[MISC] BSP Impression 2

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Re: BSP Impression 2

Postby Switch » Sun Jan 13, 2013 8:24 pm

I had a blast! Can't wait for the next one, big thanks to BSP!
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Re: BSP Impression 2

Postby STRIK3 » Sun Jan 13, 2013 8:38 pm

Steven Seagallah--by his divine providence--smiled upon the faithful, guiding us along the true path and bringing OPFOR glorious victory in holy Seagalic Jihad. We had a good time.

Seagalhu Akbar!
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Re: BSP Impression 2

Postby Deleteplz » Sun Jan 13, 2013 8:41 pm

Photos from my camera are up.

Photobucket gallery.
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Re: BSP Impression 2

Postby Variable » Sun Jan 13, 2013 8:59 pm

Good times. We'll have to do it again.
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Re: BSP Impression 2

Postby Bulldog » Sun Jan 13, 2013 9:31 pm

Had fun acting, as did the other members of GOAT. Learned that while not as efficient the Gas guns will roll when its mid 20's out.

Good Seeing you again Bill, it has been along time for sure, and can't wait for the next one.
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Re: BSP Impression 2

Postby Snowman » Sun Jan 13, 2013 9:36 pm

I had an excellent time, but I hold to my recommendation that the next one be held in a more arid, *warm* climate. 27 degrees all day was interesting.
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Re: BSP Impression 2

Postby Lukens » Sun Jan 13, 2013 9:42 pm

Damn ya'll be wimps lol. It was cold as hell, but it didnt really affect gameplay THAT much!
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Re: BSP Impression 2

Postby Seagreen » Sun Jan 13, 2013 9:57 pm

As stated before: What Jeremy and I came up with for scenarios means pretty little in comparison to what you all bring to the table to make it fun and interesting.

We covered a lot of ground today. The input from everyone (this includes smiles, nods, and thumbs up) for making future improvements are already in our new handbook for future events.

We will rock this stuff more and more, and hopefully be able to support and participate in similar games in the future.

Thank you all very much again. You all made my return to the game a great experience.
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Re: BSP Impression 2

Postby McNair » Sun Jan 13, 2013 10:28 pm

Welshy McSheeplove wrote:L1s and L2s. Man the f**k up.

But God damn it, mad I missed this. Sounds like it was fantastic.



These.

With a thousand plus dollars in gear, one would think you guys could deal with 20 degree weather ;)
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Re: BSP Impression 2

Postby Jerm_G » Sun Jan 13, 2013 10:36 pm

I know we have said it probably 20 times today, but thanks again to all the players and actors for coming out. Your motivation makes it as much fun to host as it does to play. You guys also made admining incredibly stress free when everyone was there to have fun and was more than capable of playing by big boy rules. We had zero issues with rule violations or cheating that we observed. In our eyes, this is a reflection of the maturity and professionalism everyone out there today has and continues to show true every time we host an event. The way you all carried your selves allowed us as admins to not have to focus on stupid things and gave us the ability to focus on game flow and ensuring everyone was having fun. I also want to give thanks to Randal for getting his pictures up so quickly. I’m sure more will follow from others as time allows.

Bill and I did our own little AAR and we have looked at all the sustains and improves that everyone have given us. Many (almost all) of the ideas you all have provided will be adopted for BSP Impression 3. We also were in agreement that this is something that we want to continue to keep going for as long as the mil-sim community supports it. So there will be a BSP Impression 3 event in the very near future. Hopefully for that event, it will be warmer and less of a climate suck factor will be present. We are wanting to do BSP I3 within 90 days’ time from today. Hopefully in less than 60.

As for the Admins view of the players technical performance, everyone looked really good. More so considering the way teams were cobbled together at the last minute in some cases. Our comments in regards to enhancing performance on the field were pretty consistent across the board and we did our best to make that known to team leaders on the field. For everyone's sake, I'll add those now. Players need to understand that success on the field comes from the ability to shoot, move, and communicate. Comms is king on the battlefield. If you are wounded, have contact, or any other issues that someone should likely know about on your team, you need to speak up and be sure the whole team knows about it. This is critical when contact is made. Be loud! Ensure everyone knows that there is a threat that needs addressed, and address the threat. In many cases through the day, on all sides, contact was made and the player to the left of the guy having plastic death flung in his direction had no clue there was a gun fight that he should be in too.

In regards to movement, work across the board needs to be done on moving from a patrol line to on-line in an expedient fashion. It is critical to have as many guns addressing a threat as quickly as possible when contact is made. The only way a team that is under fire is going to break out of an ambush is to get more guns on-line, and putting more and accurate rounds down range. Bad guys can’t shoot back at you if their heads are in the dirt or are too busy being hosed by those pesky unfriendly plastic bbs. All considering, everyone did well in this area, but there is room for improvement.

Lastly we want to hear from everyone regarding how we did as hosts and what we could do better next time. Bill and I both take criticism very well and none of it personally. If we don’t know what we did right or wrong, we can’t make changes and improve our selves or our events. We do understand that there is ALWAYS room for improvement. I’m sure Bill will be by in due time to say his peace and have more info on future events as it develops. Again, thank you to everyone who came out and we hope to see all of you and those who couldn’t make it at BSP's Impression 3.
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Re: BSP Impression 2

Postby Snowman » Sun Jan 13, 2013 10:38 pm

Y'all's dumb. I was toasty as toasted nuts, my hands were freezing even with CW gloves.

Go away.
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Re: BSP Impression 2

Postby Android » Sun Jan 13, 2013 10:44 pm

Yet you don't know how to use a sling...
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Re: BSP Impression 2

Postby Snowman » Sun Jan 13, 2013 10:54 pm

You people are dumb. I'm reattaching to sling to the mount, hence why one end is in my hand.

EMBRACE THE HATE. THERE IS NO OTHER WAY TO SURVIVE.
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Re: BSP Impression 2

Postby Russkie » Sun Jan 13, 2013 11:20 pm

My first BSP event. The event sounded pretty MilSim, but came out not really expecting much as I'm pretty skeptical of most "MilSim" events.

Well, sheeeet. It was frickin' dope. Even with the drawbacks like a lack of props and the field changes, you guys really pulled together a damn good event. Thanks big time. I really enjoyed it.

The weather was fine. I was warm until we stopped playing, but that was because my feet were wet from crossing a creek. Gorkas are a beautiful thing. Russian blood helps too.
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Re: BSP Impression 2

Postby Android » Sun Jan 13, 2013 11:34 pm

I'm just giving you shit while being stuck here in Florida, Alex, instead of giving you shit at the field today as initially planned. :p
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