Free Springfiel Skirm by T.H.

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Postby Ivan Daylovich™ » Sun Jan 03, 2010 12:07 am

Mongoose wrote:Ivan, what would be the easiest way to pack my gun? Should I bring my rifle case, or just compress it into a dufflebag?

You'll most likely be riding with Andrew (Cyph34r). Whichever one is the most compact would be the best. He tends to have lots off stuff in his car.
But if for some reason you can't fit all your stuff in his car you can put some of it in mine.
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Postby Mongoose » Sun Jan 03, 2010 12:10 am

Awesome, I'll stick with the duffel then. Just so you know, my buddy backed out, had some stuff come up.
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Postby Mongoose » Sun Jan 03, 2010 12:17 am

vatican.ninja wrote:I'll know if I can come in the morning. What exactly does the 10 minute delay mean? Is the group pulling out at 10:55 from Starbucks or meeting at 10:10 and still pulling out at 10:45? I'm a little confused.


Just show up at 10 and call it good ;)
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Postby Ivan Daylovich™ » Sun Jan 03, 2010 12:24 am

Mongoose wrote:Awesome, I'll stick with the duffel then. Just so you know, my buddy backed out, had some stuff come up.

Then there should be more than enough room.
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Postby Th0r » Sun Jan 03, 2010 2:46 am

vatican.ninja wrote:I'll know if I can come in the morning. What exactly does the 10 minute delay mean? Is the group pulling out at 10:55 from Starbucks or meeting at 10:10 and still pulling out at 10:45? I'm a little confused.


You have till 10:55 to get to Starbucks. We'll convoy on up to the field, its a bit of a drive. There's no real map to it.
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Postby Mongoose » Sun Jan 03, 2010 5:12 pm

Th0r wrote:
vatican.ninja wrote:I'll know if I can come in the morning. What exactly does the 10 minute delay mean? Is the group pulling out at 10:55 from Starbucks or meeting at 10:10 and still pulling out at 10:45? I'm a little confused.


You have till 10:55 to get to Starbucks. We'll convoy on up to the field, its a bit of a drive. There's no real map to it.


:(
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Postby Bunny » Sun Jan 03, 2010 6:35 pm

That was fun.
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Postby Ivan Daylovich™ » Sun Jan 03, 2010 8:03 pm

I agree. Fun was had.
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Postby Mongoose » Sun Jan 03, 2010 10:28 pm

Sorry for shooting you in the leg near the end there, Ivan.
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Postby lilwil » Sun Jan 03, 2010 11:13 pm

Ivan wrote:I agree. Fun was had.


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Postby Th0r » Sun Jan 03, 2010 11:22 pm

Yes, it was great game guys. Any suggestions, comments, Please let me know.

Tim and I are working on the hostage scenario, we're working out the bug in that one. So stay tuned..
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Postby pwner18 » Sun Jan 03, 2010 11:29 pm

Indeed, it was a fun first skirm for me. As for the hostage game, it would've been pretty good, maybe one less respawn, and equal/organized teams, and it would've worked well.
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Postby Mongoose » Sun Jan 03, 2010 11:34 pm

I liked the idea of the downed sniper situation. As an idea to speed the game up, perhaps having the snipers be unarmed would help things out. In addition, letting the teams know where the team was to begin with would make things more of a race.

Narrowing down the field size? IE cutting off the field from the bunker to the mushroom bush and only allowing play in that region.

Good game, I had a fantastic time.
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Postby lilwil » Sun Jan 03, 2010 11:42 pm

yeah, people were wandering pretty far trying to get flanks. Only half-assed complaint I had was the camping the hostages in respawns, but for fly of the moment it was a nice twist to a hostage rescue scenario. I like them having guns... gives a short stall so one team cannot just bum rush them and run off. If you guys do this again, I will be sure to bring cookies and brownies. good game, good night.
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Postby Ivan Daylovich™ » Mon Jan 04, 2010 12:06 am

Mongoose wrote:Sorry for shooting you in the leg near the end there, Ivan.

No hard feelings, I've already forgotten it. Seriously, I can't remember.

Th0r wrote:Yes, it was great game guys. Any suggestions, comments, Please let me know.

Tim and I are working on the hostage scenario, we're working out the bug in that one. So stay tuned..


The games were fine, I really liked the downed snipers, but the respawns need a little work.

In the first two games the limited respawns put a few people out of the game for a while. If you want to do limited respawn you need to have an objective that can be completed quickly so you don't have half the players waiting for the game to end.

In the last game we shouldn't have kept the prisoners to our respawn.
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