Dancin' at the Zombie Zoo - Scappoose

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Postby luis » Mon Oct 24, 2005 2:39 pm

Zahrdoz";p="27615 wrote:... actually flame throwers are good too.....


sorry but i'm going to have to disagree. if you've ever played any zombie games or seen zombie movies, you would know that zombies+fire=flaming zombies. eventually they will melt and die of course, but untill then you're kinda screwed while it comes after you on fire. now whats worse, getting eaten alive, or getting eaten alive by something raging in flames...? personally i'm going to stick to the glock 9, and if they did get within distance, the cricket bat would come in handy. but i'd have to have it strapped to my back like a sword, then i'd be cool. i would paint it silver and pretend i was the guy from final fantasy... just a hispanic gangsta' version.
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Postby Nightshade » Mon Oct 24, 2005 2:46 pm

We all know that a shorty shotgun is the ultimate zombie killer. Followed by explosives. Followed by swords and blunt instruments.
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Postby Zahrdoz » Mon Oct 24, 2005 2:52 pm

No.. no.. flame thrower was in context to Meth Zombies..
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Postby Cobol » Mon Oct 24, 2005 2:52 pm

I'm with Raddue, though an MP5 with a laser aiming sight would be fun too.....
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Re: Dancin' at the Zombie Zoo - Scappoose

Postby Niall » Mon Oct 24, 2005 2:54 pm

tommyboy";p="27637 wrote:Niall,
will you be posting all the game info needed before the game. This thread is just way to damn long to sit here and try to find all the game info.


Most of the rules have not changed, I have added clerification info to the first post and will repost it the day before.

Everybody needs to be there well before the 10 AM breifing time to get their team packets. And be directed to their start points.

Zombies and Civilians should be there at about 9 so they can be positioned on the field.

All team leaders if there is not someone on your team that knows this field, to let me know.

And Lastly... WATER, WATER, WATER!!!
Last edited by Niall on Mon Oct 24, 2005 3:33 pm, edited 1 time in total.
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Postby luis » Mon Oct 24, 2005 3:30 pm

Zahrdoz";p="27640 wrote:No.. no.. flame thrower was in context to Meth Zombies..


oh i see. yea, lets burn those moother fo's!!
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Postby Hoff » Mon Oct 24, 2005 5:08 pm

One of my teammates switched teams, 1 slot now open.
Bringing Down the Hammer.
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Postby Niall » Mon Oct 24, 2005 5:21 pm

We'll get you covered Hoff.
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Postby yandle » Mon Oct 24, 2005 5:30 pm

Cobol";p="27641 wrote:I'm with Raddue, though an MP5 with a laser aiming sight would be fun too.....


I've got one so we will see how fun it really is.
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Postby Mono » Mon Oct 24, 2005 9:44 pm

I've got a shorty shotgun. 10-gauge in fact. With a pistol grip. When it comes to REAL zombies, I come prepared.

Of course, I'll be leaving this one at home for the airsoft game.

... or at least in the car.
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Well, uh... Yes, that will happen.
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Postby Niall » Tue Oct 25, 2005 9:14 am

OK, still some last minute problems/needs

1. Zombies, if you have some friends that have wanted to come out but do not have weapons, this would be a good time for them to come out.

2. Speakers, we need some external speakers for an Ipod.

3. Creepy sounds, If you have a CD player and a CD of creepy sounds that can be placed in random parts of the field, bring it along!

4. Is anybody near Estacada? We had a problem (we forgot) to get the generator for the fog machines, if you could help out that would be great.

5. I will have a limited number of Death Rags (Red) and Zombie Rags (Gold). Try to bring enough out for your people.
Last edited by Niall on Tue Oct 25, 2005 9:32 am, edited 1 time in total.
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Postby luis » Tue Oct 25, 2005 11:37 am

hey, the "carpool staging area" at fredmyers... can i meet up with you guys there and follow you out? if so, what time should i be there?
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Postby Niall » Tue Oct 25, 2005 11:51 am

Remember to try to be there way before the 10 AM start time.

Civilians and Zombies deploy at 9:30 and Teams will be in place at 10.

Anybody that wants to help out with setup, I am going to try to be there by 8AM.
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Re: Dancin' at the Zombie Zoo - Scappoose

Postby RedSpo0n » Tue Oct 25, 2005 7:49 pm

Do the dedicated zombies need the Zombie rag?
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Re: Dancin' at the Zombie Zoo - Scappoose

Postby Niall » Tue Oct 25, 2005 7:54 pm

RedSpo0n";p="27993 wrote:Do the dedicated zombies need the Zombie rag?


No, they are going to be in H-Ween masks, if they have their own, they can use them.

Nothing scares me more than a Zombie in a Strawberry Shortcake mask.
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