Tactical Church wrote:El Diablo wrote:
For people who are already established are you letting them start at higher levels or does everyone start as 0?
To give me two cents again. I for one have noticed there are a good amount of respected players in this community that i would have no problem allowing them higher levels
but i would think it would be best if the majority of players would all start at zero
El Diablo wrote:Tactical Church wrote:El Diablo wrote:
For people who are already established are you letting them start at higher levels or does everyone start as 0?
To give me two cents again. I for one have noticed there are a good amount of respected players in this community that i would have no problem allowing them higher levels
but i would think it would be best if the majority of players would all start at zero
But for fairness sakes wouldn't it be smarter to just start everyone at 0? And have everyone work there way up?
El Diablo wrote:Tactical Church wrote:El Diablo wrote:
For people who are already established are you letting them start at higher levels or does everyone start as 0?
To give me two cents again. I for one have noticed there are a good amount of respected players in this community that i would have no problem allowing them higher levels
but i would think it would be best if the majority of players would all start at zero
But for fairness sakes wouldn't it be smarter to just start everyone at 0? And have everyone work there way up?
Cap n pickles wrote:You can make custom cards for cheap. Riddick, since i will be hosting 1 game at least once a year, i fully support this.
Maybe the major event promoters (And anyone else who plans on hosting games) should get together on AP chat to discuss idea's to get this up and running. It really is a good idea.
Tactical Church wrote:El Diablo wrote:Tactical Church wrote:El Diablo wrote:
For people who are already established are you letting them start at higher levels or does everyone start as 0?
To give me two cents again. I for one have noticed there are a good amount of respected players in this community that i would have no problem allowing them higher levels
but i would think it would be best if the majority of players would all start at zero
But for fairness sakes wouldn't it be smarter to just start everyone at 0? And have everyone work there way up?
You have a good point El Diablo. It might even be more rewarding for everyone to rise in the ranks rather than start on a stated number
Matt wrote:That's an interesting thought. I think the whole process needs an overhaul from the beginning.
It starts with new player onboarding. They need to be educated about how the game works and how the rules work. It needs to be completely obvious, maybe with some sort of a sign off, "I agree and understand" sort of statement. Makes it great for later on down the line when you ban or blacklist them, because you can always remind them that they agreed to those terms.
Training is excellent too, there needs to be more. I'd also like to see more and better organized guides for mil-sim. Loadout lists, gear suggestions, what to buy and where to buy it. I made so many mistakes when I was new and wasted lots of money. I take a great deal of responsibility for this myself, in that I could arrange the website in better ways to catalog and share this information - this is one of my goals for the next AP.
I see a specific sub-set of people here on AP who are dedicated to the game and who want to do mil-sim. And I see players who don't care at all and they just want to have fun shooting BBs. There's game styles for both, there just needs to be a way to differentiate these two player groups and qualify or disqualify specific people from being included in some of these.
Some things just need to be made more exclusive if you want control over who's there.
Tactical Church wrote:Matt wrote:That's an interesting thought. I think the whole process needs an overhaul from the beginning.
It starts with new player onboarding. They need to be educated about how the game works and how the rules work. It needs to be completely obvious, maybe with some sort of a sign off, "I agree and understand" sort of statement. Makes it great for later on down the line when you ban or blacklist them, because you can always remind them that they agreed to those terms.
Training is excellent too, there needs to be more. I'd also like to see more and better organized guides for mil-sim. Loadout lists, gear suggestions, what to buy and where to buy it. I made so many mistakes when I was new and wasted lots of money. I take a great deal of responsibility for this myself, in that I could arrange the website in better ways to catalog and share this information - this is one of my goals for the next AP.
I see a specific sub-set of people here on AP who are dedicated to the game and who want to do mil-sim. And I see players who don't care at all and they just want to have fun shooting BBs. There's game styles for both, there just needs to be a way to differentiate these two player groups and qualify or disqualify specific people from being included in some of these.
Some things just need to be made more exclusive if you want control over who's there.
Matt these are some really great ideas. Id Like to see all the above come into action any time soon.
My question is so.. so fare i am really liking all these great ideas but i dont want them to just be ideas. I want to help them become a reality. How do we do this?
Matt wrote:The ranking data could also be stored on AP with your profile. We could setup some sort of way to either print your latest card or credentials, dated at the time of printing. Or some sort of mobile connectivity for fields/locations that can have it, to verify rank of a member. No need to mess with stamps or print shops to make cards for everyone. It's essentially like having an eBay feedback system for a member.
Costs nothing.
Gotta figure out how to qualify out-of-towners, but that's not too hard.
Matt wrote:The ranking data could also be stored on AP with your profile. We could setup some sort of way to either print your latest card or credentials, dated at the time of printing. Or some sort of mobile connectivity for fields/locations that can have it, to verify rank of a member. No need to mess with stamps or print shops to make cards for everyone. It's essentially like having an eBay feedback system for a member.
Costs nothing.
Gotta figure out how to qualify out-of-towners, but that's not too hard.
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