Thanks for hosting Tim and thanks for putting on a fun game Thunderkiss. I was part of the group that was pulled for player admin duties in the village. It was terrific fun at the beginning watching both sides shoot at each other till some of the camo guys got too close and me and my buddy had to engage them, much to their confusion when they saw camo guys shooting at them. The Dirty Hippie was a great addition to the game, he kept it light and fun and I think it helped with keeping everyone having a good time.
The objectives were a little too easily obtained I thought. Hiding objectives, making them moveable would've made it more interesting and given each side a little more to push for rather than a hard dash to recover it. Within a half hour of starting the camo team had grabbed the briefcase on the road/trail north of the village. With more people I think more objectives should be planned. Have a tier system set up so 30 to 60 people show up, you have 3-5 objectives. 60 to 100 people, you have 5-10 that way everyone has a chance to achieve something and something worth doing besides simply being in a team deathmatch.
There was an extraordinary amount of people there, 70 v 70 and I feel like I only saw half of you from each side so I'm glad people didn't just flock to the village.
I had a great time getting to hang out with the blue bands and causing chaos for all you people and getting to meet a few more of the AP crowd. At the next event we should plan a AP only step away so we can all meet and greet each other and any new members as well. It might help them latch on to someone they have good repertoire with on the forum and have a better experience.