled for, rude, and unsportsmanlike. It was very good of you to, instead of retaliating with another rude remark, to come up to me and explain to me why I had been wrong in my accusation of too-short-of-range-firing. Also, thank you for helping me out with understanding what a safety kill radius really is. Understanding how feet work is difficult for me, as I was raised using the metric system. Your team faired well and fought valiantly, hope to see you soon again on the field.


I think you are actually talking about Leech, but I will pass this on to him. I do appreciate what you said though pretty standup of you, much respect.

DJ wrote: The high point of the game for me was watching the gal with the mac 11 , leap over the fort obstacle and take out the fort bound muji. She had cat like reflexes! I wish I had vids of that.


That was my wife, this was her very first Airsoft event she's ever been to. She really had a lot of fun and thanks James for incorporating her into the event she had a blast. I gave her a Airsoft callsign "Marana" means deadly in Thai and told her she needs to live up to it at the event lol!

Here's the link to some of the pics she took.

http://s1040.photobucket.com/albums/b40 ... RS%202010/
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Postby Helo » Mon Sep 13, 2010 5:59 pm

I would like to thank the US and ANF for putting up with us all day. Yes we were supposed to be douchebags, but a lot of that was dependent on the checkpoints working, and it sounded like the rules almost prevented you from tacking any action at all in some circumstances. Suma, I hope you enjoyed the note I wrote you, and that your wife's ring made it back safely. That was part of a longer story arc that unfortunately didn't happen. We had an interesting discussion about changes to the rule set for next time, but all in all a good day. Even I had fun, and I was sitting in the village almost the whole day.
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Postby Cap n pickles » Mon Sep 13, 2010 6:01 pm

Helo wrote:I would like to thank the US and ANF for putting up with us all day. Yes we were supposed to be douchebags, but a lot of that was dependent on the checkpoints working, and it sounded like the rules almost prevented you from tacking any action at all in some circumstances. Suma, I hope you enjoyed the note I wrote you, and that your wife's ring made it back safely. That was part of a longer story arc that unfortunately didn't happen. We had an interesting discussion about changes to the rule set for next time, but all in all a good day. Even I had fun, and I was sitting in the village almost the whole day.



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