[OP] Eagle Down at Splat Action

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Event Information (view in calendar)


Starts: Sat Nov 02, 2013 4:00 pm
Ends: Sun Nov 03, 2013 5:30 pm
Duration:1 Day, 1 Hour, 30 Minutes

Eagle Down at Splat Action

Postby Collier » Sat Oct 19, 2013 3:51 pm

John has graciously agreed to lower the entry price from $30 to $20.
Uniform requirements are; good guys in green camo and bad guys in solid color BDUs or black civies.
We will be using the standard set of rules as posted by the Airsoft Society with the exception that we have reduced the safety kill range to 10’. Go to http://www.airsoftsociety.com/forums/f3 ... tles-3364/
You must use bio ammo when playing at Splat Action.
We are playing with the medic rule so please bring your own death rag.
Conflicts will be settled on the spot by the on field referees. Their decisions are final.
Camping is free
Raffle is free
Bring your own supplies (there will be some basic supplies on hand for sale but in general for this event you would be better served by bringing your own)
Please note that to be able to camp and play in the night game you must be 18 or older.
The night game
Code name: Eagle Eyes

Schedule for Saturday 2nd.
3:30 to 4:00 field is cleared of paintballers and prepared for the night game
4:00 to 6:00 registration and camping sites and team assignments
6:00 All player safety briefing followed by team briefings
6:30 Teams enter the field and take up their positions
6:45 Game start
9:45 Game end

This is a straight up hostage extraction from enemy held territory.
Your primary objective is to locate and extract the hostage alive if possible. You are not to leave the hostage to where they are a continuing source of information to the enemy.

Identify, secure and remove any intel gathered from the hostage by the captors.
Eliminate all enemy units of rank (identified by double armbands).

Tiki torches will define the playing field. There will be five structures within the playing field (area of operations), all of them controlled by the enemy. In one of these structures the hostage is being held. In another structure the enemy officers are quartered and possibly in a third structure the intel gathered from the hostage might be kept.

The extraction team can insert into the area of operations at any point along the perimeter. Their start point needs to be fixed prior to game start. Once all the objectives are met the team must extract along a predetermined route to exit the field and win.

The extraction team will have a medic who can revive any team member shot out during play. The enemy will respawn off field and only reenter the field in fixed numbered groups i.e., 3 or 4 man squads. Enemy reinforcements (respawns) will initially only enter the field at one point but as the game progresses the enemy will begin to enter the field at multiple points.

Sunset is at 18:02 and dusk at 18:32. The game will start at 18:45 and end at 21:45 or when all objectives are completed. Prior to the game there will be a safety briefing for all players and then individual team briefings.

If the extraction team is successful in part or in total, the rescue team sent in the following day will have:
The location of the crash site (extracting the hostage alive 20 points)
If unable to extract the hostage – killing the hostage 10 points
The enemy’s insertion point (removing intel 10 points)
Eliminating all enemy officers 10 points
Completing all of these objectives results in denying the enemy the location of the crash site

The enemy goals are similar
Preventing the extraction and maintaining control of the hostage 20 points
If unable to maintain control of the hostage – killing the hostage 10 points
Maintaining control of intel 10 points plus the following days extraction team’s insertion point
Just one enemy officer surviving the mission 10 points
Completing just one of these objectives results in obtaining the location of the crash site

The Main Mission
Code name: Eagle Down

Schedule for Sunday 3nd.
9:00 to 10:30 registration and team assignments
10:30 All player safety briefing followed by team briefings
11:00 Teams enter the field and take up their positions
11:15 Game start
5:00 Game end
5:30 Raffle

Air Force One is down with the president and his entire cabinet in a remote, hostile location. Your primary mission is to go in, locate and extract the president.
Secondary objectives are to locate and extract the cabinet members and to sterilize the crash site by finding and removing the following items: 2 Flight recorders (black box), the President’s nuclear football (black briefcase), and the Air Force One flight plans (blue clipboard).

Mylar balloons on strings attached to armbands will represent the President and his cabinet. To move a balloon from it’s location you have to attach it to your left arm using the armband. If you are shot out while moving a balloon then you remove it from your arm and leave it where you were shot out. You can only move one balloon per person.

There is only one way to extract the President, you must take him to your FOB, where you will notify a referee that you have the President and are ready to extract him. The referee will have you wait a fixed amount of time (10 to 15 minutes) and then give you the go ahead to extract. After that you have just 5 minutes to get the President safely off the field. If the President is still on the field when the 5 minutes are up then he has to be returned to the FOB and process starts over.

Cabinet members can be extracted in the same manner as the President or they can be extracted by calling in a chopper. To extract via chopper you must take the cabinet member to a location that is free of overhead obstructions, notify a referee that you intent to extract via chopper and identify which cabinet member you are extracting, at which point the referee will start a 5-minute countdown. If you have been able to maintain your position for the 5-minute countdown then at the referee’s signal you release the balloon from it’s armband and allow it to float free. It has to clear all overhead obstacles in order for it to be a successful extraction. Otherwise that cabinet member is considered eliminated and the enemy is given 10 points. If at any point during the 5-minute countdown you are driven off your extraction site then the extraction is scrubbed and has to start again.

Rescue Team
Extracting the President 40 points
Extracting a cabinet member 20 points
Extracting a crash site item 10 points

Bad Guys
Having the President in custody at game end 40 points
Having a cabinet member in custody at game end 20 points
Eliminating a cabinet member 10 points
Having possession of a crash site item at game end 10 points

The raffle is in appreciation of the players support for these events and as such is a no pay raffle. This means that you do not purchase raffle tickets, they are earned on the field individually or as a team. We will use a ratio to determine how many raffle tickets each team member receives, i.e., if the final scores are Good Guys 40, Bad Guys 60 the ratio would be 2:3 so everybody on the Good Guy team would get two raffle tickets and everybody on the Bad Guy team would get 3.

Individual raffle tickets will be awarded for bravery, being the first to complete an objective, first successful chopper extraction, etc., and will be given out by the referees.
Last edited by Collier on Mon Oct 28, 2013 7:55 pm, edited 1 time in total.
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Re: Eagle Down at Splat Action

Postby Tombstone » Mon Oct 28, 2013 11:46 am

What are the FPS restrictions for this game?
Are box magazines allowed for M4's and AK's?
Is it Bio-Ammo Only?
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Re: Eagle Down at Splat Action

Postby CrossBow » Mon Oct 28, 2013 6:09 pm

Not a lot of action on this event for being this weekend. I hope things turnaround, Splat Action is a nice field. I'm going Sunday if things pick on the forum.
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Re: Eagle Down at Splat Action

Postby Collier » Mon Oct 28, 2013 7:52 pm

John has graciously agreed to lower the entry price to $20.
Uniform requirements are; good guys in green camo and bad guys in solid color BDUs or black civies.
We will be using the standard set of rules as posted by the Airsoft Society with the exception that we have reduced the safety kill range to 10’. Go to http://www.airsoftsociety.com/forums/f37/general-set-rules-airsoft-battles-3364/
You must use bio ammo when playing at Splat Action.
We are playing with the medic rule so please bring your own death rag.
Conflicts will be settled on the spot by the on field referees. Their decisions are final.
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Re: Eagle Down at Splat Action

Postby Catch22 » Mon Oct 28, 2013 8:55 pm

What side is Flecktarn, Alpenflage , and Multicam on?
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Re: Eagle Down at Splat Action

Postby Payback » Mon Oct 28, 2013 10:11 pm

Collier wrote:We will be using the standard set of rules as posted by the Airsoft Society with the exception that we have reduced the safety kill range to 10’. Go to http://www.airsoftsociety.com/forums/f37/general-set-rules-airsoft-battles-3364/


So, just a suggestion. Your posting on AP with a game in the NW, maybe instead of using an outside forums rules, you should use the AP rules that ever single other game host uses and 90% of players in the area are used to. It would lead to less confusion and issues IMO.

Also, Almost all games are tan vs green with black thrown in somewhere.


I do hope your event goes well, but you should read up on the other game threads to find out what has worked best in the past for rules and camo and work off of that.
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Re: Eagle Down at Splat Action

Postby Riddick » Mon Oct 28, 2013 10:30 pm

Technically he is supposed to use AP safety rules since the game is posted on AP. This is/was according to Matt
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Re: Eagle Down at Splat Action

Postby Jester316 » Mon Oct 28, 2013 10:34 pm

page.php?p=safety


Also, get rid of the balloons and get some people who volunteer for the positions. Offer them free/discounted entry.

Get rid of the "raffle tickets for winning" shit. It encourages cheating, just to get that one up on people. Everyone gets 1 raffle ticket (or can pay for more if you so choose), but none of this "merit" shit.
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Re: Eagle Down at Splat Action

Postby Matt » Tue Oct 29, 2013 7:48 am

Riddick wrote:Technically he is supposed to use AP safety rules since the game is posted on AP. This is/was according to Matt


Actually the Airsoft Society rules pretty much look like they are copied from AP :)
page.php?p=safety

Lots of the same stuff there.
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Re: Eagle Down at Splat Action

Postby Tombstone » Tue Oct 29, 2013 2:20 pm

I'll be there with at least 4 of my guys. On whatever side is rocking Multicam.
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Re: Eagle Down at Splat Action

Postby Blue » Tue Oct 29, 2013 7:00 pm

I should be in both days possibly

Edit* Sorry sunday only
Last edited by Blue on Fri Nov 01, 2013 3:30 pm, edited 1 time in total.
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Re: Eagle Down at Splat Action

Postby NWPPA » Tue Oct 29, 2013 8:45 pm

Here are the Raffle Prized that were purchased/DONATED by Oregon Airsoft Arena. Great guys there!!!
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We will hopefully have G&G Bio's at the field the days of the event. We are working with OAA to get what you guys would need/want. Thanks!

Jeff
NWPPA/Splat Action Pro-Shop
971-235-0334

Any Questions please contact me directly about items in the pro-shop or for field information contact John or Collier @ Splat Action.
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Re: Eagle Down at Splat Action

Postby Ivan Daylovich™ » Wed Oct 30, 2013 1:37 am

The safety rules look a bit different. Prime example#15.
15) BLIND FIRING
permitted as long as the players are no closer than 30 feet from each other. This must be verified by the shooter before firing. All violations of blind firing distances will result in immediate expultion from the field
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Re: Eagle Down at Splat Action

Postby Matt » Wed Oct 30, 2013 8:42 am

I didn't notice that one. Why would blind fire ever be permitted? That's just stupid.
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Re: Eagle Down at Splat Action

Postby Collier » Wed Oct 30, 2013 12:25 pm

Here are some amendments and answers to your questions.
1) No blind firing.
2) No DMRs
3) Yes to Box Mags
4) Yes to grenades
5) No tennis balls or homemade weapons
6) Yes to Melee using AP rubber knife rules

Also, we don't know what the good guys to bad guys ratio will be, so if you are open to being on either side bring a second set of clothing so that we can reassign you.

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