Cobol wrote:Hellmutt, I think was an excellent post about what comprised the game and how the costs break down. I know that alot of people (myself included) who have never planned a large (200 people) game on what amounts to a wooded wasteland with a single building useable for nothing other than shelter (no shooting in it), and have know idea how the funds break down. The particular discussion about how the funds break down comes up after every large OP, and I think that this helps to teach everyone how much a large OP actually costs.
I'm not going to complain about things like the weather or how other players acted as that's all part of the game. The admins can plan until they're blue in the face, and events can throw their whole plan back in their face at the drop of the first BB. I applaud their efforts to react to us and use what they had on hand to make it fun. If the MNTF had to react to the Mugambi forces, the admins had to do so even faster. I know that there were several points in the game where I or my followers did something to which their only reaction was to throw up their hands and try and hide their smiles. It's been said before. Airsoft is what you make of it, so make it fun. If you don't like the way it's going, change it. Play by the rules, but have fun doing it.
The biggest question I hear is was it worth the money? It's tempting to look at the weekend and say I was wet and covered in nettles before even going to bed on the first night (had to plant those cache points before it got dark), got wetter and colder the next day, saw my troops demoralized by certain events, and swung from high to low to high like a sine wave. I killed numerous people was killed by a few as well, and ended up being frustrated and having fun at various times. At one point I was cold and wet and tired and done, I looked at Hellmutt and my troops, and said I'm building a fire. He looked around and said go ahead, and while I gathered materials he produced a lighter. From the embers he made I summoned a blaze and after drying out a bit and warming up, spirits rose. The 1-1 took to the field in the typical APST manner and informed the Mugambi commander that they were going to get the guns, the diamonds, and the money and would be back. He told them he'd hold the HQ with the remainder until they got back, and both sides did exactly that and had fun doing it. The stories from this game will certainly become lore over the next year, and fall in line with all the other battle stories from past events. It was the first time I had enemies try to follow me through nettles (I ran with my arms and gun brushing them aside, they walked slowly searching for me in them getting stung the whole time, and then ducked for cover when I shot at them - I know, I'm a bastard), and the first time I was in an ad-hoc ambush (planned and executed on the fly under their eyes and guns with nothing but hand gestures and ey motion) with 4 on 10-13 with only a 3 pistols and an AEG vs. 10-13 AEG's, and won without them killing a single one of us.
Excellent post above....
On another note, everyone on the MIG played top notch... Its amazing, everyone played there part and went beyond the call of duty without question. Even when i went off script to really mess-up MNTF plans.
I am very proud of you men and i am proud to attach my name to this event as a MIG/CO.
In life, "you are only remebered by your actions, not your intentions"
MNTF played there part well also, being in the mist of rain most of the day and staying focused, staying tactical, moving as a unit. It was nice to see them put up a good fight on the first and second wave to hit are HQ, even though, we still killed you guys off with a small squad of maybe 10 guys max. I went thru about 500rds on that assault

I have read thru the post with the good & bad of this event. I like all the honesty, its good to hear, so everyone will learn from it to better any other future OP's