FPS Limits?

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Postby Catch22 » Tue Mar 23, 2010 1:10 pm

FPS changes can be a pandoras box.

Higher FPS for DMR's will cause people with SAW's to ask for higher FPS limits (after all a SAW should have a high FPS to fullfill it's purpose of suppressing the enemy) Then there are those whose who have an AEG/GBB which fires a 762/308 in the real world and, they will argue that they should be able to shoot at a higher FPS.

Eventually I will be at a game moving through the bushes and, someone one the other side will rail into my face from 10 feet away. Thanks to the higher FPS limits I can look forward to digging bb's out of my face instead of using a bandaid or two.

Learn to fire and manuever instead of camping and lobbing bb's at the other team.
Just my 2 cents.
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Postby Cap n pickles » Tue Mar 23, 2010 1:50 pm

DMR
I really think anyone who is going to go for a DMR setup with 450FPS + needs to go through a safety course, in which they will be given a certificate proving they have taken the course, and know the rules. I Also think they should be required to carry a sidearm for close engagements.

SAW
I think saws' depending on the game, should carry more rounds(thus the boxmags) to lay it out.

Example: a game where you load 30-40BB per mag, load up 600 in the SAWs and other LMG's.

Mid cap games, Load up 1200 BB in the SAW or LMG.

The support fire comes from how much BB's are going down range, not how far they can shoot. (although, that would add to it, i think it is unlikely That we should do that.) I remember at FW3 some one on woodland lit up people, they would not stop shooting until half the field was screaming.


Another note, people will complain about the rules, if you don't like the rule set, don't play.
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Postby Catch22 » Tue Mar 23, 2010 4:31 pm

Who's gonna give this DMR class? Who's gonna accept it? What if someone else gives a DMR class that's not from your group. Will you accept that at your games?

If people are using hi-caps having a SAW doesn't mean too much. A M60 or M240B has better range than a M249 para. Can we up the FPS for those?
Last edited by Catch22 on Tue Mar 23, 2010 5:04 pm, edited 1 time in total.
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Postby k3gn3123512 » Tue Mar 23, 2010 4:42 pm

I think this can be easily said.

DMR's should get higher FPS limits with lower mag limits while SAW get normal FPS limits whith high mag limits.
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Postby Catch22 » Tue Mar 23, 2010 5:07 pm

No it can't easily be said because, I've seen the arguement a million times on these boards for the last 8 years.
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Postby Mack » Tue Mar 23, 2010 5:39 pm

Here are some of the limits here in the Carolinas.

South Carolina Airsoft Association wrote: 1. Fully Automatic airsoft guns must measure below the velocity limit of 1.5 joules:
• 400 fps with a .20g BB**
• 360 fps with a .25g BB**

2. Semi Automatic and Bolt Action airsoft guns must measure below the velocity limit of 3.0 joules:
• 570 fps with a .20g BB**
• 510 fps with a .25g BB**
• 465 fps with a .30g BB**
• 389 fps with a .43g BB**

3. Airsoft guns measuring with certain joule ratings will have differing engagement ranges.
• 1.0 joules and higher: tagged with a >20 foot engagement range.
• 1.5 joules and higher: tagged with a >50 foot engagement range.
• 2.5 joules and higher: tagged with a >100 foot engagement range.

4. Airsoft guns shooting at or above 1.5 joules may only be used in semiautomatic mode.




North Carolina Airsoft Organization wrote:5.7.1 Standard Velocity Based Restrictions

These restrictions are based on the actual velocity without regard to the weapon being represented.

5.7.1.1 Standard Velocity Limits

5.7.1.1.1 CQB Limits

All weapons permitted for CQB use (indoors) MUST fire less than 300 fps with a .25g bb.

There is no Minimum Engagement Distance with CQB rated weapons.

This restriction applies to AEGs as well as all pistols.

5.7.1.1.2 Field Limits

300 to 400fps - 15ft Minimum Engagement Distance

400 to 450fps - 50ft Minimum Engagement Distance

450 to 500fps - 100ft Minimum Engagement Distance; Semi-Auto ONLY

500 to 550fps - 100ft Minimum Engagement Distance; Bolt Action ONLY

Over 550fps - Prohibited

5.7.1.2 Velocity Restrictions

5.7.1.2.1 Only members of NCAO recognized teams, or experienced players that have been approved by the NCAO Team Leaders Council will be permitted to use any weapon that fires at velocities higher than 400fps.

5.7.1.2.2 Only players that are over 18 years of age (if not affiliated with an official NCAO team) will be permitted to use any weapon that fires at velocities higher than 400fps.

5.7.1.2.3 Minimum Engagement Distances will be strictly observed and enforced.
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Postby Cap n pickles » Tue Mar 23, 2010 11:20 pm

Catch22 wrote:Who's gonna give this DMR class? Who's gonna accept it? What if someone else gives a DMR class that's not from your group. Will you accept that at your games?



If people are using hi-caps having a SAW doesn't mean too much. A M60 or M240B has better range than a M249 para. Can we up the FPS for those?


I know Some of our PLA guys have games coming up, This could be taught before games, Maybe some skirms and training's PLA holds, and would be for PLA personal hosted games only. If you wanna concern yourself's about safety, then make the effort to enforce it.

Also,I was referring to a "milsim" or "renacting". You would not have to worry about high caps at games like tha
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Postby Manicotti Airsoft » Wed Mar 24, 2010 10:11 am

Heres how I see it
300 FPS for sub guns
350 FPS for assault rifles
400 FPS for DMRs
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Postby Matt » Wed Mar 24, 2010 10:28 am

For a realism based limit system, I'd like to see:

330 fps (1 joule) for Subguns, GBB
400 fps for ALL Fully Automatics
450 fps for semi-auto DMRs
550 fps bolt action snipers (same)

No difference for Squad Guns, because like somebody already pointed out - just ban hi-caps and suddenly those boxes on Squad Guns make them very effective. If you look at my recent poll on magazine types, the majority of folks have enough mid-cap or standard magazines.

Honestly I could give a rat's a$$ about DMRs but if people won't stop shutting up about them I don't really care about 50 extra FPS - the more our armed forces seem to "stand around in the desert shooting at stuff" (I've seen the YouTube videos) the more you fucks are going to want to emulate them. I'm praying that our next war takes place in a jungle.

There's another thing - a lot of organizations with higher FPS limits for DMRs and semi-auto are in regions with wide open terrain. You can see your enemy from 100s of yards away. Sometimes in the dense Oregon forest, you don't even know your enemy is there until he shoots you from 30 feet away. I'll keep my short AR, thanks.
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Postby Steve » Wed Mar 24, 2010 2:17 pm

I advocate upping the FPS on DMRs and squad support weapons.

But I also advocate restrictions on SSWs above 400 FPS.

1: No TBBs.
2: Mixed ammo boxes with at least two pellet weights jumbled about.

SSWs are not meant for pinpoint accuracy. They are best utilized to pin an opposing element so that they can be taken in the flank with fire and maneuver. By upping the FPS max, it allows the guys carrying the SSWs to keep suppressive fire on riflemen at the edge of the typical AEG engagement range without needing to install a TBB and run a single ammo weight. They are still fairly easy meat for a DMR with an accuratized semi-auto platform. But they will not have to advance as far into the teeth of an enemy team before being able to set up effective suppressive fire.

I really can't see an effective way to certify DMR or SSW operators across the board. About the best way I can come up with is for event organizers to have additional instructions for DMRs and SSWs and have them sign off on it as part of the entry agreement. Possibly event organizers can have whatever training they feel is necessary immediately prior to an event, with a certificate of completion being provided to those that complete the course. That cert would need to be on-hand at the chrono station if the platform exceeds 400, with the responsibility for maintaining the cert being in the hands of the players.

Other event hosts would then have the choice of requiring attendance at one of their courses or offering 'reciprocity' for certs from other events.

If we were looking to set a standard across the board, I would recommend opening up a discussion limited to responsible participation. We can all agree that event organizers have the right to establish whatever FPS requirements that they choose. As players, we decide if we wish to participate in an event based on the description, including FPS requirements. As a community, we can provide assistance to the event organizers by determining a standard curriculum for DMR courses and SSW courses.

What I would prefer to see happen is that we have an adult discussion regarding the proper tactical employment of DMR and SSW platforms. Once we are mostly on the same page for their uses, we then figure out what the minimum acceptable safety and doctrinal training should be required prior to a new user being allowed to run a post-400 fps platform as well as any minimum number of events at which a user must run a DMR or SSW below the 400 FPS mark safely. These training requirements would then be put together in a simple lesson plan and posted for review and comment. After determining the final set of guidelines, volunteers from the community would step forward to agree to provide course instruction. They would get together over a weekend, run through the course, and hammer out a standard course layout. This way, everyone is on the same page and all of the instructors are able to teach the (fundamentally) same course the (fundamentally) same way. The instructors sign off on a pledge to the community and themselves to teach the course to standard and with no cost to community members beyond reasonable expenses (training materials, certificate costs, field use fees) at either dedicated workshops or before / after games. Annually, or as determined by the community needs, any member in good standing with a SSW / DMR card can show up at one or more instructor workshops to go through the instructor course and, upon completion, be qualified to teach and certify other players, subject to signing off on the instructor charter. Also, the annual gathering would provide an opportunity to review the current curriculum as well as decide what changes should be added.

Now, this is just an off-the-cuff series of thoughts, and not meant to be taken as a “We MUST do this!â€
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Postby CommieHunter » Wed Mar 24, 2010 2:58 pm

Obama wants change and so do you.

I disagree with you all on principle.
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Postby Beran » Wed Mar 24, 2010 3:00 pm

CommieHunter wrote:Obama wants change and so do you.

I disagree with you all on principle.


shave your goatee man, its making you ornery.
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Postby terror management » Wed Mar 24, 2010 3:12 pm

Matt wrote:Another valid question is what most insurance companies will allow. I know that many of them have FPS limits specified. If they found an event allowed higher FPS than they allow, they could deny a claim and the organizer would be liable.



this...end of discussion.
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