What's the most important aspect of good mil-sim?

Discuss anything and everything here that's Airsoft related.

What's the most important aspect of good mil-sim?

Command Structure
104
42%
Uniform Requirements
34
14%
Real Capacity Magazines
28
11%
Excellent Backstory
16
7%
Vehicles, Props & Pyro
41
17%
Location
23
9%
 
Total votes : 246

Postby Duster4 » Wed May 27, 2009 9:31 pm

all of the above matter to make it seem more real
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Postby Bigfoot » Tue Jun 16, 2009 1:53 am

ThugBucket wrote:
SoundOnly01 wrote:I'm going to go with uniform (as there is no "All of the Above"). I feel that stricter uniform requirements would most effectively weed out those without (for lack of a better way of putting it) proper mentality for mil-sims.


Mil sims dew not knead uniforms as much. They knead players that call there hits and stuff to work write.


You are clearly making an effort at being retarded. I suggest you just come out and show us who you really are. Tom Cruise? Capt. DOA? Knuckles?
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Postby Variable » Tue Jun 16, 2009 9:46 am

Oooooohhh Shiiiit. Its Thugbucket.
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Postby Brandon197 » Tue Jun 16, 2009 9:53 am

I thought he died. Or at least took his lack of education somewhere else.
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Postby Icehart » Tue Jun 16, 2009 10:14 am

wow, this seems fun. I can't wait for this peice of work (aka: Thugbucket) to post next!
"It's all me, you spilled it!"
~justin Kennedy
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