Yeah, I unexpectedly started running a business with my dad and it's eaten into the time and energy I had for Fallout, but I'm saving money. It's coming.
To get the game off the ground took about a twelve hundred dollars of money we did not make back by the end of the day, weeks of work by myself, the props crew, and the team, and a lot of cooperation from the community. Getting it to go off correctly also took a large amount of player responsibility and cooperation. It is hard to foster or garner these things unless you're pretty firmly planted in your knowledge of airsoft game mechanics and the community itself.
As always, I encourage people to work on their Fallout costumes.
