by Jewish Ninja » Wed Oct 06, 2010 12:09 am
PSC Presents The Super Silverton Smörgåsbord Skirm!
Where:Silverton Field 2634 Lorence rd Ne, Silverton, OR, 97381
Who: Anyone old enough to call their hits
When: Sunday October 17th
Start at 11AM
RULES
FPS Limits
400 for AEGs
550 for bolts
(cqc will not be in play so no need for a 330< gun)
Hicaps ARE allowed, box mags ARE NOT.
Frags are allowed. Airsoft (Tornado, Thunder B) as well as dummy (Madbull foam ones, tennis balls made to look like frags. NO INERT FRAGS ALLOWED.
Frag rules:
10 foot kill diameter (or kill everyone in a structure/bunker/trench)
Where they land is where they explode
You can't throw them back, once they land, they explode
Frags can only be used once in a round
Respawn rules: 3 man, or 5 minutes (if your by yourself for 5 minutes, your respawned)
These will be the standard through out the day unless noted.
We will be doing this skirm a bit differently than our normal skirms. Each team will have one base that will be used for the whole day. While the games will change, the spawn points will stay the same.
PLEASE NOTE THAT TEAMS WILL BE MADE THE DAY OF, BUT IF YOU WANT TO PLAY WITH YOUR FRIENDS, WEAR THE SAME/CLOSE TO THE SAME CAMO! (IE, if you have Multi-Cam, have your friend wear a tan based camo like Desert 3 color. If you have woodland, have your friend wear a green based camo, such as tiger stripe).
Game 1: Capture the Flags
Each team will have a base and a spawn point thats located away from the base. Every 15 min a new flag will spawn at a neutral position and each team will try to get the flag back to their base. First team to collect 3 flags wins. Each team can steal the flag from the other teams base, so having security at each base is highly suggested.
Rules:
Players can only carry ONE flag at a time
If you die, you must drop the flag where you were shot
You can run with the flag
You can't throw or toss the flag.
Game 2: Team death match.
Standard team death match. Will last about 30 min.
Game 3: King of the valley
Each team will try to keep a 3 man fireteam inside the capture point for 5 min. If the number of people drops under 3, the timer resets. There is no limit to how many people can be in the capture point.
Game 4: Kill the captain
Each team is trying to kill the other teams captain. Each team is also attempting to escort their captain to a checkpoint.
Rules
The captain can NOT run
The captain will have realistic hit rules (get shot in the arm, lose use of that arm etc)
Game 5: Collect the dynamite
X sticks of dynamite will be scattered around the field and each team will try to get as many back to their spawn as they can in 20 min.
Rules:
Each player can only carry ONE stick at a time
You can carry it if your dead
Live players can NOT pass them off to dead players
Game 6: Plant the dynamite
Each team will try to blow up the other teams objective. To successfully blow it up, each team must get 10 sticks of dynamite on the opposite team's objective.
Rules
Each player can only carry ONE stick at a time
You can take your stick back to spawn if you die
You can NOT pass your stick off to a live player if your dead
You can run with it
You can NOT toss or throw the stick onto the objective
Last edited by
Jewish Ninja on Fri Oct 15, 2010 11:34 am, edited 1 time in total.

Threepeat! AP Gearwhore of the Year.
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